A data profile of the people who buy, follow and care about Gossip Girl (novel series) in United States — modelled from more than twelve digital signal sources. Gossip Girl (novel series) has an estimated audience of 2,223,542 people in United States.
The average Gossip Girl (novel series) fan in United States is 27.5 years old, more female, and lives primarily in Texas.
The audience is concentrated in Texas, California, Florida.
Top brand affinities include Rick and Morty, Pokémon Trading Card Game, Gossip Girl, with strongest over-indexing on Rick and Morty (52.86× the country average).
Demographically, the Gossip Girl (novel series) audience skews more female with an average age of 27.5, and over-indexes on personality traits such as Patriotism, Tradition.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Gossip Girl (novel series) fan in United States is more female, around 27.5 years old, with strong Patriotism tendencies and a notable affinity for Rick and Morty.
The key figures that characterise the Gossip Girl (novel series) profile in United States.
60.6% are female, 39.4% are male, average age 27.5.
| Metric | Value |
|---|---|
| Female | 60.6% |
| Male | 39.4% |
| Average age | 27.5 |
| Estimated audience size | 2,223,542 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 57% | |
| 20-29 | 19% | |
| 30-39 | 10% | |
| 40-49 | 8% | |
| 50+ | 6% |
Where the Gossip Girl (novel series) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | New York | ~200K | 1.30× | |
| 02 | Texas | ~200K | 1.24× | |
| 03 | New Jersey | ~70K | 1.22× | |
| 04 | Connecticut | ~30K | 1.17× | |
| 05 | Arizona | ~50K | 1.15× | |
| 06 | Illinois | ~80K | 1.11× | |
| 07 | Florida | ~200K | 1.10× | |
| 08 | Massachusetts | ~50K | 1.10× | |
| 09 | Utah | ~20K | 1.10× | |
| 10 | Georgia | ~80K | 1.09× | |
| 11 | Pennsylvania | ~80K | 1.06× | |
| 12 | Washington | ~50K | 1.05× | |
| 13 | Maryland | ~40K | 1.05× | |
| 14 | North Carolina | ~70K | 1.04× | |
| 15 | Tennessee | ~50K | 1.04× | |
| 16 | Louisiana | ~30K | 1.04× | |
| 17 | Kentucky | ~30K | 1.04× | |
| 18 | Oklahoma | ~30K | 1.04× | |
| 19 | Virginia | ~60K | 1.03× | |
| 20 | Rhode Island | ~8K | 1.03× | |
| 21 | Missouri | ~40K | 1.02× | |
| 22 | Arkansas | ~20K | 1.02× | |
| 23 | Michigan | ~60K | 1.01× | |
| 24 | Minnesota | ~30K | 1.01× | |
| 25 | Alabama | ~30K | 1.01× | |
| 26 | Mississippi | ~20K | 1.01× | |
| 27 | Kansas | ~20K | 1.01× | |
| 28 | Nevada | ~20K | 1.00× | |
| 29 | Idaho | ~10K | 1.00× | |
| 30 | Indiana | ~40K | 0.99× | |
| 31 | Colorado | ~40K | 0.98× | |
| 32 | Iowa | ~20K | 0.98× | |
| 33 | Ohio | ~70K | 0.97× | |
| 34 | South Carolina | ~30K | 0.97× | |
| 35 | Oregon | ~30K | 0.97× | |
| 36 | New Mexico | ~10K | 0.97× | |
| 37 | Wisconsin | ~30K | 0.95× | |
| 38 | Nebraska | ~10K | 0.95× | |
| 39 | North Dakota | ~4K | 0.95× | |
| 40 | New Hampshire | ~8K | 0.94× | |
| 41 | California | ~200K | 0.91× | |
| 42 | Washington, District of Columbia | ~6K | 0.91× | |
| 43 | Delaware | ~6K | 0.91× | |
| 44 | West Virginia | ~10K | 0.90× | |
| 45 | Hawaii | ~9K | 0.87× | |
| 46 | Montana | ~5K | 0.86× | |
| 47 | Maine | ~7K | 0.85× | |
| 48 | Vermont | ~3K | 0.84× | |
| 49 | South Dakota | ~4K | 0.83× | |
| 50 | Alaska | ~4K | 0.82× |
The strongest cross-interests of the Gossip Girl (novel series) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Lego Creator | Kids & Family | 76.25× | ||
| 02 | Rick and Morty | Movies & TV | 52.86× | ||
| 03 | Pokémon Trading Card Game | Games | 44.91× | ||
| 04 | Lego Star Wars | Kids & Family | 44.19× | ||
| 05 | Cyberpunk 2077 | Games | 34.12× | ||
| 06 | Toyota Supra | Cars & Mobility | 28.48× | ||
| 07 | Gossip Girl | Movies & TV | 27.63× | ||
| 08 | Subaru Impreza | Cars & Mobility | 22.99× | ||
| 09 | Haribo | Food & Beverages | 22.37× | ||
| 10 | Resident Advisor | Music & Radio | 20.86× | ||
| 11 | Dungeons & Dragons | Games | 17.79× | ||
| 12 | Doctor Strange | Literature | 15.19× | ||
| 13 | Legoland | Travel & Leisure | 14.91× | ||
| 14 | Scale model | Kids & Family | 14.31× | ||
| 15 | Guardians of the Galaxy (film) | Movies & TV | 12.83× | ||
| 16 | Anthony Joshua | Sports | 11.54× | ||
| 17 | Video games | Games | 4.59× | ||
| 18 | Consumer electronics | Technology & Electronics | 3.46× | ||
| 19 | Vehicles | Cars & Mobility | 3.04× | ||
| 20 | Clothing | Fashion & Accessoires | 2.60× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 5.28× | |
| Tradition | CONSERVATISM | 2.60× | |
| Mindfulness | BALANCE | 1.57× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.81× | |
| Indulgence | JOY | 0.86× | |
| Early Adopter Mentality | POWER | 0.86× |
Gossip Girl (novel series) has an estimated audience of 2,223,542 people in United States, concentrated in Texas and California.
60.6% of Gossip Girl (novel series) fans are female, 39.4% are male, with an average age of 27.5 years.
Gossip Girl (novel series) fans show strongest brand affinity for Rick and Morty (52.86×), Pokémon Trading Card Game (44.91×), and Gossip Girl (27.63×) over the country average.
Gossip Girl (novel series) fans in United States are most concentrated in Texas (reach ~200K), California (reach ~200K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.
Beyond Gossip Girl (novel series) itself, the audience over-indexes on Pokémon Trading Card Game (44.91×), Gossip Girl (27.63×), Toyota Supra (28.48×), and Cyberpunk 2077 (34.12×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Gossip Girl (novel series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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