A data profile of the people who buy, follow and care about Monster Hunter 2 in United States — modelled from more than twelve digital signal sources. Monster Hunter 2 has an estimated audience of 328,074 people in United States.
The average Monster Hunter 2 fan in United States is 32.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Urban Dictionary, Pixiv, Drain cleaner, with strongest over-indexing on Urban Dictionary (31.36× the country average).
Demographically, the Monster Hunter 2 audience skews more male with an average age of 32.4, and over-indexes on personality traits such as Convenience Orientation, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Monster Hunter 2 fan in United States is more male, around 32.4 years old, with strong Convenience Orientation tendencies and a notable affinity for Urban Dictionary.
The key figures that characterise the Monster Hunter 2 profile in United States.
21.6% are female, 78.4% are male, average age 32.4.
| Metric | Value |
|---|---|
| Female | 21.6% |
| Male | 78.4% |
| Average age | 32.4 |
| Estimated audience size | 328,074 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 25% | |
| 20-29 | 35% | |
| 30-39 | 24% | |
| 40-49 | 10% | |
| 50+ | 5% |
Where the Monster Hunter 2 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | <1K | 1.15× | |
| 02 | North Dakota | <1K | 1.14× | |
| 03 | Vermont | <1K | 1.14× | |
| 04 | Washington | ~7K | 1.13× | |
| 05 | Oklahoma | ~4K | 1.13× | |
| 06 | Idaho | ~2K | 1.12× | |
| 07 | Oregon | ~4K | 1.09× | |
| 08 | South Dakota | <1K | 1.08× | |
| 09 | Arkansas | ~3K | 1.07× | |
| 10 | Montana | <1K | 1.06× | |
| 11 | Kentucky | ~4K | 1.03× | |
| 12 | West Virginia | ~2K | 1.03× | |
| 13 | Missouri | ~5K | 1.02× | |
| 14 | Mississippi | ~3K | 1.02× | |
| 15 | Rhode Island | ~1K | 1.02× | |
| 16 | Kansas | ~3K | 1.01× | |
| 17 | Nevada | ~3K | 1.00× | |
| 18 | Utah | ~3K | 1.00× | |
| 19 | New Hampshire | ~1K | 1.00× | |
| 20 | Maine | ~1K | 1.00× | |
| 21 | Delaware | <1K | 1.00× | |
| 22 | Michigan | ~8K | 0.99× | |
| 23 | Indiana | ~6K | 0.99× | |
| 24 | Hawaii | ~1K | 0.99× | |
| 25 | Nebraska | ~2K | 0.97× | |
| 26 | Wisconsin | ~5K | 0.96× | |
| 27 | Iowa | ~3K | 0.96× | |
| 28 | New Mexico | ~2K | 0.96× | |
| 29 | Louisiana | ~4K | 0.95× | |
| 30 | Virginia | ~8K | 0.94× | |
| 31 | Tennessee | ~6K | 0.94× | |
| 32 | Colorado | ~5K | 0.94× | |
| 33 | Washington, District of Columbia | <1K | 0.93× | |
| 34 | Ohio | ~9K | 0.92× | |
| 35 | Texas | ~30K | 0.91× | |
| 36 | South Carolina | ~4K | 0.90× | |
| 37 | Minnesota | ~4K | 0.90× | |
| 38 | Connecticut | ~3K | 0.90× | |
| 39 | Alabama | ~4K | 0.89× | |
| 40 | Florida | ~20K | 0.88× | |
| 41 | Georgia | ~9K | 0.88× | |
| 42 | Arizona | ~6K | 0.88× | |
| 43 | Maryland | ~5K | 0.88× | |
| 44 | North Carolina | ~9K | 0.87× | |
| 45 | California | ~30K | 0.85× | |
| 46 | Pennsylvania | ~9K | 0.82× | |
| 47 | Illinois | ~9K | 0.81× | |
| 48 | Massachusetts | ~5K | 0.80× | |
| 49 | New Jersey | ~6K | 0.77× | |
| 50 | New York | ~10K | 0.73× |
The strongest cross-interests of the Monster Hunter 2 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Pixiv | Internet & Social Media | 118.82× | ||
| 02 | Dragon Age: Inquisition | Games | 99.73× | ||
| 03 | Drain cleaner | Home & Garden | 66.80× | ||
| 04 | Chrono Trigger | Games | 44.70× | ||
| 05 | Horizon Zero Dawn | Games | 43.20× | ||
| 06 | Urban Dictionary | Internet & Social Media | 31.36× | ||
| 07 | Borderlands (series) | Games | 25.15× | ||
| 08 | Devil May Cry | Games | 23.93× | ||
| 09 | Hatsune Miku | Literature | 23.56× | ||
| 10 | Dying Light | Games | 23.36× | ||
| 11 | Mario Kart | Games | 13.75× | ||
| 12 | Colin Farrell | Movies & TV | 13.50× | ||
| 13 | Final Fantasy | Games | 11.71× | ||
| 14 | The Legend of Zelda | Games | 8.74× | ||
| 15 | My Hero Academia | Literature | 8.47× | ||
| 16 | Crunchyroll | Games | 7.00× | ||
| 17 | Action role-playing game | Games | 6.97× | ||
| 18 | World of Warcraft | Games | 6.46× | ||
| 19 | Pokémon | Games | 5.29× | ||
| 20 | GameStop | Games | 4.30× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.62× | |
| Early Adopter Mentality | POWER | 1.59× | |
| Tradition | CONSERVATISM | 1.46× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.77× | |
| Pet Ownership | JOY | 0.80× | |
| Creativity | OPEN | 0.81× |
Monster Hunter 2 has an estimated audience of 328,074 people in United States, concentrated in California and Texas.
21.6% of Monster Hunter 2 fans are female, 78.4% are male, with an average age of 32.4 years.
Monster Hunter 2 fans show strongest brand affinity for Urban Dictionary (31.36×), Pixiv (118.82×), and Drain cleaner (66.8×) over the country average.
Monster Hunter 2 fans in United States are most concentrated in California (reach ~30K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Monster Hunter 2 itself, the audience over-indexes on Pixiv (118.82×), Drain cleaner (66.8×), Dragon Age: Inquisition (99.73×), and Chrono Trigger (44.7×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Monster Hunter 2. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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