A data profile of the people who buy, follow and care about Homestuck in United States — modelled from more than twelve digital signal sources. Homestuck has an estimated audience of 793,833 people in United States.
The average Homestuck fan in United States is 24.3 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include The Legend of Zelda, Magic: The Gathering, Art exhibition, with strongest over-indexing on The Legend of Zelda (16.36× the country average).
Demographically, the Homestuck audience skews more female with an average age of 24.3, and over-indexes on personality traits such as Extroversion, Pet Ownership.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Homestuck fan in United States is more female, around 24.3 years old, with strong Extroversion tendencies and a notable affinity for The Legend of Zelda.
The key figures that characterise the Homestuck profile in United States.
65.8% are female, 34.2% are male, average age 24.3.
| Metric | Value |
|---|---|
| Female | 65.8% |
| Male | 34.2% |
| Average age | 24.3 |
| Estimated audience size | 793,833 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 67% | |
| 20-29 | 21% | |
| 30-39 | 6% | |
| 40-49 | 4% | |
| 50+ | 2% |
Where the Homestuck audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Oregon | ~10K | 1.45× | |
| 02 | Washington | ~20K | 1.40× | |
| 03 | Kentucky | ~10K | 1.38× | |
| 04 | Oklahoma | ~10K | 1.34× | |
| 05 | Texas | ~80K | 1.23× | |
| 06 | West Virginia | ~4K | 1.18× | |
| 07 | Arizona | ~20K | 1.16× | |
| 08 | Nevada | ~9K | 1.16× | |
| 09 | Alaska | ~2K | 1.15× | |
| 10 | California | ~100K | 1.13× | |
| 11 | Arkansas | ~7K | 1.13× | |
| 12 | Missouri | ~10K | 1.10× | |
| 13 | Indiana | ~20K | 1.08× | |
| 14 | Maine | ~3K | 1.06× | |
| 15 | Utah | ~7K | 1.05× | |
| 16 | Florida | ~50K | 1.04× | |
| 17 | North Dakota | ~2K | 1.04× | |
| 18 | Kansas | ~6K | 1.03× | |
| 19 | Ohio | ~20K | 1.02× | |
| 20 | Georgia | ~20K | 1.01× | |
| 21 | Michigan | ~20K | 1.00× | |
| 22 | Louisiana | ~10K | 1.00× | |
| 23 | North Carolina | ~20K | 0.99× | |
| 24 | Tennessee | ~20K | 0.98× | |
| 25 | Maryland | ~10K | 0.98× | |
| 26 | New Mexico | ~4K | 0.98× | |
| 27 | Virginia | ~20K | 0.97× | |
| 28 | Illinois | ~20K | 0.96× | |
| 29 | Pennsylvania | ~20K | 0.95× | |
| 30 | Massachusetts | ~10K | 0.95× | |
| 31 | Alabama | ~10K | 0.95× | |
| 32 | South Dakota | ~2K | 0.95× | |
| 33 | Delaware | ~2K | 0.93× | |
| 34 | New Hampshire | ~3K | 0.92× | |
| 35 | Mississippi | ~6K | 0.91× | |
| 36 | Montana | ~2K | 0.91× | |
| 37 | New York | ~40K | 0.90× | |
| 38 | Vermont | ~1K | 0.90× | |
| 39 | Minnesota | ~10K | 0.89× | |
| 40 | Connecticut | ~7K | 0.89× | |
| 41 | Iowa | ~6K | 0.89× | |
| 42 | Idaho | ~3K | 0.89× | |
| 43 | Colorado | ~10K | 0.88× | |
| 44 | South Carolina | ~10K | 0.88× | |
| 45 | Rhode Island | ~2K | 0.88× | |
| 46 | New Jersey | ~20K | 0.87× | |
| 47 | Nebraska | ~3K | 0.84× | |
| 48 | Hawaii | ~3K | 0.84× | |
| 49 | Wisconsin | ~10K | 0.83× | |
| 50 | Washington, District of Columbia | ~2K | 0.69× |
The strongest cross-interests of the Homestuck audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Super Smash Bros. | Games | 16.87× | ||
| 02 | The Legend of Zelda | Games | 16.36× | ||
| 03 | Magic: The Gathering | Games | 15.07× | ||
| 04 | Mario Kart | Games | 13.90× | ||
| 05 | Pokémon Go | Games | 13.72× | ||
| 06 | Art exhibition | Arts & Culture | 8.47× | ||
| 07 | Lip gloss | Beauty & Wellness | 8.29× | ||
| 08 | Harry Styles | Music & Radio | 8.07× | ||
| 09 | Gothic fashion | Fashion & Accessoires | 8.03× | ||
| 10 | Comedy club | Movies & TV | 7.24× | ||
| 11 | Hello Kitty | Kids & Family | 6.91× | ||
| 12 | Shōnen manga | Literature | 6.50× | ||
| 13 | Handmade jewelry | Fashion & Accessoires | 6.28× | ||
| 14 | Millie Bobby Brown | Movies & TV | 6.13× | ||
| 15 | Gay pride | Politics & Society | 5.74× | ||
| 16 | Fine art | Business & Career | 5.29× | ||
| 17 | Contemporary art | Arts & Culture | 4.76× | ||
| 18 | Museum | Arts & Culture | 4.71× | ||
| 19 | GameStop | Games | 4.44× | ||
| 20 | Superman | Movies & TV | 2.28× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Extroversion | THRILL | 3.18× | |
| Pet Ownership | JOY | 2.92× | |
| Urban Lifestyle | OPEN | 2.62× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.52× | |
| Need for Security | CONSERVATISM | 0.61× | |
| Travelling | THRILL | 0.66× |
Homestuck has an estimated audience of 793,833 people in United States, concentrated in California and Texas.
65.8% of Homestuck fans are female, 34.2% are male, with an average age of 24.3 years.
Homestuck fans show strongest brand affinity for The Legend of Zelda (16.36×), Magic: The Gathering (15.07×), and Art exhibition (8.47×) over the country average.
Homestuck fans in United States are most concentrated in California (reach ~100K), Texas (reach ~80K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Homestuck itself, the audience over-indexes on Magic: The Gathering (15.07×), Art exhibition (8.47×), Super Smash Bros. (16.87×), and Fine art (5.29×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Homestuck. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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