Rascasse Audience Intelligence

computer world Audience in United States

A data profile of the people who buy, follow and care about computer world in United States — modelled from more than twelve digital signal sources. computer world has an estimated audience of 328,117 people in United States.

The average computer world fan in United States is 37.5 years old, more male, and lives primarily in Virginia.

The audience is concentrated in Virginia, California, Wisconsin.

Top brand affinities include World Chess Championship, Massive open online course, Fuzzy's Taco Shop, with strongest over-indexing on World Chess Championship (126.84× the country average).

Demographically, the computer world audience skews more male with an average age of 37.5, and over-indexes on personality traits such as Early Adopter Mentality, Need for Security.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical computer world fan in United States is more male, around 37.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for World Chess Championship.

Category: Music & Radio · Type: Website / Newspaper / Magazine · Subtype: Record label

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the computer world profile in United States.

Audience size
328K
in United States
Gender
35.2%
64.8% male
Age
37.5
average years
Country rank
#46154
Website / Newspaper / Magazine in United States
Fig. 01

Search interest · 12-month trend

+2%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Audience demographics of computer world

35.2% are female, 64.8% are male, average age 37.5.

Fig. 02

Gender split

35.2%
Female
64.8%
Male
Demographic split for computer world audience in United States
MetricValue
Female35.2%
Male64.8%
Average age37.5
Estimated audience size328,117
Fig. 03

Age distribution

Ø 37.5
average years
Age distribution of the computer world audience in United States
Age bracketShare%
16-1926%
20-2917%
30-3919%
40-4922%
50+16%
Fig. 04

Worldwide distribution

47.5%

of the worldwide computer world audience comes from United States.

Worldwide audience distribution share by country for computer world
CountryShare
United States47.5%
India27.7%
United Kingdom10.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the computer world audience in United States is strongest.

Fig. 05

Top regions by affinity

computer world fans by region: top regions in United States
#RegionReachAffinity×
01Wisconsin~30K6.43×
02Virginia~40K4.97×
03Louisiana~5K1.20×
04Alabama~5K1.10×
05Oklahoma~4K1.10×
06Vermont<1K1.08×
07Alaska<1K1.05×
08Michigan~9K1.04×
09South Dakota<1K1.02×
10Rhode Island~1K1.01×
11North Dakota<1K1.01×
12Arkansas~3K1.00×
13West Virginia~2K1.00×
14Montana<1K1.00×
15Delaware<1K1.00×
16New Hampshire~1K0.99×
17Maine~1K0.99×
18Pennsylvania~10K0.98×
19Connecticut~3K0.98×
20Washington, District of Columbia<1K0.98×
21Idaho~2K0.97×
22Nebraska~2K0.97×
23Hawaii~1K0.97×
24Mississippi~3K0.96×
25New Mexico~2K0.96×
26Kansas~2K0.95×
27Iowa~3K0.94×
28Kentucky~4K0.93×
29Nevada~3K0.93×
30Utah~3K0.93×
31North Carolina~9K0.92×
32South Carolina~4K0.91×
33Oregon~3K0.91×
34California~30K0.90×
35Missouri~5K0.90×
36Minnesota~4K0.90×
37Indiana~5K0.89×
38Maryland~5K0.89×
39Arizona~6K0.88×
40Tennessee~6K0.88×
41Colorado~5K0.88×
42Washington~6K0.87×
43Massachusetts~6K0.86×
44New York~20K0.85×
45New Jersey~7K0.85×
46Ohio~8K0.82×
47Georgia~8K0.82×
48Illinois~9K0.80×
49Florida~20K0.76×
50Texas~20K0.68×
Fig. 06

Affinity by region

Affinity by region — computer world, United States
0.68×1.00×6.43×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the computer world audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for computer world audience
#·InterestCategoryAffinity×
01World Chess ChampionshipSports126.84×
02Massive open online courseBusiness & Career52.60×
03Fuzzy's Taco ShopShopping39.12×
04Tequila RoseFood & Beverages34.78×
05Candice SwanepoelFashion & Accessoires32.34×
06Microsoft AzureTechnology & Electronics23.51×
07Rose LeslieMovies & TV20.00×
08Amazon Web ServicesTechnology & Electronics19.36×
09Michael SchumacherSports18.53×
10Torchy's TacosFood & Beverages16.54×
11Angelique BoyerMovies & TV14.86×
12Chess.comSports13.84×
13American Furniture WarehouseShopping13.38×
14Data scienceBusiness & Career12.10×
15Information securityBusiness & Career11.46×
16EngadgetTechnology & Electronics9.11×
17Computer securityBusiness & Career6.41×
18Cloud computingTechnology & Electronics5.01×
19InnovationBusiness & Career4.54×
20RedditInternet & Social Media2.79×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the computer world audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by computer world audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER3.29×
Need for SecurityCONSERVATISM2.64×
Career OrientationPOWER1.93×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by computer world audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.72×
Pet OwnershipJOY0.77×
Design AffinityPREMIUM0.77×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does computer world have in United States?

computer world has an estimated audience of 328,117 people in United States, concentrated in Virginia and California.

02

What is the gender split and age of computer world fans?

35.2% of computer world fans are female, 64.8% are male, with an average age of 37.5 years.

03

Which brands do computer world fans like most?

computer world fans show strongest brand affinity for World Chess Championship (126.84×), Massive open online course (52.6×), and Fuzzy's Taco Shop (39.12×) over the country average.

04

Where do computer world fans live in United States?

computer world fans in United States are most concentrated in Virginia (reach ~40K), California (reach ~30K), and Wisconsin (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do computer world fans also like?

Beyond computer world itself, the audience over-indexes on Massive open online course (52.6×), Fuzzy's Taco Shop (39.12×), Amazon Web Services (19.36×), and Information security (11.46×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for computer world. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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