A data profile of the people who buy, follow and care about Swift (programming language) in United States — modelled from more than twelve digital signal sources. Swift (programming language) has an estimated audience of 945,464 people in United States.
The average Swift (programming language) fan in United States is 38.7 years old, more male, and lives primarily in Texas.
The audience is concentrated in Texas, California, Florida.
Top brand affinities include Heroku, Web server, Massive open online course, with strongest over-indexing on Heroku (167.12× the country average).
Demographically, the Swift (programming language) audience skews more male with an average age of 38.7, and over-indexes on personality traits such as Need for Security, Career Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Swift (programming language) fan in United States is more male, around 38.7 years old, with strong Need for Security tendencies and a notable affinity for Heroku.
The key figures that characterise the Swift (programming language) profile in United States.
40.7% are female, 59.3% are male, average age 38.7.
| Metric | Value |
|---|---|
| Female | 40.7% |
| Male | 59.3% |
| Average age | 38.7 |
| Estimated audience size | 945,464 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 19% | |
| 20-29 | 23% | |
| 30-39 | 20% | |
| 40-49 | 17% | |
| 50+ | 21% |
Where the Swift (programming language) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Texas | ~200K | 1.91× | |
| 02 | Louisiana | ~20K | 1.64× | |
| 03 | Nevada | ~10K | 1.58× | |
| 04 | Arizona | ~30K | 1.42× | |
| 05 | California | ~100K | 1.32× | |
| 06 | Alabama | ~20K | 1.28× | |
| 07 | Washington, District of Columbia | ~4K | 1.26× | |
| 08 | Oregon | ~10K | 1.25× | |
| 09 | Alaska | ~3K | 1.25× | |
| 10 | New York | ~70K | 1.24× | |
| 11 | Kansas | ~9K | 1.18× | |
| 12 | Virginia | ~30K | 1.14× | |
| 13 | Washington | ~20K | 1.12× | |
| 14 | Missouri | ~20K | 1.10× | |
| 15 | Colorado | ~20K | 1.07× | |
| 16 | Connecticut | ~10K | 1.07× | |
| 17 | Wyoming | ~1K | 1.06× | |
| 18 | Florida | ~70K | 1.03× | |
| 19 | Illinois | ~30K | 1.02× | |
| 20 | Utah | ~9K | 1.01× | |
| 21 | Georgia | ~30K | 0.99× | |
| 22 | Massachusetts | ~20K | 0.99× | |
| 23 | New Jersey | ~20K | 0.98× | |
| 24 | Maryland | ~20K | 0.98× | |
| 25 | Minnesota | ~10K | 0.97× | |
| 26 | Pennsylvania | ~30K | 0.96× | |
| 27 | South Dakota | ~2K | 0.95× | |
| 28 | Nebraska | ~4K | 0.94× | |
| 29 | Mississippi | ~7K | 0.93× | |
| 30 | Tennessee | ~20K | 0.92× | |
| 31 | Oklahoma | ~10K | 0.92× | |
| 32 | South Carolina | ~10K | 0.90× | |
| 33 | Kentucky | ~10K | 0.90× | |
| 34 | Arkansas | ~7K | 0.90× | |
| 35 | North Carolina | ~30K | 0.89× | |
| 36 | Indiana | ~20K | 0.89× | |
| 37 | Rhode Island | ~3K | 0.88× | |
| 38 | Idaho | ~4K | 0.87× | |
| 39 | Iowa | ~7K | 0.86× | |
| 40 | Michigan | ~20K | 0.85× | |
| 41 | New Mexico | ~4K | 0.85× | |
| 42 | Delaware | ~2K | 0.85× | |
| 43 | Montana | ~2K | 0.83× | |
| 44 | Ohio | ~20K | 0.82× | |
| 45 | New Hampshire | ~3K | 0.82× | |
| 46 | Wisconsin | ~10K | 0.81× | |
| 47 | Hawaii | ~3K | 0.78× | |
| 48 | West Virginia | ~3K | 0.77× | |
| 49 | North Dakota | ~1K | 0.77× | |
| 50 | Maine | ~3K | 0.75× |
The strongest cross-interests of the Swift (programming language) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Heroku | Technology & Electronics | 167.12× | ||
| 02 | Elasticsearch | Technology & Electronics | 102.93× | ||
| 03 | Doodle Jump | Games | 57.82× | ||
| 04 | Massive open online course | Business & Career | 26.26× | ||
| 05 | Web server | Technology & Electronics | 25.04× | ||
| 06 | Internet security | Technology & Electronics | 18.64× | ||
| 07 | Data visualization | Technology & Electronics | 15.02× | ||
| 08 | RÜFÜS | Music & Radio | 14.45× | ||
| 09 | Debbie Harry | Music & Radio | 12.70× | ||
| 10 | Business intelligence | Business & Career | 10.90× | ||
| 11 | Amazon Web Services | Technology & Electronics | 10.49× | ||
| 12 | Information security | Business & Career | 7.78× | ||
| 13 | Monsters | Movies & TV | 6.13× | ||
| 14 | Sustainable energy | Home & Garden | 5.37× | ||
| 15 | Computer security | Business & Career | 5.06× | ||
| 16 | Innovation | Business & Career | 3.46× | ||
| 17 | Internet celebrity | Internet & Social Media | 3.39× | ||
| 18 | Cloud computing | Technology & Electronics | 3.21× | ||
| 19 | MSN | News | 2.19× | ||
| 20 | Internet & Social Media | 2.17× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 5.99× | |
| Career Orientation | POWER | 1.68× | |
| Sustainability | BALANCE | 1.58× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.71× | |
| Luxury Orientation | PREMIUM | 0.75× | |
| Pet Ownership | JOY | 0.76× |
Swift (programming language) has an estimated audience of 945,464 people in United States, concentrated in Texas and California.
40.7% of Swift (programming language) fans are female, 59.3% are male, with an average age of 38.7 years.
Swift (programming language) fans show strongest brand affinity for Heroku (167.12×), Web server (25.04×), and Massive open online course (26.26×) over the country average.
Swift (programming language) fans in United States are most concentrated in Texas (reach ~200K), California (reach ~100K), and Florida (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Swift (programming language) itself, the audience over-indexes on Web server (25.04×), Massive open online course (26.26×), Elasticsearch (102.93×), and RÜFÜS (14.45×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Swift (programming language). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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