A data profile of the people who buy, follow and care about Red vs. Blue in United States — modelled from more than twelve digital signal sources. Red vs. Blue has an estimated audience of 304,789 people in United States.
The average Red vs. Blue fan in United States is 28.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Alice: Madness Returns, Rooster Teeth, Dying Light, with strongest over-indexing on Alice: Madness Returns (647.16× the country average).
Demographically, the Red vs. Blue audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Patriotism, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Red vs. Blue fan in United States is more male, around 28.6 years old, with strong Patriotism tendencies and a notable affinity for Alice: Madness Returns.
The key figures that characterise the Red vs. Blue profile in United States.
18.0% are female, 82.0% are male, average age 28.6.
| Metric | Value |
|---|---|
| Female | 18.0% |
| Male | 82.0% |
| Average age | 28.6 |
| Estimated audience size | 304,789 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 51% | |
| 20-29 | 24% | |
| 30-39 | 10% | |
| 40-49 | 7% | |
| 50+ | 8% |
of the worldwide Red vs. Blue audience comes from United States.
| Country | Share |
|---|---|
| United States | 54.7% |
| United Kingdom | 13.3% |
| Canada | 4.8% |
Where the Red vs. Blue audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | New Jersey | ~10K | 1.40× | |
| 02 | Alaska | <1K | 1.30× | |
| 03 | Utah | ~3K | 1.26× | |
| 04 | Idaho | ~2K | 1.23× | |
| 05 | Oklahoma | ~4K | 1.21× | |
| 06 | Kansas | ~3K | 1.17× | |
| 07 | Washington | ~7K | 1.16× | |
| 08 | Oregon | ~4K | 1.16× | |
| 09 | Iowa | ~3K | 1.16× | |
| 10 | North Dakota | <1K | 1.15× | |
| 11 | South Dakota | <1K | 1.14× | |
| 12 | Missouri | ~5K | 1.13× | |
| 13 | Montana | <1K | 1.12× | |
| 14 | Louisiana | ~4K | 1.11× | |
| 15 | Arkansas | ~3K | 1.10× | |
| 16 | Arizona | ~7K | 1.07× | |
| 17 | Kentucky | ~4K | 1.07× | |
| 18 | Indiana | ~6K | 1.06× | |
| 19 | Minnesota | ~5K | 1.06× | |
| 20 | Nebraska | ~2K | 1.05× | |
| 21 | West Virginia | ~1K | 1.04× | |
| 22 | New Mexico | ~2K | 1.03× | |
| 23 | Texas | ~30K | 1.02× | |
| 24 | Colorado | ~5K | 1.02× | |
| 25 | Michigan | ~8K | 0.98× | |
| 26 | New Hampshire | ~1K | 0.98× | |
| 27 | Wisconsin | ~4K | 0.97× | |
| 28 | Maine | ~1K | 0.97× | |
| 29 | Ohio | ~9K | 0.95× | |
| 30 | Vermont | <1K | 0.95× | |
| 31 | Virginia | ~7K | 0.94× | |
| 32 | Alabama | ~4K | 0.93× | |
| 33 | Nevada | ~3K | 0.93× | |
| 34 | Tennessee | ~5K | 0.91× | |
| 35 | North Carolina | ~8K | 0.89× | |
| 36 | California | ~30K | 0.88× | |
| 37 | Georgia | ~8K | 0.88× | |
| 38 | Mississippi | ~2K | 0.88× | |
| 39 | Hawaii | ~1K | 0.88× | |
| 40 | Illinois | ~9K | 0.87× | |
| 41 | Rhode Island | <1K | 0.87× | |
| 42 | Pennsylvania | ~8K | 0.83× | |
| 43 | Delaware | <1K | 0.83× | |
| 44 | South Carolina | ~4K | 0.82× | |
| 45 | Connecticut | ~2K | 0.82× | |
| 46 | Massachusetts | ~5K | 0.78× | |
| 47 | Maryland | ~4K | 0.78× | |
| 48 | Florida | ~20K | 0.76× | |
| 49 | Washington, District of Columbia | <1K | 0.73× | |
| 50 | New York | ~10K | 0.72× |
The strongest cross-interests of the Red vs. Blue audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Alice: Madness Returns | Games | 647.16× | ||
| 02 | Rooster Teeth | Business & Career | 222.07× | ||
| 03 | Uplay | Internet & Social Media | 163.48× | ||
| 04 | ASRock | Technology & Electronics | 135.64× | ||
| 05 | BenQ | Technology & Electronics | 130.24× | ||
| 06 | Portal 2 | Games | 115.93× | ||
| 07 | Dying Light | Games | 109.03× | ||
| 08 | Borderlands (series) | Games | 74.18× | ||
| 09 | Seagate Technology | Technology & Electronics | 73.52× | ||
| 10 | RWBY | Movies & TV | 65.76× | ||
| 11 | Water cooling | Technology & Electronics | 65.23× | ||
| 12 | Western Digital | Technology & Electronics | 65.01× | ||
| 13 | Tom's Hardware | Technology & Electronics | 64.79× | ||
| 14 | Watch Dogs | Games | 50.52× | ||
| 15 | Belkin | Technology & Electronics | 33.64× | ||
| 16 | Forza Horizon | Games | 28.13× | ||
| 17 | GameSpot | Games | 18.35× | ||
| 18 | Newegg | Shopping | 16.45× | ||
| 19 | Assassin's Creed | Games | 12.76× | ||
| 20 | GameStop | Games | 7.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.22× | |
| Individualism | JOY | 2.20× | |
| Early Adopter Mentality | POWER | 2.05× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.49× | |
| Design Affinity | PREMIUM | 0.56× | |
| Luxury Orientation | PREMIUM | 0.63× |
Red vs. Blue has an estimated audience of 304,789 people in United States, concentrated in California and Texas.
18.0% of Red vs. Blue fans are female, 82.0% are male, with an average age of 28.6 years.
Red vs. Blue fans show strongest brand affinity for Alice: Madness Returns (647.16×), Rooster Teeth (222.07×), and Dying Light (109.03×) over the country average.
Red vs. Blue fans in United States are most concentrated in California (reach ~30K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Red vs. Blue itself, the audience over-indexes on Rooster Teeth (222.07×), Dying Light (109.03×), Borderlands (series) (74.18×), and Portal 2 (115.93×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Red vs. Blue. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.