Rascasse Audience Intelligence

Steam Target Market in Poland

A data profile of the people who buy, follow and care about Steam in Poland — modelled from more than twelve digital signal sources. Steam has an estimated audience of 3,005,994 people in Poland.

#44among Brand in Poland
#9in Games

Steam has an estimated audience of 3,005,994 people in Poland. 30.9% are female, 69.1% are male, average age 28.4. Top brand affinities: Reddit, Epic Games, TikTok, FC Barcelona, League of Legends.

Top brand affinities include Reddit, Epic Games, TikTok, with strongest over-indexing on Reddit (4.17× the country average).

Demographically, the Steam audience skews more male with an average age of 28.4, and over-indexes on personality traits such as Patriotism, Social Media Usage.

The typical Steam fan in Poland is more male, around 28.4 years old, with strong Patriotism tendencies and a notable affinity for Reddit.

Category: Games · Type: Brand

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Steam profile in Poland.

Audience size
3M
in Poland
Gender
30.9%
69.1% male
Age
28.4
average years
Country rank
#399
Brand in Poland
Fig. 01

Search interest · 12-month trend

-4%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Customer demographics of Steam

30.9% are female, 69.1% are male, average age 28.4.

Fig. 02

Gender split

30.9%
Female
69.1%
Male
Demographic split for Steam audience in Poland
MetricValue
Female30.9%
Male69.1%
Average age28.4
Estimated audience size3,005,994
Fig. 03

Age distribution

Ø 28.4
average years
Age distribution of the Steam audience in Poland
Age bracketShare%
16-1950%
20-2924%
30-3914%
40-497%
50+5%
Fig. 04

Worldwide distribution

2.3%

of the worldwide Steam audience comes from Poland.

Worldwide audience distribution share by country for Steam
CountryShare
United States13.2%
China9.2%
Japan8.0%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Steam audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Steam audience
#·InterestCategoryAffinity×
01NvidiaTechnology & Electronics4.63×
02Epic GamesGames4.29×
03RedditInternet & Social Media4.17×
04Call of DutyGames3.58×
05MinecraftGames3.55×
06FortniteGames3.24×
07World of WarcraftGames3.18×
08Gaming computerTechnology & Electronics2.92×
09League of LegendsGames2.88×
10Counter-Strike: Global OffensiveGames2.63×
11EA Sports FCGames2.49×
12TwitchGames2.44×
13Online gamesGames2.09×
14First-person shooter gamesGames1.87×
15TVP SportSports1.75×
16OLXShopping1.74×
17TikTokInternet & Social Media1.69×
18EkstraklasaSports1.67×
19UEFA Champions LeagueSports1.62×
20FC BarcelonaSports1.56×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Steam audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Steam audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.56×
Social Media UsageJOY1.47×
Early Adopter MentalityPOWER1.44×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Steam audience · Rather not
TraitClusterDeviationScore
SpiritualityBALANCE0.65×
Quality AwarenessPREMIUM0.67×
MindfulnessBALANCE0.68×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Poland who actively search for Steam. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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