Rascasse Audience Intelligence

Computers Audience in United Arab Emirates

A data profile of the people who buy, follow and care about Computers in United Arab Emirates — modelled from more than twelve digital signal sources. Computers has an estimated audience of 5,459,283 people in United Arab Emirates.

#19among Lifestyle cluster in United Arab Emirates
#25among Topic in United Arab Emirates
#2in Technology & Electronics

The average Computers fan in United Arab Emirates is 35.7 years old, more male, and lives primarily in Dubai.

The audience is concentrated in Dubai, Emirate of Abu Dhabi, Emirate of Sharjah.

Top brand affinities include Twitch, Hunter × Hunter, My Hero Academia, with strongest over-indexing on Twitch (1.69× the country average).

Demographically, the Computers audience skews more male with an average age of 35.7, and over-indexes on personality traits such as Social Media Usage, Need for Security.

Compared to the country baseline, this audience shows distinctive patterns across 6 brand affinities and 6 regions tracked by Rascasse.

The typical Computers fan in United Arab Emirates is more male, around 35.7 years old, with strong Social Media Usage tendencies and a notable affinity for Twitch.

Category: Technology & Electronics · Type: Topic · Subtype: Lifestyle cluster

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Computers profile in United Arab Emirates.

Audience size
5.5M
in United Arab Emirates
Gender
27.5%
72.5% male
Age
35.7
average years
Country rank
#42
Topic in United Arab Emirates
Fig. 01

Search interest · 12-month trend

-22%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Computers fans

27.5% are female, 72.5% are male, average age 35.7.

Fig. 02

Gender split

27.5%
Female
72.5%
Male
Demographic split for Computers audience in United Arab Emirates
MetricValue
Female27.5%
Male72.5%
Average age35.7
Estimated audience size5,459,283
Fig. 03

Age distribution

Ø 35.7
average years
Age distribution of the Computers audience in United Arab Emirates
Age bracketShare%
16-1913%
20-2935%
30-3930%
40-4915%
50+7%
Fig. 04

Worldwide distribution

0.8%

of the worldwide Computers audience comes from United Arab Emirates.

Worldwide audience distribution share by country for Computers
CountryShare
United States17.9%
India5.2%
Brazil4.8%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United Arab Emirates average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Computers audience in United Arab Emirates is strongest.

Fig. 05

Top regions by affinity

Computers fans by region: top regions in United Arab Emirates
#RegionReachAffinity×
01Emirate of Ajman~700K1.22×
02Ras Al Khaimah~300K1.08×
03Fujairah~100K1.02×
04Emirate of Sharjah~1M1.01×
05Emirate of Abu Dhabi~2.5M0.99×
06Dubai~2.5M0.62×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Computers audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Computers audience
#·InterestCategoryAffinity×
01TwitchGames1.69×
02Baller LeagueSports1.69×
03My Hero AcademiaLiterature1.67×
04Fairy TailLiterature1.64×
05Hunter × HunterLiterature1.53×
06One-Punch ManLiterature1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Computers audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Computers audience · What stands out
TraitClusterDeviationScore
Social Media UsageJOY1.14×
Need for SecurityCONSERVATISM1.08×
ExtroversionTHRILL1.07×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Computers audience · Rather not
TraitClusterDeviationScore
SustainabilityBALANCE0.78×
Design AffinityPREMIUM0.81×
Price SensitivityPREMIUM0.84×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Computers have in United Arab Emirates?

Computers has an estimated audience of 5,459,283 people in United Arab Emirates, concentrated in Dubai and Emirate of Abu Dhabi.

02

What is the gender split and age of Computers fans?

27.5% of Computers fans are female, 72.5% are male, with an average age of 35.7 years.

03

Which brands do Computers fans like most?

Computers fans show strongest brand affinity for Twitch (1.69×), Hunter × Hunter (1.53×), and My Hero Academia (1.67×) over the country average.

04

Where do Computers fans live in United Arab Emirates?

Computers fans in United Arab Emirates are most concentrated in Dubai (reach ~2.5M), Emirate of Abu Dhabi (reach ~2.5M), and Emirate of Sharjah (reach ~1M). These three regions account for the largest share of the active audience.

05

What other brands do Computers fans also like?

Beyond Computers itself, the audience over-indexes on Hunter × Hunter (1.53×), My Hero Academia (1.67×), Fairy Tail (1.64×), and One-Punch Man (1.52×) compared to the United Arab Emirates average.

Appendix

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How to read this data

Audience size is the estimated number of people in United Arab Emirates who actively search for Computers. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United Arab Emirates. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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