Rascasse Audience Intelligence

Palworld Audience in Germany

A data profile of the people who buy, follow and care about Palworld in Germany — modelled from more than twelve digital signal sources. Palworld has an estimated audience of 450,757 people in Germany.

The average Palworld fan in Germany is 30.0 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Niedersachsen.

Top brand affinities include Pokémon, Fortnite, Mobile game, with strongest over-indexing on Pokémon (10.53× the country average).

Demographically, the Palworld audience skews more male with an average age of 30.0, and over-indexes on personality traits such as Social Media Usage, Risk Appetite.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Palworld fan in Germany is more male, around 30.0 years old, with strong Social Media Usage tendencies and a notable affinity for Pokémon.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Palworld profile in Germany.

Audience size
451K
in Germany
Gender
33.8%
66.2% male
Age
30.0
average years
Country rank
#12740
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

-23%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Palworld fans

33.8% are female, 66.2% are male, average age 30.0.

Fig. 02

Gender split

33.8%
Female
66.2%
Male
Demographic split for Palworld audience in Germany
MetricValue
Female33.8%
Male66.2%
Average age30.0
Estimated audience size450,757
Fig. 03

Age distribution

Ø 30.0
average years
Age distribution of the Palworld audience in Germany
Age bracketShare%
16-1944%
20-2925%
30-3916%
40-4910%
50+6%
Fig. 04

Worldwide distribution

9.2%

of the worldwide Palworld audience comes from Germany.

Worldwide audience distribution share by country for Palworld
CountryShare
United States27.4%
Germany9.2%
France6.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Palworld audience in Germany is strongest.

Fig. 05

Top regions by affinity

Palworld fans by region: top regions in Germany
#RegionReachAffinity×
01Sachsen-Anhalt~20K1.23×
02Mecklenburg-Vorpommern~10K1.15×
03Sachsen~30K1.14×
04Niedersachsen~50K1.11×
05Schleswig-Holstein~20K1.10×
06Thüringen~10K1.05×
07Bremen~4K1.04×
08Brandenburg~20K1.03×
09Nordrhein-Westfalen~100K1.01×
10Berlin~20K0.98×
11Rheinland-Pfalz~20K0.93×
12Hamburg~10K0.92×
13Saarland~5K0.90×
14Hessen~30K0.83×
15Bayern~60K0.82×
16Baden-Württemberg~50K0.76×
Fig. 06

Affinity by region

Affinity by region — Palworld, Germany
0.76×1.00×1.23×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Palworld audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Palworld audience
#·InterestCategoryAffinity×
01PokémonGames10.53×
02My Hero AcademiaLiterature6.86×
03Nintendo SwitchGames5.37×
04FortniteGames5.03×
05Collectible card gameGames5.03×
06Anime conventionLiterature4.95×
07Counter-Strike: Global OffensiveGames4.60×
08SteamGames3.82×
09Anime and manga fandomLiterature3.78×
10One PieceMovies & TV3.76×
11Mobile gameGames3.55×
12Robert RedfordMovies & TV3.48×
13Millie Bobby BrownMovies & TV3.20×
14SupermanMovies & TV3.02×
15BatmanMovies & TV2.59×
16TwitchGames2.34×
17RedditInternet & Social Media2.23×
18Harry PotterMovies & TV1.89×
19Luxury goodsFashion & Accessoires1.89×
20Video gamesGames1.76×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Palworld audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Palworld audience · What stands out
TraitClusterDeviationScore
Social Media UsageJOY1.37×
Risk AppetiteTHRILL1.34×
ExtroversionTHRILL1.30×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Palworld audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.71×
Healthy LifestyleBALANCE0.85×
Family OrientationCONSERVATISM0.85×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Palworld have in Germany?

Palworld has an estimated audience of 450,757 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Palworld fans?

33.8% of Palworld fans are female, 66.2% are male, with an average age of 30.0 years.

03

Which brands do Palworld fans like most?

Palworld fans show strongest brand affinity for Pokémon (10.53×), Fortnite (5.03×), and Mobile game (3.55×) over the country average.

04

Where do Palworld fans live in Germany?

Palworld fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~60K), and Niedersachsen (reach ~50K). These three regions account for the largest share of the active audience.

05

What other brands do Palworld fans also like?

Beyond Palworld itself, the audience over-indexes on Fortnite (5.03×), Mobile game (3.55×), Anime convention (4.95×), and Steam (3.82×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Palworld. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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