A data profile of the people who buy, follow and care about TV in Indonesia — modelled from more than twelve digital signal sources. TV has an estimated audience of 15,880,952 people in Indonesia.
TV has an estimated audience of 15,880,952 people in Indonesia. Top brand affinities: Automobiles, Hair products, Traveloka, Online games, High-definition television.
Top brand affinities include Automobiles, Hair products, Traveloka, with strongest over-indexing on Automobiles (1.52× the country average).
The typical TV fan in Indonesia shows strong Convenience Orientation tendencies and a notable affinity for Automobiles.
The key figures that characterise the TV profile in Indonesia.
| Metric | Value |
|---|---|
| Estimated audience size | 15,880,952 |
of the worldwide TV audience comes from Indonesia.
| Country | Share |
|---|---|
| United States | 21.4% |
| India | 7.6% |
| United Kingdom | 4.0% |
The strongest cross-interests of the TV audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Astro (Malaysian satellite television) | Movies & TV | 1.87× | ||
| 02 | 7-Eleven | Shopping | 1.78× | ||
| 03 | Traveloka | Travel & Leisure | 1.77× | ||
| 04 | FamilyMart | Shopping | 1.73× | ||
| 05 | Allkpop | Music & Radio | 1.72× | ||
| 06 | Maybank | Business & Career | 1.71× | ||
| 07 | CIMB | Business & Career | 1.70× | ||
| 08 | Self-employment | Business & Career | 1.66× | ||
| 09 | Kebaya | Fashion & Accessoires | 1.64× | ||
| 10 | Scholarship | Kids & Family | 1.62× | ||
| 11 | High-definition television | Technology & Electronics | 1.61× | ||
| 12 | Bars | Travel & Leisure | 1.60× | ||
| 13 | Casual game | Games | 1.57× | ||
| 14 | Digital art | Arts & Culture | 1.57× | ||
| 15 | Automobiles | Cars & Mobility | 1.52× | ||
| 16 | Online chat | Technology & Electronics | 1.51× | ||
| 17 | Garuda Indonesia | Travel & Leisure | 1.51× | ||
| 18 | Self-love | Health | 1.51× | ||
| 19 | Hair products | Beauty & Wellness | 1.50× | ||
| 20 | Online games | Games | 1.50× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.14× | |
| Risk Appetite | THRILL | 1.09× | |
| Luxury Orientation | PREMIUM | 1.09× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 0.88× | |
| Price Sensitivity | PREMIUM | 0.92× | |
| Creativity | OPEN | 0.93× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Indonesia who actively search for TV. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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