Rascasse Audience Intelligence

Pokémon Audience in Italy

A data profile of the people who buy, follow and care about Pokémon in Italy — modelled from more than twelve digital signal sources. Pokémon has an estimated audience of 4,578,299 people in Italy.

The average Pokémon fan in Italy is 30.8 years old, more male, and lives primarily in Lombardy.

The audience is concentrated in Lombardy, Lazio, Campania.

Top brand affinities include Harry Potter, Twitch, Serie A, with strongest over-indexing on Harry Potter (3.67× the country average).

Demographically, the Pokémon audience skews more male with an average age of 30.8, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 20 regions tracked by Rascasse.

The typical Pokémon fan in Italy is more male, around 30.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Harry Potter.

Category: Games · Type: Video / Board Game · Subtype: Animation

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Pokémon profile in Italy.

Audience size
4.6M
in Italy
Gender
37.2%
62.8% male
Age
30.8
average years
Country rank
#1495
Video / Board Game in Italy
Fig. 01

Search interest · 12-month trend

-8%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Pokémon fans

37.2% are female, 62.8% are male, average age 30.8.

Fig. 02

Gender split

37.2%
Female
62.8%
Male
Demographic split for Pokémon audience in Italy
MetricValue
Female37.2%
Male62.8%
Average age30.8
Estimated audience size4,578,299
Fig. 03

Age distribution

Ø 30.8
average years
Age distribution of the Pokémon audience in Italy
Age bracketShare%
16-1941%
20-2926%
30-3915%
40-4911%
50+7%
Fig. 04

Worldwide distribution

3.6%

of the worldwide Pokémon audience comes from Italy.

Worldwide audience distribution share by country for Pokémon
CountryShare
United States22.7%
Japan15.7%
China15.1%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Italy average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Pokémon audience in Italy is strongest.

Fig. 05

Top regions by affinity

Pokémon fans by region: top regions in Italy
#RegionReachAffinity×
01Lombardy~1M1.40×
02Lazio~700K1.20×
03Tuscany~400K1.20×
04Liguria~200K1.20×
05Emilia-Romagna~400K1.19×
06Piedmont~400K1.16×
07Sicilia~500K1.15×
08Veneto~400K1.14×
09Puglia~300K1.10×
10Marche~100K1.08×
11Campania~600K1.07×
12Friuli-Venezia Giulia~80K0.97×
13Abruzzo~100K0.94×
14Calabria~100K0.90×
15Trentino-Alto Adige/Südtirol~80K0.90×
16Umbria~70K0.90×
17Sardinia~100K0.85×
18Basilicata~30K0.63×
19Molise~10K0.54×
20Aosta Valley~6K0.54×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Pokémon audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Pokémon audience
#·InterestCategoryAffinity×
01Pokémon (video game series)Games5.34×
02Anime & CosplayFashion & Accessoires5.16×
03TwitchGames4.70×
04Anime conventionLiterature4.50×
05One PieceMovies & TV4.38×
06OtakuLiterature4.21×
07Action figureKids & Family4.07×
08Harry PotterMovies & TV3.67×
09SuperheroMovies & TV3.56×
10KPop Demon HuntersMovies & TV3.50×
11Anime and manga fandomLiterature3.44×
12Comic bookLiterature3.26×
13Google NewsNews2.75×
14TikTokInternet & Social Media2.48×
15Real Madrid C.F.Sports2.04×
16A.S. RomaSports1.71×
17Heavy metal musicMusic & Radio1.61×
18Serie ASports1.60×
19SpotifyInternet & Social Media1.60×
20UEFA Champions LeagueSports1.56×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Pokémon audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Pokémon audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.37×
Social Media UsageJOY1.22×
ExtroversionTHRILL0.98×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Pokémon audience · Rather not
TraitClusterDeviationScore
SpiritualityBALANCE0.34×
IndulgenceJOY0.43×
Quality AwarenessPREMIUM0.44×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Pokémon have in Italy?

Pokémon has an estimated audience of 4,578,299 people in Italy, concentrated in Lombardy and Lazio.

02

What is the gender split and age of Pokémon fans?

37.2% of Pokémon fans are female, 62.8% are male, with an average age of 30.8 years.

03

Which brands do Pokémon fans like most?

Pokémon fans show strongest brand affinity for Harry Potter (3.67×), Twitch (4.7×), and Serie A (1.6×) over the country average.

04

Where do Pokémon fans live in Italy?

Pokémon fans in Italy are most concentrated in Lombardy (reach ~1M), Lazio (reach ~700K), and Campania (reach ~600K). These three regions account for the largest share of the active audience.

05

What other brands do Pokémon fans also like?

Beyond Pokémon itself, the audience over-indexes on Twitch (4.7×), Serie A (1.6×), TikTok (2.48×), and One Piece (4.38×) compared to the Italy average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Italy who actively search for Pokémon. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Italy. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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