A data profile of the people who buy, follow and care about HeroQuest (role-playing game) in United States — modelled from more than twelve digital signal sources. HeroQuest (role-playing game) has an estimated audience of 580,936 people in United States.
The average HeroQuest (role-playing game) fan in United States is 33.8 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Owen Wilson, Zachary Levi, Ghostbusters (franchise), with strongest over-indexing on Owen Wilson (59.21× the country average).
Demographically, the HeroQuest (role-playing game) audience skews more male with an average age of 33.8, and over-indexes on personality traits such as Patriotism, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical HeroQuest (role-playing game) fan in United States is more male, around 33.8 years old, with strong Patriotism tendencies and a notable affinity for Owen Wilson.
The key figures that characterise the HeroQuest (role-playing game) profile in United States.
15.8% are female, 84.2% are male, average age 33.8.
| Metric | Value |
|---|---|
| Female | 15.8% |
| Male | 84.2% |
| Average age | 33.8 |
| Estimated audience size | 580,936 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 29% | |
| 20-29 | 27% | |
| 30-39 | 19% | |
| 40-49 | 15% | |
| 50+ | 10% |
Where the HeroQuest (role-playing game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Iowa | ~9K | 1.80× | |
| 02 | Utah | ~9K | 1.72× | |
| 03 | Oregon | ~9K | 1.40× | |
| 04 | Washington | ~20K | 1.35× | |
| 05 | Missouri | ~10K | 1.26× | |
| 06 | Maine | ~3K | 1.25× | |
| 07 | Wisconsin | ~10K | 1.24× | |
| 08 | Minnesota | ~10K | 1.22× | |
| 09 | Alaska | ~1K | 1.20× | |
| 10 | Idaho | ~3K | 1.19× | |
| 11 | Indiana | ~10K | 1.18× | |
| 12 | New Hampshire | ~3K | 1.15× | |
| 13 | Rhode Island | ~2K | 1.15× | |
| 14 | Ohio | ~20K | 1.13× | |
| 15 | Kentucky | ~8K | 1.13× | |
| 16 | North Dakota | ~1K | 1.12× | |
| 17 | Michigan | ~20K | 1.10× | |
| 18 | West Virginia | ~3K | 1.05× | |
| 19 | Colorado | ~10K | 1.04× | |
| 20 | Kansas | ~5K | 1.04× | |
| 21 | Montana | ~2K | 1.03× | |
| 22 | Vermont | ~1K | 1.03× | |
| 23 | Oklahoma | ~7K | 1.01× | |
| 24 | Nebraska | ~3K | 1.00× | |
| 25 | Pennsylvania | ~20K | 0.99× | |
| 26 | Illinois | ~20K | 0.95× | |
| 27 | Arkansas | ~5K | 0.95× | |
| 28 | South Dakota | ~1K | 0.95× | |
| 29 | Virginia | ~10K | 0.93× | |
| 30 | Tennessee | ~10K | 0.92× | |
| 31 | Massachusetts | ~10K | 0.92× | |
| 32 | Nevada | ~5K | 0.87× | |
| 33 | Delaware | ~1K | 0.87× | |
| 34 | Connecticut | ~5K | 0.86× | |
| 35 | New Mexico | ~3K | 0.86× | |
| 36 | Arizona | ~10K | 0.85× | |
| 37 | Hawaii | ~2K | 0.82× | |
| 38 | Washington, District of Columbia | ~1K | 0.82× | |
| 39 | Maryland | ~8K | 0.80× | |
| 40 | Mississippi | ~4K | 0.80× | |
| 41 | Alabama | ~6K | 0.79× | |
| 42 | Louisiana | ~6K | 0.78× | |
| 43 | North Carolina | ~10K | 0.77× | |
| 44 | South Carolina | ~6K | 0.74× | |
| 45 | California | ~40K | 0.70× | |
| 46 | New York | ~20K | 0.70× | |
| 47 | Texas | ~30K | 0.69× | |
| 48 | Georgia | ~10K | 0.69× | |
| 49 | Florida | ~30K | 0.66× | |
| 50 | New Jersey | ~10K | 0.66× |
The strongest cross-interests of the HeroQuest (role-playing game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Owen Wilson | Movies & TV | 59.21× | ||
| 02 | Zachary Levi | Movies & TV | 42.67× | ||
| 03 | Ghostbusters (franchise) | Movies & TV | 27.96× | ||
| 04 | Texas de Brazil | Food & Beverages | 20.00× | ||
| 05 | Harvey Keitel | Movies & TV | 20.00× | ||
| 06 | Checkers | Food & Beverages | 18.27× | ||
| 07 | Freddy vs. Jason | Movies & TV | 16.75× | ||
| 08 | Power Rangers | Kids & Family | 12.06× | ||
| 09 | Isla Fisher | Movies & TV | 10.60× | ||
| 10 | Chris Evans (actor) | Movies & TV | 9.87× | ||
| 11 | Bath and Bodyworks | Shopping | 6.92× | ||
| 12 | Strategy games | Games | 5.50× | ||
| 13 | Collectible card game | Games | 4.70× | ||
| 14 | Arrow | Movies & TV | 4.61× | ||
| 15 | Steam | Games | 4.41× | ||
| 16 | Massively multiplayer online games | Games | 4.07× | ||
| 17 | Pokémon | Games | 3.47× | ||
| 18 | Mobile game | Games | 3.41× | ||
| 19 | GameStop | Games | 3.03× | ||
| 20 | Superman | Movies & TV | 2.18× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.63× | |
| Individualism | JOY | 1.50× | |
| Early Adopter Mentality | POWER | 1.50× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Sustainability | BALANCE | 0.57× | |
| Design Affinity | PREMIUM | 0.59× | |
| Family Orientation | CONSERVATISM | 0.62× |
HeroQuest (role-playing game) has an estimated audience of 580,936 people in United States, concentrated in California and Texas.
15.8% of HeroQuest (role-playing game) fans are female, 84.2% are male, with an average age of 33.8 years.
HeroQuest (role-playing game) fans show strongest brand affinity for Owen Wilson (59.21×), Zachary Levi (42.67×), and Ghostbusters (franchise) (27.96×) over the country average.
HeroQuest (role-playing game) fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond HeroQuest (role-playing game) itself, the audience over-indexes on Zachary Levi (42.67×), Ghostbusters (franchise) (27.96×), Checkers (18.27×), and Texas de Brazil (20×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for HeroQuest (role-playing game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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