A data profile of the people who buy, follow and care about Online games in Indonesia — modelled from more than twelve digital signal sources. Online games has an estimated audience of 8,047,098 people in Indonesia.
The average Online games fan in Indonesia is 34.1 years old, more male, and lives primarily in West Java.
The audience is concentrated in West Java, East Java, Jakarta.
Top brand affinities include Video games, TV, CrazyGames, with strongest over-indexing on Video games (1.61× the country average).
Demographically, the Online games audience skews more male with an average age of 34.1, and over-indexes on personality traits such as Design Affinity, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 34 regions tracked by Rascasse.
The typical Online games fan in Indonesia is more male, around 34.1 years old, with strong Design Affinity tendencies and a notable affinity for Video games.
The key figures that characterise the Online games profile in Indonesia.
36.4% are female, 63.6% are male, average age 34.1.
| Metric | Value |
|---|---|
| Female | 36.4% |
| Male | 63.6% |
| Average age | 34.1 |
| Estimated audience size | 8,047,098 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 25% | |
| 20-29 | 31% | |
| 30-39 | 22% | |
| 40-49 | 14% | |
| 50+ | 8% |
of the worldwide Online games audience comes from Indonesia.
| Country | Share |
|---|---|
| United States | 16.9% |
| India | 4.9% |
| Japan | 4.6% |
Where the Online games audience in Indonesia is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Special Region of Yogyakarta | ~300K | 1.93× | |
| 02 | Riau Islands | ~200K | 1.85× | |
| 03 | Jakarta | ~1M | 1.75× | |
| 04 | Bali | ~300K | 1.66× | |
| 05 | Banten | ~500K | 1.54× | |
| 06 | East Java | ~1M | 1.44× | |
| 07 | Central Java | ~1M | 1.32× | |
| 08 | East Kalimantan | ~200K | 1.24× | |
| 09 | West Java | ~1.5M | 1.14× | |
| 10 | North Sumatra | ~400K | 1.14× | |
| 11 | West Kalimantan | ~100K | 1.14× | |
| 12 | Papua (province) | ~50K | 1.04× | |
| 13 | South Sumatra | ~200K | 1.01× | |
| 14 | Central Kalimantan | ~70K | 1.01× | |
| 15 | Gorontalo (disambiguation)(2) | ~30K | 0.97× | |
| 16 | North Sulawesi | ~80K | 0.96× | |
| 17 | Lampung | ~200K | 0.94× | |
| 18 | Riau | ~200K | 0.91× | |
| 19 | Bangka-Belitung Islands | ~40K | 0.90× | |
| 20 | West Papua | ~20K | 0.90× | |
| 21 | North Kalimantan | ~20K | 0.89× | |
| 22 | South Kalimantan | ~90K | 0.88× | |
| 23 | Bengkulu | ~60K | 0.86× | |
| 24 | West Sulawesi | ~30K | 0.86× | |
| 25 | Jambi | ~80K | 0.84× | |
| 26 | South Sulawesi | ~200K | 0.83× | |
| 27 | Southeast Sulawesi | ~50K | 0.82× | |
| 28 | North Maluku | ~20K | 0.82× | |
| 29 | Maluku | ~30K | 0.81× | |
| 30 | Central Sulawesi | ~60K | 0.80× | |
| 31 | West Sumatra | ~100K | 0.79× | |
| 32 | West Nusa Tenggara | ~80K | 0.77× | |
| 33 | East Nusa Tenggara | ~60K | 0.71× | |
| 34 | Aceh | ~70K | 0.66× |
The strongest cross-interests of the Online games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | CrazyGames | Games | 2.55× | ||
| 02 | Crazy Games | Games | 2.22× | ||
| 03 | Slot machine | Games | 2.15× | ||
| 04 | Casino | Games | 2.04× | ||
| 05 | Card games | Games | 1.99× | ||
| 06 | Puzzle video games | Games | 1.94× | ||
| 07 | Gamer | Games | 1.83× | ||
| 08 | Heavy metal music | Music & Radio | 1.76× | ||
| 09 | Electronic music | Music & Radio | 1.63× | ||
| 10 | Video games | Games | 1.61× | ||
| 11 | Horror movies | Movies & TV | 1.60× | ||
| 12 | Anime movies | Movies & TV | 1.60× | ||
| 13 | Rock music | Music & Radio | 1.59× | ||
| 14 | First-person shooter games | Games | 1.59× | ||
| 15 | Mobile game | Games | 1.57× | ||
| 16 | TV reality shows | Movies & TV | 1.56× | ||
| 17 | Personal computer | Technology & Electronics | 1.56× | ||
| 18 | Music videos | Music & Radio | 1.53× | ||
| 19 | Hip hop music | Music & Radio | 1.51× | ||
| 20 | TV | Movies & TV | 1.50× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 1.05× | |
| Early Adopter Mentality | POWER | 0.97× | |
| Patriotism | CONSERVATISM | 0.93× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Individualism | JOY | 0.48× | |
| Travelling | THRILL | 0.62× | |
| Need for Security | CONSERVATISM | 0.66× |
Online games has an estimated audience of 8,047,098 people in Indonesia, concentrated in West Java and East Java.
36.4% of Online games fans are female, 63.6% are male, with an average age of 34.1 years.
Online games fans show strongest brand affinity for Video games (1.61×), TV (1.5×), and CrazyGames (2.55×) over the country average.
Online games fans in Indonesia are most concentrated in West Java (reach ~1.5M), East Java (reach ~1M), and Jakarta (reach ~1M). These three regions account for the largest share of the active audience.
Beyond Online games itself, the audience over-indexes on TV (1.5×), CrazyGames (2.55×), Music videos (1.53×), and Slot machine (2.15×) compared to the Indonesia average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Indonesia who actively search for Online games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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