Fate/stay night Audience in United States
Fate/stay night has an estimated audience of 765,687 people in United States. 20.9% are female, 79.1% are male, average age 24.8. Top brand affinities: Pokémon, Anime and manga fandom, Shōnen manga, Pokémon Trading Card Game, League of Legends.
Top brand affinities include Pokémon, Anime and manga fandom, Shōnen manga, with strongest over-indexing on Pokémon (13.79× the country average). Demographically, the Fate/stay night audience skews more male with an average age of 24.8, and over-indexes on personality traits such as LGBTQ+ Identity, Luxury Orientation.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Fate/stay night fans
| Metric | Value |
|---|---|
| Female | 20.9% |
| Male | 79.1% |
| Average age | 24.8 |
| Estimated audience size | 765,687 |
Audience persona
The typical Fate/stay night fan in United States is more male, around 24.8 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Pokémon.
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Pokémon | 13.79× | Games |
| Anime and manga fandom | 13.64× | Literature |
| Shōnen manga | 18.29× | Literature |
| Pokémon Trading Card Game | 19.15× | Games |
| League of Legends | 8.58× | Games |
| One-Punch Man | 20.76× | Literature |
| Role-playing games | 5.46× | Games |
| Indeed.com | 3.83× | Business & Career |
| Superman | 2.4× | Movies & TV |
| Rosie O'Donnell | 14× | Movies & TV |
| The Legend of Zelda | 8.93× | Games |
| DeviantArt | 5.95× | Internet & Social Media |
| Disneyland Paris | 9.82× | Travel & Leisure |
| Bloodborne | 20.78× | Games |
| Google Maps | 3.24× | Internet & Social Media |
| Portrait painting | 10.69× | Arts & Culture |
| GameStop | 4.54× | Games |
| Fortnite | 5.25× | Games |
| Anime movies | 3.45× | Movies & TV |
| Xbox | 5.57× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.61 |
| Luxury Orientation | PREMIUM | 1.32 |
| Early Adopter Mentality | POWER | 1.3 |
| Sustainability | BALANCE | 1.11 |
| Extroversion | THRILL | 1.07 |
| Mindfulness | BALANCE | 0.99 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 33.0% |
| United States | 16.1% |
| China | 9.6% |
See Fate/stay night audiences in other countries
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How to read this data
Audience size is the estimated number of people in United States who actively search for Fate/stay night. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.