A data profile of the people who buy, follow and care about Tactical shooter in Germany — modelled from more than twelve digital signal sources. Tactical shooter has an estimated audience of 614,102 people in Germany.
The average Tactical shooter fan in Germany is 32.7 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Instant Gaming, Counter-Strike: Global Offensive, The Elder Scrolls, with strongest over-indexing on Instant Gaming (9.43× the country average).
Demographically, the Tactical shooter audience skews more male with an average age of 32.7, and over-indexes on personality traits such as Patriotism, Risk Appetite.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Tactical shooter fan in Germany is more male, around 32.7 years old, with strong Patriotism tendencies and a notable affinity for Instant Gaming.
The key figures that characterise the Tactical shooter profile in Germany.
15.2% are female, 84.8% are male, average age 32.7.
| Metric | Value |
|---|---|
| Female | 15.2% |
| Male | 84.8% |
| Average age | 32.7 |
| Estimated audience size | 614,102 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 33% | |
| 20-29 | 25% | |
| 30-39 | 22% | |
| 40-49 | 14% | |
| 50+ | 7% |
of the worldwide Tactical shooter audience comes from Germany.
| Country | Share |
|---|---|
| United States | 32.3% |
| Brazil | 4.6% |
| Germany | 4.3% |
Where the Tactical shooter audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Bremen | ~7K | 1.26× | |
| 02 | Sachsen | ~30K | 1.16× | |
| 03 | Saarland | ~8K | 1.10× | |
| 04 | Mecklenburg-Vorpommern | ~10K | 1.09× | |
| 05 | Hamburg | ~10K | 1.07× | |
| 06 | Sachsen-Anhalt | ~20K | 1.03× | |
| 07 | Thüringen | ~20K | 1.03× | |
| 08 | Brandenburg | ~20K | 1.02× | |
| 09 | Schleswig-Holstein | ~20K | 0.97× | |
| 10 | Niedersachsen | ~60K | 0.96× | |
| 11 | Nordrhein-Westfalen | ~100K | 0.92× | |
| 12 | Rheinland-Pfalz | ~30K | 0.90× | |
| 13 | Berlin | ~20K | 0.87× | |
| 14 | Hessen | ~40K | 0.83× | |
| 15 | Bayern | ~80K | 0.79× | |
| 16 | Baden-Württemberg | ~70K | 0.78× |
The strongest cross-interests of the Tactical shooter audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Battlefield 4 | Games | 22.91× | ||
| 02 | Forge of Empires | Games | 17.55× | ||
| 03 | The Elder Scrolls | Games | 14.56× | ||
| 04 | Alienware | Technology & Electronics | 13.65× | ||
| 05 | Red Dead Redemption | Games | 13.28× | ||
| 06 | Diablo (series) | Games | 9.77× | ||
| 07 | Counter-Strike: Global Offensive | Games | 9.47× | ||
| 08 | Instant Gaming | Games | 9.43× | ||
| 09 | PlayStation Store | Games | 9.12× | ||
| 10 | Multiplayer online battle arena | Games | 8.82× | ||
| 11 | Action role-playing game | Games | 7.50× | ||
| 12 | Electronic sports | Sports | 5.11× | ||
| 13 | Action-adventure game | Games | 4.85× | ||
| 14 | World of Warcraft | Games | 4.68× | ||
| 15 | Call of Duty | Games | 4.58× | ||
| 16 | Mobile game | Games | 4.49× | ||
| 17 | Steam | Games | 4.49× | ||
| 18 | Real-time strategy | Games | 4.15× | ||
| 19 | Transfermarkt | Sports | 2.65× | ||
| 20 | Internet & Social Media | 2.61× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 3.49× | |
| Risk Appetite | THRILL | 1.49× | |
| Early Adopter Mentality | POWER | 1.41× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.51× | |
| Sustainability | BALANCE | 0.59× | |
| Creativity | OPEN | 0.64× |
Tactical shooter has an estimated audience of 614,102 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
15.2% of Tactical shooter fans are female, 84.8% are male, with an average age of 32.7 years.
Tactical shooter fans show strongest brand affinity for Instant Gaming (9.43×), Counter-Strike: Global Offensive (9.47×), and The Elder Scrolls (14.56×) over the country average.
Tactical shooter fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~80K), and Baden-Württemberg (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Tactical shooter itself, the audience over-indexes on Counter-Strike: Global Offensive (9.47×), The Elder Scrolls (14.56×), Mobile game (4.49×), and Action role-playing game (7.5×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Tactical shooter. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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