Match Game Audience in United States

Match Game has an estimated audience of 724,774 people in United States. 52.5% are female, 47.5% are male, average age 35.4. Top regions: California, Texas, Florida. Top brand affinities: Candy Crush Saga, Phase 10, Urban Dictionary, Revenge (TV series), Second Life.
The average Match Game fan in United States is 35.4 years old, balanced, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Candy Crush Saga, Phase 10, Urban Dictionary, with strongest over-indexing on Candy Crush Saga (11.94× the country average). Demographically, the Match Game audience skews balanced with an average age of 35.4, and over-indexes on personality traits such as Price Sensitivity, Pet Ownership. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Match Game fans
| Metric | Value |
|---|---|
| Female | 52.5% |
| Male | 47.5% |
| Average age | 35.4 |
| Estimated audience size | 724,774 |
Audience persona
The typical Match Game fan in United States is balanced, around 35.4 years old, with strong Price Sensitivity tendencies and a notable affinity for Candy Crush Saga.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 62,298 | 0.78× |
| Texas | 47,143 | 0.76× |
| Florida | 46,530 | 0.95× |
| New York | 38,629 | 0.95× |
| Pennsylvania | 32,534 | 1.33× |
| Ohio | 27,619 | 1.24× |
| Illinois | 25,049 | 1.04× |
| Michigan | 22,199 | 1.17× |
| North Carolina | 22,082 | 1.01× |
| New Jersey | 21,752 | 1.18× |
| Georgia | 19,764 | 0.89× |
| Indiana | 18,594 | 1.4× |
| Virginia | 16,599 | 0.94× |
| Wisconsin | 16,409 | 1.5× |
| Massachusetts | 15,585 | 1.09× |
| Tennessee | 15,263 | 1.05× |
| Missouri | 14,299 | 1.22× |
| Minnesota | 14,178 | 1.37× |
| Maryland | 12,805 | 1.03× |
| Arizona | 12,356 | 0.83× |
| Kentucky | 11,784 | 1.3× |
| Washington | 11,731 | 0.81× |
| South Carolina | 11,337 | 1.04× |
| Alabama | 10,967 | 1.08× |
| Louisiana | 10,258 | 1.1× |
| Colorado | 8,399 | 0.74× |
| Oklahoma | 7,948 | 0.99× |
| Connecticut | 7,545 | 1.04× |
| Iowa | 7,199 | 1.21× |
| Oregon | 6,626 | 0.8× |
| Arkansas | 6,390 | 1.07× |
| Mississippi | 6,082 | 1.02× |
| Kansas | 5,982 | 1.05× |
| Utah | 5,381 | 0.83× |
| Nevada | 4,830 | 0.69× |
| Nebraska | 4,614 | 1.27× |
| West Virginia | 4,304 | 1.28× |
| Idaho | 2,926 | 0.8× |
| New Hampshire | 2,775 | 0.97× |
| Rhode Island | 2,663 | 1.15× |
| Maine | 2,630 | 1.01× |
| Delaware | 2,399 | 1.2× |
| New Mexico | 2,383 | 0.66× |
| Hawaii | 1,687 | 0.54× |
| South Dakota | 1,660 | 0.99× |
| North Dakota | 1,599 | 1.07× |
| Montana | 1,491 | 0.74× |
| Washington, District of Columbia | 1,322 | 0.61× |
| Vermont | 1,076 | 0.85× |
| Alaska | 875 | 0.56× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Candy Crush Saga | 11.94× | Games |
| Phase 10 | 46.85× | Games |
| Urban Dictionary | 9.76× | Internet & Social Media |
| Revenge (TV series) | 13.86× | Movies & TV |
| Second Life | 24.83× | Games |
| Candy Crush Soda Saga | 18.81× | Games |
| Deal or No Deal | 26.28× | Movies & TV |
| Wheel of Fortune (U.S. game show) | 5.76× | Movies & TV |
| Scooby-Doo | 3.21× | Movies & TV |
| FreeCell | 14.73× | Games |
| Fox News Channel | 1.7× | Movies & TV |
| The Man in the High Castle (TV series) | 19.32× | Movies & TV |
| Cast Away | 17.91× | Movies & TV |
| Puzzle video games | 3.06× | Games |
| Solitaire | 4.06× | Games |
| Family Feud | 6.92× | Movies & TV |
| The Price Is Right | 13.22× | Movies & TV |
| Gambling | 1.99× | Games |
| Local news | 1.83× | News |
| Breaking news | 1.57× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Price Sensitivity | PREMIUM | 1.15 |
| Pet Ownership | JOY | 1.14 |
| Convenience Orientation | PREMIUM | 1.04 |
| Community Orientation | OPEN | 1.02 |
| Tradition | CONSERVATISM | 1.01 |
| Creativity | OPEN | 0.99 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 47.6% |
| India | 10.1% |
| United Kingdom | 5.5% |
See Match Game audiences in other countries
More Games audiences in United States
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- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,840,594)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Match Game have in United States?
Match Game has an estimated audience of 724,774 people in United States, concentrated in California and Texas.
What is the gender split and age of Match Game fans?
52.5% of Match Game fans are female, 47.5% are male, with an average age of 35.4 years.
Which brands do Match Game fans like most?
Match Game fans show strongest brand affinity for Candy Crush Saga (11.94×), Phase 10 (46.85×), and Urban Dictionary (9.76×) over the country average.
Where do Match Game fans live in United States?
Match Game fans in United States are most concentrated in California (reach 62,298), Texas (reach 47,143), and Florida (reach 46,530). These three regions account for the largest share of the active audience.
What other brands do Match Game fans also like?
Beyond Match Game itself, the audience over-indexes on Phase 10 (46.85×), Urban Dictionary (9.76×), Revenge (TV series) (13.86×), and Second Life (24.83×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Match Game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.