Halo: Combat Evolved Audience in United States

Halo: Combat Evolved has an estimated audience of 3,127,747 people in United States. 47.0% are female, 53.0% are male, average age 35.8. Top regions: California, Texas, Florida. Top brand affinities: Wikia, Elsword, Vocal harmony, Monogram, Combat sport.
The average Halo: Combat Evolved fan in United States is 35.8 years old, balanced, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Wikia, Elsword, Vocal harmony, with strongest over-indexing on Wikia (7.3× the country average). Demographically, the Halo: Combat Evolved audience skews balanced with an average age of 35.8, and over-indexes on personality traits such as Early Adopter Mentality, Quality Awareness. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Shooter
Demographics of Halo: Combat Evolved fans
| Metric | Value |
|---|---|
| Female | 47.0% |
| Male | 53.0% |
| Average age | 35.8 |
| Estimated audience size | 3,127,747 |
Audience persona
The typical Halo: Combat Evolved fan in United States is balanced, around 35.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Wikia.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 360,615 | 1.05× |
| Texas | 295,926 | 1.1× |
| Florida | 184,958 | 0.87× |
| New York | 123,061 | 0.7× |
| Ohio | 98,232 | 1.02× |
| Washington | 96,834 | 1.54× |
| Illinois | 93,584 | 0.9× |
| Pennsylvania | 92,969 | 0.88× |
| North Carolina | 85,879 | 0.91× |
| Georgia | 85,182 | 0.88× |
| Michigan | 83,921 | 1.03× |
| Arizona | 77,262 | 1.21× |
| Virginia | 76,574 | 1.01× |
| Indiana | 63,821 | 1.12× |
| Tennessee | 63,459 | 1.01× |
| New Jersey | 59,228 | 0.74× |
| Colorado | 57,799 | 1.17× |
| Missouri | 55,596 | 1.1× |
| Oregon | 49,736 | 1.39× |
| Massachusetts | 48,433 | 0.79× |
| Kentucky | 46,746 | 1.19× |
| Wisconsin | 46,048 | 0.98× |
| Oklahoma | 44,979 | 1.3× |
| South Carolina | 44,501 | 0.95× |
| Minnesota | 43,860 | 0.98× |
| Maryland | 42,926 | 0.8× |
| Utah | 42,390 | 1.51× |
| Alabama | 39,967 | 0.91× |
| Louisiana | 34,813 | 0.86× |
| Nevada | 33,139 | 1.1× |
| Kansas | 28,419 | 1.15× |
| Arkansas | 27,312 | 1.06× |
| Connecticut | 25,655 | 0.82× |
| Iowa | 24,775 | 0.96× |
| Mississippi | 22,187 | 0.86× |
| Idaho | 19,678 | 1.25× |
| New Mexico | 17,104 | 1.09× |
| Nebraska | 15,358 | 0.98× |
| West Virginia | 15,324 | 1.05× |
| New Hampshire | 13,218 | 1.07× |
| Montana | 10,415 | 1.2× |
| Maine | 10,376 | 0.93× |
| Hawaii | 9,927 | 0.74× |
| Alaska | 9,677 | 1.45× |
| Rhode Island | 7,334 | 0.74× |
| North Dakota | 6,005 | 0.93× |
| South Dakota | 5,859 | 0.81× |
| Delaware | 5,800 | 0.67× |
| Washington, District of Columbia | 4,866 | 0.52× |
| Wyoming | 4,455 | 0.96× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Wikia | 7.3× | Internet & Social Media |
| Elsword | 23.65× | Games |
| Vocal harmony | 6.2× | Music & Radio |
| Monogram | 4.05× | Home & Garden |
| Combat sport | 1.6× | Sports |
| Grinch | 3.56× | Movies & TV |
| Governor of Michigan | 5.37× | Politics & Society |
| Home staging | 3.3× | Home & Garden |
| Christmas Gifts | 3.18× | Kids & Family |
| Goop | 3.23× | Internet & Social Media |
| Figure painting (hobby) | 3.06× | Arts & Culture |
| Jesse Plemons | 1.84× | Movies & TV |
| Wok | 3.4× | Food & Beverages |
| JDSU | 1.53× | Business & Career |
| Birthday Gifts | 1.59× | Kids & Family |
| Google Home | 3.19× | Technology & Electronics |
| Historic site | 2.07× | Arts & Culture |
| Morphine (band) | 3.9× | Music & Radio |
| Hog Hunting | 1.51× | Sports |
| Grammarly | 1.96× | Business & Career |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.2 |
| Quality Awareness | PREMIUM | 1.19 |
| Individualism | JOY | 1.15 |
| Extroversion | THRILL | 1.15 |
| Convenience Orientation | PREMIUM | 1.15 |
| Need for Security | CONSERVATISM | 1.1 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 58.0% |
| United Kingdom | 11.8% |
| Mexico | 4.3% |
See Halo: Combat Evolved audiences in other countries
More Shooter audiences in United States
- Fortnite (21,111,782)
- Call of Duty (16,541,098)
- Counter-Strike: Global Offensive (8,281,970)
- Call of Duty (6,858,354)
- Grand Theft Auto V (6,351,521)
Frequently asked questions
How many fans does Halo: Combat Evolved have in United States?
Halo: Combat Evolved has an estimated audience of 3,127,747 people in United States, concentrated in California and Texas.
What is the gender split and age of Halo: Combat Evolved fans?
47.0% of Halo: Combat Evolved fans are female, 53.0% are male, with an average age of 35.8 years.
Which brands do Halo: Combat Evolved fans like most?
Halo: Combat Evolved fans show strongest brand affinity for Wikia (7.3×), Elsword (23.65×), and Vocal harmony (6.2×) over the country average.
Where do Halo: Combat Evolved fans live in United States?
Halo: Combat Evolved fans in United States are most concentrated in California (reach 360,615), Texas (reach 295,926), and Florida (reach 184,958). These three regions account for the largest share of the active audience.
What other brands do Halo: Combat Evolved fans also like?
Beyond Halo: Combat Evolved itself, the audience over-indexes on Elsword (23.65×), Vocal harmony (6.2×), Monogram (4.05×), and Combat sport (1.6×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Halo: Combat Evolved. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.