A data profile of the people who buy, follow and care about warhammer online in United States — modelled from more than twelve digital signal sources. warhammer online has an estimated audience of 293,845 people in United States.
The average warhammer online fan in United States is 30.2 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include LOL Esports, Checkers, Buckethead, with strongest over-indexing on LOL Esports (82.6× the country average).
Demographically, the warhammer online audience skews balanced with an average age of 30.2, and over-indexes on personality traits such as Patriotism, Quality Awareness.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical warhammer online fan in United States is balanced, around 30.2 years old, with strong Patriotism tendencies and a notable affinity for LOL Esports.
The key figures that characterise the warhammer online profile in United States.
45.9% are female, 54.1% are male, average age 30.2.
| Metric | Value |
|---|---|
| Female | 45.9% |
| Male | 54.1% |
| Average age | 30.2 |
| Estimated audience size | 293,845 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 45% | |
| 20-29 | 23% | |
| 30-39 | 14% | |
| 40-49 | 11% | |
| 50+ | 7% |
of the worldwide warhammer online audience comes from United States.
| Country | Share |
|---|---|
| United States | 37.4% |
| United Kingdom | 10.7% |
| Germany | 7.2% |
Where the warhammer online audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Oregon | ~5K | 1.38× | |
| 02 | Washington | ~8K | 1.34× | |
| 03 | Alaska | <1K | 1.11× | |
| 04 | Oklahoma | ~4K | 1.09× | |
| 05 | Arkansas | ~3K | 1.09× | |
| 06 | Maine | ~1K | 1.09× | |
| 07 | Kansas | ~3K | 1.08× | |
| 08 | Kentucky | ~4K | 1.07× | |
| 09 | Texas | ~30K | 1.06× | |
| 10 | North Dakota | <1K | 1.05× | |
| 11 | Tennessee | ~6K | 1.04× | |
| 12 | Nevada | ~3K | 1.04× | |
| 13 | Arizona | ~6K | 1.03× | |
| 14 | Colorado | ~5K | 1.03× | |
| 15 | Utah | ~3K | 1.03× | |
| 16 | Missouri | ~5K | 1.02× | |
| 17 | Idaho | ~2K | 1.02× | |
| 18 | Vermont | <1K | 1.02× | |
| 19 | Minnesota | ~4K | 1.01× | |
| 20 | Montana | <1K | 1.01× | |
| 21 | West Virginia | ~1K | 1.00× | |
| 22 | New Hampshire | ~1K | 1.00× | |
| 23 | South Dakota | <1K | 1.00× | |
| 24 | Connecticut | ~3K | 0.99× | |
| 25 | Nebraska | ~1K | 0.99× | |
| 26 | Rhode Island | <1K | 0.99× | |
| 27 | Delaware | <1K | 0.98× | |
| 28 | Ohio | ~9K | 0.97× | |
| 29 | Maryland | ~5K | 0.97× | |
| 30 | Mississippi | ~2K | 0.97× | |
| 31 | Michigan | ~7K | 0.96× | |
| 32 | Virginia | ~7K | 0.96× | |
| 33 | Wisconsin | ~4K | 0.96× | |
| 34 | New Mexico | ~1K | 0.96× | |
| 35 | Hawaii | ~1K | 0.96× | |
| 36 | Indiana | ~5K | 0.95× | |
| 37 | Iowa | ~2K | 0.95× | |
| 38 | Alabama | ~4K | 0.94× | |
| 39 | Louisiana | ~4K | 0.94× | |
| 40 | Washington, District of Columbia | <1K | 0.94× | |
| 41 | Florida | ~20K | 0.93× | |
| 42 | North Carolina | ~8K | 0.92× | |
| 43 | South Carolina | ~4K | 0.90× | |
| 44 | Pennsylvania | ~9K | 0.89× | |
| 45 | Massachusetts | ~5K | 0.88× | |
| 46 | Georgia | ~8K | 0.87× | |
| 47 | California | ~30K | 0.85× | |
| 48 | New Jersey | ~6K | 0.83× | |
| 49 | Illinois | ~8K | 0.81× | |
| 50 | New York | ~10K | 0.75× |
The strongest cross-interests of the warhammer online audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Air Serbia | Travel & Leisure | 158.84× | ||
| 02 | LOL Esports | Sports | 82.60× | ||
| 03 | Buckethead | Music & Radio | 54.52× | ||
| 04 | Wargaming | Games | 30.40× | ||
| 05 | Checkers | Food & Beverages | 26.96× | ||
| 06 | Armageddon (1998 film) | Movies & TV | 20.00× | ||
| 07 | Monty Python | Movies & TV | 20.00× | ||
| 08 | Luka Modrić | Sports | 20.00× | ||
| 09 | Collectible card game | Games | 12.44× | ||
| 10 | Owen Wilson | Movies & TV | 12.22× | ||
| 11 | Games Workshop | Games | 11.11× | ||
| 12 | Jumanji | Movies & TV | 11.01× | ||
| 13 | San Diego Comic-Con International | Literature | 10.75× | ||
| 14 | Scale model | Kids & Family | 9.68× | ||
| 15 | Gaming computer | Technology & Electronics | 9.11× | ||
| 16 | 3D modeling | Technology & Electronics | 8.47× | ||
| 17 | Graphic novel | Literature | 8.00× | ||
| 18 | David Harbour | Movies & TV | 7.89× | ||
| 19 | Search engine optimization | Business & Career | 6.68× | ||
| 20 | Music download | Technology & Electronics | 6.39× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.72× | |
| Quality Awareness | PREMIUM | 1.62× | |
| Early Adopter Mentality | POWER | 1.42× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Tradition | CONSERVATISM | 0.68× | |
| Pet Ownership | JOY | 0.80× | |
| Extroversion | THRILL | 0.87× |
warhammer online has an estimated audience of 293,845 people in United States, concentrated in California and Texas.
45.9% of warhammer online fans are female, 54.1% are male, with an average age of 30.2 years.
warhammer online fans show strongest brand affinity for LOL Esports (82.6×), Checkers (26.96×), and Buckethead (54.52×) over the country average.
warhammer online fans in United States are most concentrated in California (reach ~30K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond warhammer online itself, the audience over-indexes on Checkers (26.96×), Buckethead (54.52×), Air Serbia (158.84×), and Collectible card game (12.44×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for warhammer online. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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