A data profile of the people who buy, follow and care about Sega in United States — modelled from more than twelve digital signal sources. Sega has an estimated audience of 1,680,409 people in United States.
The average Sega fan in United States is 29.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Roblox, Arcade game, Mobile game, with strongest over-indexing on Roblox (9.46× the country average).
Demographically, the Sega audience skews more male with an average age of 29.5, and over-indexes on personality traits such as Early Adopter Mentality, Convenience Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Sega fan in United States is more male, around 29.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Roblox.
The key figures that characterise the Sega profile in United States.
29.6% are female, 70.4% are male, average age 29.5.
| Metric | Value |
|---|---|
| Female | 29.6% |
| Male | 70.4% |
| Average age | 29.5 |
| Estimated audience size | 1,680,409 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 45% | |
| 20-29 | 24% | |
| 30-39 | 17% | |
| 40-49 | 9% | |
| 50+ | 5% |
Where the Sega audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Montana | ~6K | 1.33× | |
| 02 | Nevada | ~20K | 1.24× | |
| 03 | Texas | ~200K | 1.23× | |
| 04 | Oklahoma | ~20K | 1.22× | |
| 05 | Illinois | ~70K | 1.20× | |
| 06 | California | ~200K | 1.16× | |
| 07 | Maryland | ~30K | 1.16× | |
| 08 | Ohio | ~60K | 1.14× | |
| 09 | Virginia | ~50K | 1.11× | |
| 10 | Kentucky | ~20K | 1.08× | |
| 11 | Missouri | ~30K | 1.07× | |
| 12 | North Carolina | ~50K | 1.06× | |
| 13 | Georgia | ~50K | 1.05× | |
| 14 | Alabama | ~20K | 1.05× | |
| 15 | New York | ~100K | 1.04× | |
| 16 | Washington | ~30K | 1.04× | |
| 17 | Utah | ~20K | 1.04× | |
| 18 | Louisiana | ~20K | 1.03× | |
| 19 | Oregon | ~20K | 1.03× | |
| 20 | Michigan | ~40K | 1.02× | |
| 21 | Arkansas | ~10K | 1.02× | |
| 22 | West Virginia | ~8K | 1.02× | |
| 23 | North Dakota | ~4K | 1.02× | |
| 24 | Tennessee | ~30K | 1.01× | |
| 25 | South Carolina | ~30K | 1.01× | |
| 26 | Indiana | ~30K | 1.00× | |
| 27 | Pennsylvania | ~60K | 0.99× | |
| 28 | Arizona | ~30K | 0.98× | |
| 29 | New Mexico | ~8K | 0.98× | |
| 30 | New Hampshire | ~6K | 0.98× | |
| 31 | Florida | ~100K | 0.97× | |
| 32 | Kansas | ~10K | 0.97× | |
| 33 | New Jersey | ~40K | 0.96× | |
| 34 | Connecticut | ~20K | 0.96× | |
| 35 | Mississippi | ~10K | 0.96× | |
| 36 | Delaware | ~4K | 0.96× | |
| 37 | South Dakota | ~4K | 0.96× | |
| 38 | Idaho | ~8K | 0.95× | |
| 39 | Nebraska | ~8K | 0.93× | |
| 40 | Alaska | ~3K | 0.93× | |
| 41 | Wisconsin | ~20K | 0.90× | |
| 42 | Iowa | ~10K | 0.90× | |
| 43 | Hawaii | ~6K | 0.89× | |
| 44 | Minnesota | ~20K | 0.88× | |
| 45 | Rhode Island | ~5K | 0.88× | |
| 46 | Massachusetts | ~30K | 0.87× | |
| 47 | Maine | ~5K | 0.85× | |
| 48 | Colorado | ~20K | 0.82× | |
| 49 | Washington, District of Columbia | ~4K | 0.80× | |
| 50 | Vermont | ~2K | 0.80× |
The strongest cross-interests of the Sega audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Game Boy | Games | 18.12× | ||
| 02 | Super Mario Bros. | Games | 10.98× | ||
| 03 | Roblox | Games | 9.46× | ||
| 04 | Retrogaming | Games | 8.59× | ||
| 05 | Arcade game | Games | 8.06× | ||
| 06 | Final Fantasy | Games | 7.36× | ||
| 07 | Massively multiplayer online games | Games | 6.94× | ||
| 08 | Action role-playing game | Games | 6.84× | ||
| 09 | Collectible card game | Games | 5.85× | ||
| 10 | Gaming computer | Technology & Electronics | 5.17× | ||
| 11 | Vikings (TV series) | Movies & TV | 5.02× | ||
| 12 | Fox Sports | Movies & TV | 4.86× | ||
| 13 | Action-adventure game | Games | 4.77× | ||
| 14 | Steam | Games | 4.75× | ||
| 15 | Pokémon | Games | 4.69× | ||
| 16 | Mobile game | Games | 4.59× | ||
| 17 | Anime and manga fandom | Literature | 4.51× | ||
| 18 | Nintendo | Games | 4.51× | ||
| 19 | Twitch | Games | 3.24× | ||
| 20 | Superman | Movies & TV | 2.72× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.96× | |
| Convenience Orientation | PREMIUM | 1.67× | |
| Urban Lifestyle | OPEN | 1.42× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.65× | |
| Creativity | OPEN | 0.69× | |
| Design Affinity | PREMIUM | 0.77× |
Sega's target market in United States covers an estimated 1,680,409 people, concentrated in California and Texas.
29.6% of the Sega audience are female, 70.4% are male, with an average age of 29.5 years.
Sega fans show strongest brand affinity for Roblox (9.46×), Arcade game (8.06×), and Mobile game (4.59×) over the country average.
Sega fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Sega itself, the audience over-indexes on Arcade game (8.06×), Mobile game (4.59×), Superman (2.72×), and Retrogaming (8.59×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Sega. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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