A data profile of the people who buy, follow and care about Baldur's Gate in United States — modelled from more than twelve digital signal sources. Baldur's Gate has an estimated audience of 521,083 people in United States.
The average Baldur's Gate fan in United States is 29.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Mission: Impossible, Red Dead Redemption, Action role-playing game, with strongest over-indexing on Mission: Impossible (58.1× the country average).
Demographically, the Baldur's Gate audience skews more male with an average age of 29.2, and over-indexes on personality traits such as Patriotism, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Baldur's Gate fan in United States is more male, around 29.2 years old, with strong Patriotism tendencies and a notable affinity for Mission: Impossible.
The key figures that characterise the Baldur's Gate profile in United States.
19.4% are female, 80.6% are male, average age 29.2.
| Metric | Value |
|---|---|
| Female | 19.4% |
| Male | 80.6% |
| Average age | 29.2 |
| Estimated audience size | 521,083 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 46% | |
| 20-29 | 24% | |
| 30-39 | 16% | |
| 40-49 | 10% | |
| 50+ | 4% |
of the worldwide Baldur's Gate audience comes from United States.
| Country | Share |
|---|---|
| United States | 39.2% |
| Canada | 9.2% |
| Australia | 3.8% |
Where the Baldur's Gate audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~2K | 1.81× | |
| 02 | Washington | ~20K | 1.45× | |
| 03 | Oregon | ~9K | 1.42× | |
| 04 | Utah | ~6K | 1.29× | |
| 05 | Arizona | ~10K | 1.26× | |
| 06 | Idaho | ~3K | 1.20× | |
| 07 | Colorado | ~9K | 1.12× | |
| 08 | Maine | ~2K | 1.11× | |
| 09 | Oklahoma | ~6K | 1.07× | |
| 10 | New Hampshire | ~2K | 1.07× | |
| 11 | Montana | ~2K | 1.06× | |
| 12 | California | ~60K | 1.05× | |
| 13 | Missouri | ~9K | 1.04× | |
| 14 | Vermont | <1K | 1.04× | |
| 15 | Arkansas | ~4K | 1.02× | |
| 16 | Minnesota | ~8K | 1.01× | |
| 17 | Ohio | ~20K | 1.00× | |
| 18 | Indiana | ~10K | 1.00× | |
| 19 | Alabama | ~7K | 1.00× | |
| 20 | Kentucky | ~7K | 1.00× | |
| 21 | Kansas | ~4K | 1.00× | |
| 22 | West Virginia | ~2K | 1.00× | |
| 23 | Michigan | ~10K | 0.99× | |
| 24 | Virginia | ~10K | 0.99× | |
| 25 | Wisconsin | ~8K | 0.99× | |
| 26 | Nebraska | ~3K | 0.99× | |
| 27 | North Dakota | ~1K | 0.99× | |
| 28 | Hawaii | ~2K | 0.97× | |
| 29 | Nevada | ~5K | 0.96× | |
| 30 | Iowa | ~4K | 0.96× | |
| 31 | Washington, District of Columbia | ~2K | 0.96× | |
| 32 | Massachusetts | ~10K | 0.95× | |
| 33 | Texas | ~40K | 0.93× | |
| 34 | Illinois | ~20K | 0.93× | |
| 35 | Tennessee | ~10K | 0.93× | |
| 36 | New Mexico | ~2K | 0.93× | |
| 37 | Rhode Island | ~2K | 0.93× | |
| 38 | North Carolina | ~10K | 0.92× | |
| 39 | Pennsylvania | ~20K | 0.91× | |
| 40 | South Dakota | ~1K | 0.89× | |
| 41 | New York | ~30K | 0.88× | |
| 42 | Georgia | ~10K | 0.86× | |
| 43 | Connecticut | ~4K | 0.86× | |
| 44 | Florida | ~30K | 0.85× | |
| 45 | Maryland | ~8K | 0.85× | |
| 46 | Louisiana | ~5K | 0.78× | |
| 47 | Delaware | ~1K | 0.77× | |
| 48 | South Carolina | ~6K | 0.76× | |
| 49 | Mississippi | ~3K | 0.74× | |
| 50 | New Jersey | ~10K | 0.73× |
The strongest cross-interests of the Baldur's Gate audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Unibet | Games | 68.47× | ||
| 02 | Red Dead Redemption | Games | 58.37× | ||
| 03 | Mission: Impossible | Movies & TV | 58.10× | ||
| 04 | Peugeot | Cars & Mobility | 34.23× | ||
| 05 | Action role-playing game | Games | 24.37× | ||
| 06 | Magic: The Gathering | Games | 20.33× | ||
| 07 | Apocalyptic and post-apocalyptic fiction | Literature | 19.85× | ||
| 08 | Patreon | Internet & Social Media | 15.90× | ||
| 09 | Action-adventure game | Games | 15.44× | ||
| 10 | The Lord of the Rings | Movies & TV | 15.39× | ||
| 11 | Miles Teller | Movies & TV | 15.23× | ||
| 12 | Real-time strategy | Games | 14.33× | ||
| 13 | The Legend of Zelda | Games | 14.09× | ||
| 14 | Family car | Cars & Mobility | 11.84× | ||
| 15 | Assassin's Creed | Games | 11.20× | ||
| 16 | World of Warcraft | Games | 11.07× | ||
| 17 | Adventure game | Games | 9.26× | ||
| 18 | Mobile game | Games | 7.99× | ||
| 19 | Pokémon | Games | 6.78× | ||
| 20 | Internet & Social Media | 4.73× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 3.17× | |
| Family Orientation | CONSERVATISM | 3.05× | |
| Individualism | JOY | 2.05× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.65× | |
| Creativity | OPEN | 0.69× | |
| Sustainability | BALANCE | 0.70× |
Baldur's Gate has an estimated audience of 521,083 people in United States, concentrated in California and Texas.
19.4% of Baldur's Gate fans are female, 80.6% are male, with an average age of 29.2 years.
Baldur's Gate fans show strongest brand affinity for Mission: Impossible (58.1×), Red Dead Redemption (58.37×), and Action role-playing game (24.37×) over the country average.
Baldur's Gate fans in United States are most concentrated in California (reach ~60K), Texas (reach ~40K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Baldur's Gate itself, the audience over-indexes on Red Dead Redemption (58.37×), Action role-playing game (24.37×), Unibet (68.47×), and Action-adventure game (15.44×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Baldur's Gate. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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