Rascasse Audience Intelligence

Board games Audience in Indonesia

A data profile of the people who buy, follow and care about Board games in Indonesia — modelled from more than twelve digital signal sources. Board games has an estimated audience of 2,932,523 people in Indonesia.

#16among Gaming genre in Indonesia
#506among Topic in Indonesia
#24in Games

The average Board games fan in Indonesia is 36.1 years old, more male, and lives primarily in Jakarta.

The audience is concentrated in Jakarta, West Java, East Java.

Top brand affinities include Casino games, Non-fiction books, Casino, with strongest over-indexing on Casino games (4.62× the country average).

Demographically, the Board games audience skews more male with an average age of 36.1, and over-indexes on personality traits such as Need for Security, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 34 regions tracked by Rascasse.

The typical Board games fan in Indonesia is more male, around 36.1 years old, with strong Need for Security tendencies and a notable affinity for Casino games.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Board games profile in Indonesia.

Audience size
2.9M
in Indonesia
Gender
36.2%
63.8% male
Age
36.1
average years
Country rank
#691
Topic in Indonesia
Fig. 01

Search interest · 12-month trend

-13%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Board games fans

36.2% are female, 63.8% are male, average age 36.1.

Fig. 02

Gender split

36.2%
Female
63.8%
Male
Demographic split for Board games audience in Indonesia
MetricValue
Female36.2%
Male63.8%
Average age36.1
Estimated audience size2,932,523
Fig. 03

Age distribution

Ø 36.1
average years
Age distribution of the Board games audience in Indonesia
Age bracketShare%
16-1919%
20-2930%
30-3924%
40-4917%
50+10%
Fig. 04

Worldwide distribution

2.3%

of the worldwide Board games audience comes from Indonesia.

Worldwide audience distribution share by country for Board games
CountryShare
United States17.9%
India6.1%
China5.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Indonesia average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Board games audience in Indonesia is strongest.

Fig. 05

Top regions by affinity

Board games fans by region: top regions in Indonesia
#RegionReachAffinity×
01Jakarta~800K3.34×
02Banten~300K2.55×
03Special Region of Yogyakarta~100K2.47×
04Bali~100K2.00×
05East Java~500K1.55×
06West Java~700K1.51×
07Riau Islands~50K1.43×
08South Sulawesi~100K1.11×
09East Kalimantan~50K1.09×
10Central Java~300K0.99×
11Bangka-Belitung Islands~10K0.98×
12North Kalimantan~9K0.97×
13West Papua~9K0.96×
14West Kalimantan~40K0.94×
15West Sulawesi~10K0.94×
16North Sulawesi~30K0.93×
17Gorontalo (disambiguation)(2)~10K0.93×
18North Maluku~9K0.92×
19South Kalimantan~30K0.91×
20Papua (province)~20K0.90×
21Maluku~10K0.90×
22Jambi~30K0.88×
23Bengkulu~20K0.88×
24Central Kalimantan~20K0.87×
25South Sumatra~60K0.85×
26Riau~60K0.85×
27Southeast Sulawesi~20K0.85×
28Central Sulawesi~20K0.84×
29West Sumatra~40K0.83×
30West Nusa Tenggara~30K0.83×
31East Nusa Tenggara~30K0.81×
32Lampung~50K0.80×
33North Sumatra~100K0.79×
34Aceh~30K0.76×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Board games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Board games audience
#·InterestCategoryAffinity×
01Tabletop gameGames5.37×
02Browser gamesGames4.88×
03Non-fiction booksLiterature4.77×
04Casino gamesGames4.62×
05Word gamesGames4.50×
06Mobile gamblingGames3.73×
07Strategy gamesGames3.71×
08CasinoGames3.52×
09Detective fictionLiterature3.43×
10Simulation gamesGames2.97×
11DancehallsMusic & Radio2.88×
12PokerGames2.76×
13Musical theatreMovies & TV2.60×
14TV game showsMovies & TV2.50×
15Online pokerGames2.15×
16Purchase discountShopping2.15×
17Card gamesGames2.13×
18NovelLiterature2.12×
19Role-playing gamesGames2.11×
20Action gamesGames2.04×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Board games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Board games audience · What stands out
TraitClusterDeviationScore
Need for SecurityCONSERVATISM1.38×
PatriotismCONSERVATISM1.28×
Early Adopter MentalityPOWER1.20×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Board games audience · Rather not
TraitClusterDeviationScore
TravellingTHRILL0.74×
Risk AppetiteTHRILL0.76×
Design AffinityPREMIUM1.02×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Board games have in Indonesia?

Board games has an estimated audience of 2,932,523 people in Indonesia, concentrated in Jakarta and West Java.

02

What is the gender split and age of Board games fans?

36.2% of Board games fans are female, 63.8% are male, with an average age of 36.1 years.

03

Which brands do Board games fans like most?

Board games fans show strongest brand affinity for Casino games (4.62×), Non-fiction books (4.77×), and Casino (3.52×) over the country average.

04

Where do Board games fans live in Indonesia?

Board games fans in Indonesia are most concentrated in Jakarta (reach ~800K), West Java (reach ~700K), and East Java (reach ~500K). These three regions account for the largest share of the active audience.

05

What other brands do Board games fans also like?

Beyond Board games itself, the audience over-indexes on Non-fiction books (4.77×), Casino (3.52×), Browser games (4.88×), and Tabletop game (5.37×) compared to the Indonesia average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Board games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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