Rascasse Audience Intelligence

Nintendo 64 Audience in United States

A data profile of the people who buy, follow and care about Nintendo 64 in United States — modelled from more than twelve digital signal sources. Nintendo 64 has an estimated audience of 1,639,362 people in United States.

The average Nintendo 64 fan in United States is 29.1 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Retrogaming, International education, GameStop, with strongest over-indexing on Retrogaming (19.56× the country average).

Demographically, the Nintendo 64 audience skews more male with an average age of 29.1, and over-indexes on personality traits such as Early Adopter Mentality, Convenience Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Nintendo 64 fan in United States is more male, around 29.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Retrogaming.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Nintendo 64 profile in United States.

Audience size
1.6M
in United States
Gender
30.5%
69.5% male
Age
29.1
average years
Country rank
#16596
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+4%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Nintendo 64 fans

30.5% are female, 69.5% are male, average age 29.1.

Fig. 02

Gender split

30.5%
Female
69.5%
Male
Demographic split for Nintendo 64 audience in United States
MetricValue
Female30.5%
Male69.5%
Average age29.1
Estimated audience size1,639,362
Fig. 03

Age distribution

Ø 29.1
average years
Age distribution of the Nintendo 64 audience in United States
Age bracketShare%
16-1951%
20-2922%
30-3912%
40-498%
50+8%
Fig. 04

Worldwide distribution

28.3%

of the worldwide Nintendo 64 audience comes from United States.

Worldwide audience distribution share by country for Nintendo 64
CountryShare
United States28.3%
Japan8.9%
Italy4.9%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Nintendo 64 audience in United States is strongest.

Fig. 05

Top regions by affinity

Nintendo 64 fans by region: top regions in United States
#RegionReachAffinity×
01Oklahoma~20K1.29×
02Arkansas~20K1.27×
03Kentucky~20K1.21×
04Utah~20K1.20×
05Missouri~30K1.19×
06West Virginia~9K1.19×
07Texas~200K1.16×
08Indiana~30K1.16×
09Kansas~10K1.15×
10Louisiana~20K1.12×
11Idaho~9K1.12×
12Tennessee~40K1.11×
13Oregon~20K1.11×
14Mississippi~10K1.10×
15Ohio~50K1.09×
16Michigan~50K1.09×
17Nebraska~9K1.09×
18New Mexico~9K1.09×
19Alabama~20K1.08×
20Arizona~40K1.07×
21Alaska~4K1.06×
22Washington~30K1.03×
23Iowa~10K1.03×
24South Dakota~4K1.03×
25Nevada~20K1.01×
26North Dakota~3K1.01×
27California~200K0.99×
28Illinois~50K0.99×
29Georgia~50K0.98×
30Montana~4K0.98×
31Colorado~30K0.97×
32Wisconsin~20K0.97×
33North Carolina~50K0.96×
34Pennsylvania~50K0.95×
35South Carolina~20K0.94×
36New Hampshire~6K0.93×
37Florida~100K0.92×
38Maine~5K0.90×
39Minnesota~20K0.89×
40Connecticut~10K0.88×
41Virginia~30K0.87×
42Rhode Island~4K0.86×
43New York~80K0.82×
44Maryland~20K0.82×
45Delaware~4K0.82×
46New Jersey~30K0.81×
47Vermont~2K0.80×
48Massachusetts~30K0.79×
49Hawaii~5K0.66×
50Washington, District of Columbia~3K0.63×
Fig. 06

Affinity by region

Affinity by region — Nintendo 64, United States
0.63×1.00×1.29×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Nintendo 64 audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Nintendo 64 audience
#·InterestCategoryAffinity×
01GamescomGames44.26×
02RetrogamingGames19.56×
03International educationBusiness & Career15.65×
04Disneyland ParisTravel & Leisure9.12×
05The Legend of ZeldaGames7.24×
06Collectible card gameGames7.09×
07Magic: The GatheringGames6.75×
08Google EarthInternet & Social Media6.21×
09Micro CenterShopping5.90×
10Action role-playing gameGames5.60×
11GameStopGames5.24×
12Massively multiplayer online gamesGames5.23×
13Anime and manga fandomLiterature4.54×
14Arcade gameGames4.52×
15PokémonGames4.37×
16MangaLiterature3.43×
17Google FlightsTravel & Leisure3.26×
18Mobile gameGames3.25×
19Online gamesGames2.77×
20SupermanMovies & TV2.33×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Nintendo 64 audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Nintendo 64 audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.96×
Convenience OrientationPREMIUM1.45×
IndividualismJOY1.32×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Nintendo 64 audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.66×
CreativityOPEN0.78×
DIY MentalityTHRILL0.84×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Nintendo 64 have in United States?

Nintendo 64 has an estimated audience of 1,639,362 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Nintendo 64 fans?

30.5% of Nintendo 64 fans are female, 69.5% are male, with an average age of 29.1 years.

03

Which brands do Nintendo 64 fans like most?

Nintendo 64 fans show strongest brand affinity for Retrogaming (19.56×), International education (15.65×), and GameStop (5.24×) over the country average.

04

Where do Nintendo 64 fans live in United States?

Nintendo 64 fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do Nintendo 64 fans also like?

Beyond Nintendo 64 itself, the audience over-indexes on International education (15.65×), GameStop (5.24×), Superman (2.33×), and Collectible card game (7.09×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Nintendo 64. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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