Rascasse Audience Intelligence

Cyberpunk 2077 Audience in Germany

A data profile of the people who buy, follow and care about Cyberpunk 2077 in Germany — modelled from more than twelve digital signal sources. Cyberpunk 2077 has an estimated audience of 636,729 people in Germany.

The average Cyberpunk 2077 fan in Germany is 27.2 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Genshin Impact, The Witcher, The Last of Us, with strongest over-indexing on Genshin Impact (11.46× the country average).

Demographically, the Cyberpunk 2077 audience skews more male with an average age of 27.2, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Cyberpunk 2077 fan in Germany is more male, around 27.2 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Genshin Impact.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Cyberpunk 2077 profile in Germany.

Audience size
637K
in Germany
Gender
29.4%
70.6% male
Age
27.2
average years
Country rank
#9612
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

-30%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Cyberpunk 2077 fans

29.4% are female, 70.6% are male, average age 27.2.

Fig. 02

Gender split

29.4%
Female
70.6%
Male
Demographic split for Cyberpunk 2077 audience in Germany
MetricValue
Female29.4%
Male70.6%
Average age27.2
Estimated audience size636,729
Fig. 03

Age distribution

Ø 27.2
average years
Age distribution of the Cyberpunk 2077 audience in Germany
Age bracketShare%
16-1954%
20-2922%
30-3914%
40-497%
50+3%
Fig. 04

Worldwide distribution

6.0%

of the worldwide Cyberpunk 2077 audience comes from Germany.

Worldwide audience distribution share by country for Cyberpunk 2077
CountryShare
United States25.6%
France6.5%
Germany6.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Cyberpunk 2077 audience in Germany is strongest.

Fig. 05

Top regions by affinity

Cyberpunk 2077 fans by region: top regions in Germany
#RegionReachAffinity×
01Thüringen~20K1.13×
02Sachsen-Anhalt~20K1.12×
03Sachsen~30K1.11×
04Bremen~6K1.11×
05Niedersachsen~70K1.09×
06Schleswig-Holstein~20K1.02×
07Nordrhein-Westfalen~100K1.01×
08Berlin~30K1.01×
09Mecklenburg-Vorpommern~10K1.01×
10Hessen~50K0.98×
11Brandenburg~20K0.95×
12Saarland~8K0.95×
13Hamburg~10K0.91×
14Rheinland-Pfalz~30K0.90×
15Bayern~90K0.86×
16Baden-Württemberg~80K0.86×
Fig. 06

Affinity by region

Affinity by region — Cyberpunk 2077, Germany
0.86×1.00×1.13×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Cyberpunk 2077 audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Cyberpunk 2077 audience
#·InterestCategoryAffinity×
01Horizon Forbidden WestGames22.11×
02Ghost of TsushimaGames18.02×
03Genshin ImpactGames11.46×
04The WitcherGames10.85×
05The Last of UsGames10.52×
06Super Mario Bros.Games10.40×
07Elden RingGames10.26×
08HovercraftCars & Mobility8.21×
09The Witcher 3: Wild HuntGames7.53×
10Action role-playing gameGames6.94×
11Instant GamingGames6.74×
12Epic GamesGames6.23×
13Pokémon (video game series)Games5.82×
14Ninja (gamer)Games5.40×
15A Knight of the Seven KingdomsMovies & TV4.67×
16SupermanMovies & TV3.60×
17RedditInternet & Social Media3.24×
18TikTokInternet & Social Media2.10×
19Harry PotterMovies & TV2.02×
20Outdoor recreationSports1.81×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Cyberpunk 2077 audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Cyberpunk 2077 audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.81×
PatriotismCONSERVATISM1.79×
ExtroversionTHRILL1.52×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Cyberpunk 2077 audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.75×
SustainabilityBALANCE0.76×
Quality AwarenessPREMIUM0.80×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Cyberpunk 2077 have in Germany?

Cyberpunk 2077 has an estimated audience of 636,729 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Cyberpunk 2077 fans?

29.4% of Cyberpunk 2077 fans are female, 70.6% are male, with an average age of 27.2 years.

03

Which brands do Cyberpunk 2077 fans like most?

Cyberpunk 2077 fans show strongest brand affinity for Genshin Impact (11.46×), The Witcher (10.85×), and The Last of Us (10.52×) over the country average.

04

Where do Cyberpunk 2077 fans live in Germany?

Cyberpunk 2077 fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~90K), and Baden-Württemberg (reach ~80K). These three regions account for the largest share of the active audience.

05

What other brands do Cyberpunk 2077 fans also like?

Beyond Cyberpunk 2077 itself, the audience over-indexes on The Witcher (10.85×), The Last of Us (10.52×), Ghost of Tsushima (18.02×), and Action role-playing game (6.94×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Cyberpunk 2077. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 200+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →