A data profile of the people who buy, follow and care about Razer Inc. in Germany — modelled from more than twelve digital signal sources. Razer Inc. has an estimated audience of 786,498 people in Germany.
The average Razer Inc. fan in Germany is 27.6 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Niedersachsen.
Top brand affinities include Google Drive, Strategy games, Office 365, with strongest over-indexing on Google Drive (8.69× the country average).
Demographically, the Razer Inc. audience skews more male with an average age of 27.6, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Razer Inc. fan in Germany is more male, around 27.6 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Google Drive.
The key figures that characterise the Razer Inc. profile in Germany.
24.8% are female, 75.2% are male, average age 27.6.
| Metric | Value |
|---|---|
| Female | 24.8% |
| Male | 75.2% |
| Average age | 27.6 |
| Estimated audience size | 786,498 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 51% | |
| 20-29 | 25% | |
| 30-39 | 14% | |
| 40-49 | 7% | |
| 50+ | 3% |
of the worldwide Razer Inc. audience comes from Germany.
| Country | Share |
|---|---|
| United States | 21.1% |
| China | 11.9% |
| Germany | 5.4% |
Where the Razer Inc. audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Niedersachsen | ~90K | 1.17× | |
| 02 | Schleswig-Holstein | ~30K | 1.17× | |
| 03 | Nordrhein-Westfalen | ~200K | 1.14× | |
| 04 | Bayern | ~100K | 1.09× | |
| 05 | Hessen | ~60K | 1.07× | |
| 06 | Bremen | ~7K | 1.02× | |
| 07 | Rheinland-Pfalz | ~40K | 1.01× | |
| 08 | Brandenburg | ~20K | 1.01× | |
| 09 | Saarland | ~10K | 1.00× | |
| 10 | Berlin | ~30K | 0.97× | |
| 11 | Hamburg | ~20K | 0.95× | |
| 12 | Thüringen | ~20K | 0.94× | |
| 13 | Sachsen | ~40K | 0.92× | |
| 14 | Sachsen-Anhalt | ~20K | 0.92× | |
| 15 | Mecklenburg-Vorpommern | ~10K | 0.91× | |
| 16 | Baden-Württemberg | ~80K | 0.79× |
The strongest cross-interests of the Razer Inc. audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Grand Theft Auto (series) | Games | 21.80× | ||
| 02 | Video card | Technology & Electronics | 13.74× | ||
| 03 | Strategy games | Games | 10.10× | ||
| 04 | Office 365 | Technology & Electronics | 9.87× | ||
| 05 | Nvidia | Technology & Electronics | 8.93× | ||
| 06 | Google Drive | Technology & Electronics | 8.69× | ||
| 07 | Zarbex | Internet & Social Media | 8.53× | ||
| 08 | Gaming computer | Technology & Electronics | 7.17× | ||
| 09 | Role-playing games | Games | 5.83× | ||
| 10 | Mobile game | Games | 5.79× | ||
| 11 | Massively multiplayer online role-playing games | Games | 5.72× | ||
| 12 | Mobile device | Technology & Electronics | 5.04× | ||
| 13 | Refurbed | Technology & Electronics | 4.93× | ||
| 14 | Puzzle video games | Games | 4.89× | ||
| 15 | Computer hardware | Technology & Electronics | 4.67× | ||
| 16 | Indeed.com | Business & Career | 4.63× | ||
| 17 | Internet & Social Media | 3.90× | |||
| 18 | Electronics | Technology & Electronics | 3.81× | ||
| 19 | X | Internet & Social Media | 3.62× | ||
| 20 | TikTok | Internet & Social Media | 2.28× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 2.63× | |
| Social Media Usage | JOY | 2.22× | |
| Luxury Orientation | PREMIUM | 1.44× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 0.47× | |
| Design Affinity | PREMIUM | 0.58× | |
| Creativity | OPEN | 0.64× |
Razer Inc.'s target market in Germany covers an estimated 786,498 people, concentrated in Nordrhein-Westfalen and Bayern.
24.8% of the Razer Inc. audience are female, 75.2% are male, with an average age of 27.6 years.
Razer Inc. fans show strongest brand affinity for Google Drive (8.69×), Strategy games (10.1×), and Office 365 (9.87×) over the country average.
Razer Inc. fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Niedersachsen (reach ~90K). These three regions account for the largest share of the active audience.
Beyond Razer Inc. itself, the audience over-indexes on Strategy games (10.1×), Office 365 (9.87×), Mobile game (5.79×), and Mobile device (5.04×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Razer Inc.. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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