Game Boy Audience in United States

Game Boy has an estimated audience of 1,388,577 people in United States. 32.5% are female, 67.5% are male, average age 28.1. Top regions: California, Texas, Florida. Top brand affinities: Sonic the Hedgehog (comics), Akira (manga), Godzilla, Avengers (band), Dolph Lundgren.
The average Game Boy fan in United States is 28.1 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Sonic the Hedgehog (comics), Akira (manga), Godzilla, with strongest over-indexing on Sonic the Hedgehog (comics) (38.6× the country average). Demographically, the Game Boy audience skews more male with an average age of 28.1, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Brand · Subtype: Console
Demographics of Game Boy fans
| Metric | Value |
|---|---|
| Female | 32.5% |
| Male | 67.5% |
| Average age | 28.1 |
| Estimated audience size | 1,388,577 |
Audience persona
The typical Game Boy fan in United States is more male, around 28.1 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Sonic the Hedgehog (comics).
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 177,615 | 1.16× |
| Texas | 153,396 | 1.28× |
| Florida | 95,172 | 1.01× |
| New York | 76,526 | 0.99× |
| Illinois | 46,766 | 1.01× |
| Georgia | 44,628 | 1.04× |
| Pennsylvania | 44,403 | 0.95× |
| Ohio | 41,675 | 0.97× |
| North Carolina | 41,320 | 0.99× |
| Michigan | 35,504 | 0.98× |
| Arizona | 34,084 | 1.2× |
| New Jersey | 32,273 | 0.91× |
| Washington | 29,145 | 1.05× |
| Virginia | 28,941 | 0.86× |
| Tennessee | 28,349 | 1.02× |
| Indiana | 28,327 | 1.12× |
| Massachusetts | 25,258 | 0.92× |
| Missouri | 25,138 | 1.12× |
| Alabama | 22,012 | 1.13× |
| Colorado | 21,202 | 0.97× |
| Maryland | 20,477 | 0.86× |
| Oklahoma | 19,909 | 1.29× |
| Kentucky | 19,531 | 1.12× |
| Minnesota | 18,562 | 0.93× |
| Wisconsin | 18,537 | 0.89× |
| South Carolina | 18,417 | 0.88× |
| Oregon | 17,125 | 1.08× |
| Louisiana | 16,856 | 0.94× |
| Utah | 15,008 | 1.21× |
| Nevada | 14,207 | 1.06× |
| Connecticut | 13,838 | 0.99× |
| Arkansas | 13,342 | 1.17× |
| Kansas | 12,227 | 1.12× |
| Iowa | 11,113 | 0.97× |
| Mississippi | 10,450 | 0.91× |
| New Mexico | 8,321 | 1.19× |
| Idaho | 7,896 | 1.13× |
| West Virginia | 7,085 | 1.1× |
| Nebraska | 6,837 | 0.98× |
| Hawaii | 5,105 | 0.86× |
| Maine | 4,759 | 0.96× |
| New Hampshire | 4,743 | 0.87× |
| Rhode Island | 3,948 | 0.89× |
| Alaska | 3,596 | 1.21× |
| Delaware | 3,209 | 0.84× |
| Montana | 3,068 | 0.8× |
| South Dakota | 2,897 | 0.9× |
| Washington, District of Columbia | 2,844 | 0.68× |
| North Dakota | 2,515 | 0.88× |
| Wyoming | 1,791 | 0.87× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Sonic the Hedgehog (comics) | 38.6× | Literature |
| Akira (manga) | 40.62× | Movies & TV |
| Godzilla | 11.57× | Movies & TV |
| Avengers (band) | 26.81× | Music & Radio |
| Dolph Lundgren | 20.52× | Movies & TV |
| Zootopia | 11.38× | Movies & TV |
| Super Mario Bros. | 11.42× | Games |
| Legends (comics) | 16.25× | Literature |
| Atari | 27.42× | Games |
| Handheld game console | 12.48× | Games |
| Stack Overflow | 14.05× | Technology & Electronics |
| The Legend of Zelda | 7.81× | Games |
| Sonic the Hedgehog (series) | 16.52× | Games |
| Sega | 18.12× | Games |
| Wii | 18.82× | Games |
| Crash Bandicoot (video game) | 26.21× | Games |
| Wreck-It Ralph | 14.1× | Movies & TV |
| GitHub | 6.13× | Internet & Social Media |
| Harmony Korine | 27.3× | Movies & TV |
| Superman | 1.87× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.76 |
| Early Adopter Mentality | POWER | 1.89 |
| Social Media Usage | JOY | 1.42 |
| Extroversion | THRILL | 1.25 |
| Urban Lifestyle | OPEN | 1.21 |
| Pet Ownership | JOY | 1.13 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 23.2% |
| Brazil | 8.2% |
| France | 8.0% |
See Game Boy audiences in other countries
More Console audiences in United States
- Xbox (17,245,158)
- PlayStation (12,612,526)
- Playstation 5 (11,814,947)
- PlayStation 4 (7,427,963)
- Xbox One (2,576,972)
Frequently asked questions
How many fans does Game Boy have in United States?
Game Boy has an estimated audience of 1,388,577 people in United States, concentrated in California and Texas.
What is the gender split and age of Game Boy fans?
32.5% of Game Boy fans are female, 67.5% are male, with an average age of 28.1 years.
Which brands do Game Boy fans like most?
Game Boy fans show strongest brand affinity for Sonic the Hedgehog (comics) (38.6×), Akira (manga) (40.62×), and Godzilla (11.57×) over the country average.
Where do Game Boy fans live in United States?
Game Boy fans in United States are most concentrated in California (reach 177,615), Texas (reach 153,396), and Florida (reach 95,172). These three regions account for the largest share of the active audience.
What other brands do Game Boy fans also like?
Beyond Game Boy itself, the audience over-indexes on Akira (manga) (40.62×), Godzilla (11.57×), Avengers (band) (26.81×), and Dolph Lundgren (20.52×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Game Boy. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.