A data profile of the people who buy, follow and care about Saint Seiya in United States — modelled from more than twelve digital signal sources. Saint Seiya has an estimated audience of 257,749 people in United States.
The average Saint Seiya fan in United States is 26.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Pokémon, Anime and manga fandom, One-Punch Man, with strongest over-indexing on Pokémon (18.97× the country average).
Demographically, the Saint Seiya audience skews more male with an average age of 26.4, and over-indexes on personality traits such as Community Orientation, Price Sensitivity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Saint Seiya fan in United States is more male, around 26.4 years old, with strong Community Orientation tendencies and a notable affinity for Pokémon.
The key figures that characterise the Saint Seiya profile in United States.
35.3% are female, 64.7% are male, average age 26.4.
| Metric | Value |
|---|---|
| Female | 35.3% |
| Male | 64.7% |
| Average age | 26.4 |
| Estimated audience size | 257,749 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 57% | |
| 20-29 | 23% | |
| 30-39 | 11% | |
| 40-49 | 6% | |
| 50+ | 3% |
Where the Saint Seiya audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~50K | 1.81× | |
| 02 | Texas | ~40K | 1.66× | |
| 03 | Nevada | ~4K | 1.53× | |
| 04 | Florida | ~20K | 1.34× | |
| 05 | New York | ~20K | 1.30× | |
| 06 | Georgia | ~10K | 1.29× | |
| 07 | Washington | ~7K | 1.28× | |
| 08 | Maryland | ~6K | 1.27× | |
| 09 | Massachusetts | ~6K | 1.24× | |
| 10 | Illinois | ~10K | 1.23× | |
| 11 | New Jersey | ~8K | 1.22× | |
| 12 | Arizona | ~6K | 1.22× | |
| 13 | North Carolina | ~9K | 1.15× | |
| 14 | Alabama | ~4K | 1.15× | |
| 15 | Connecticut | ~3K | 1.13× | |
| 16 | Hawaii | ~1K | 1.13× | |
| 17 | Virginia | ~7K | 1.12× | |
| 18 | Oregon | ~3K | 1.10× | |
| 19 | Utah | ~3K | 1.10× | |
| 20 | Arkansas | ~2K | 1.07× | |
| 21 | Oklahoma | ~3K | 1.06× | |
| 22 | Louisiana | ~3K | 1.03× | |
| 23 | Washington, District of Columbia | <1K | 1.03× | |
| 24 | Alaska | <1K | 1.00× | |
| 25 | Mississippi | ~2K | 0.99× | |
| 26 | Delaware | <1K | 0.99× | |
| 27 | Indiana | ~5K | 0.96× | |
| 28 | South Carolina | ~4K | 0.96× | |
| 29 | New Mexico | ~1K | 0.96× | |
| 30 | Rhode Island | <1K | 0.95× | |
| 31 | Kentucky | ~3K | 0.94× | |
| 32 | Pennsylvania | ~8K | 0.93× | |
| 33 | Tennessee | ~5K | 0.93× | |
| 34 | Kansas | ~2K | 0.93× | |
| 35 | Colorado | ~4K | 0.92× | |
| 36 | Idaho | ~1K | 0.88× | |
| 37 | Minnesota | ~3K | 0.87× | |
| 38 | Nebraska | ~1K | 0.87× | |
| 39 | North Dakota | <1K | 0.86× | |
| 40 | Vermont | <1K | 0.86× | |
| 41 | Michigan | ~6K | 0.85× | |
| 42 | South Dakota | <1K | 0.85× | |
| 43 | Missouri | ~3K | 0.84× | |
| 44 | West Virginia | ~1K | 0.84× | |
| 45 | Ohio | ~7K | 0.82× | |
| 46 | Montana | <1K | 0.82× | |
| 47 | Iowa | ~2K | 0.80× | |
| 48 | New Hampshire | <1K | 0.79× | |
| 49 | Maine | <1K | 0.79× | |
| 50 | Wisconsin | ~3K | 0.76× |
The strongest cross-interests of the Saint Seiya audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | One-Punch Man | Literature | 54.55× | ||
| 02 | Mount Fuji | Travel & Leisure | 27.29× | ||
| 03 | International education | Business & Career | 25.50× | ||
| 04 | Pokémon | Games | 18.97× | ||
| 05 | Anime and manga fandom | Literature | 18.45× | ||
| 06 | Disneyland Paris | Travel & Leisure | 15.11× | ||
| 07 | Fairy Tail | Literature | 10.87× | ||
| 08 | My Hero Academia | Literature | 10.78× | ||
| 09 | Superhero fiction | Literature | 9.30× | ||
| 10 | Tokyo | Travel & Leisure | 8.29× | ||
| 11 | Crunchyroll | Games | 6.57× | ||
| 12 | Collectible card game | Games | 6.32× | ||
| 13 | One Piece | Movies & TV | 6.22× | ||
| 14 | Manga | Literature | 5.42× | ||
| 15 | Strategy games | Games | 5.37× | ||
| 16 | Spirit Halloween | Kids & Family | 4.73× | ||
| 17 | Mobile game | Games | 4.41× | ||
| 18 | Comics | Literature | 3.84× | ||
| 19 | Radio | Technology & Electronics | 3.31× | ||
| 20 | Video games | Games | 2.39× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 1.61× | |
| Price Sensitivity | PREMIUM | 1.57× | |
| Convenience Orientation | PREMIUM | 1.53× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.53× | |
| Family Orientation | CONSERVATISM | 0.59× | |
| Creativity | OPEN | 0.61× |
Saint Seiya has an estimated audience of 257,749 people in United States, concentrated in California and Texas.
35.3% of Saint Seiya fans are female, 64.7% are male, with an average age of 26.4 years.
Saint Seiya fans show strongest brand affinity for Pokémon (18.97×), Anime and manga fandom (18.45×), and One-Punch Man (54.55×) over the country average.
Saint Seiya fans in United States are most concentrated in California (reach ~50K), Texas (reach ~40K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Saint Seiya itself, the audience over-indexes on Anime and manga fandom (18.45×), One-Punch Man (54.55×), International education (25.5×), and Disneyland Paris (15.11×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Saint Seiya. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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