War and Peace Audience in United States
War and Peace has an estimated audience of 660,808 people in United States. 28.6% are female, 71.4% are male, average age 38.0. Top regions: California, Texas, New York. Top brand affinities: Indeed.com, LinkedIn, Google Maps, Mobile game, Strategy games.
The average War and Peace fan in United States is 38.0 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, New York. Top brand affinities include Indeed.com, LinkedIn, Google Maps, with strongest over-indexing on Indeed.com (5.43× the country average). Demographically, the War and Peace audience skews more male with an average age of 38.0, and over-indexes on personality traits such as Patriotism, Sustainability. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Movies & TV · Type: Movie / TV Show / Series · Subtype: TV series
Demographics of War and Peace fans
| Metric | Value |
|---|---|
| Female | 28.6% |
| Male | 71.4% |
| Average age | 38.0 |
| Estimated audience size | 660,808 |
Audience persona
The typical War and Peace fan in United States is more male, around 38.0 years old, with strong Patriotism tendencies and a notable affinity for Indeed.com.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 86,814 | 1.19× |
| Texas | 52,817 | 0.93× |
| New York | 45,841 | 1.24× |
| Florida | 39,110 | 0.87× |
| Illinois | 23,779 | 1.08× |
| Pennsylvania | 23,343 | 1.05× |
| Virginia | 19,384 | 1.2× |
| Ohio | 19,045 | 0.94× |
| North Carolina | 19,021 | 0.96× |
| Georgia | 18,968 | 0.93× |
| New Jersey | 18,237 | 1.09× |
| Massachusetts | 16,853 | 1.29× |
| Michigan | 16,251 | 0.94× |
| Washington | 16,020 | 1.21× |
| Tennessee | 13,363 | 1.01× |
| Arizona | 12,223 | 0.91× |
| Indiana | 11,665 | 0.97× |
| Maryland | 11,462 | 1.01× |
| Colorado | 11,028 | 1.06× |
| Missouri | 10,538 | 0.99× |
| Minnesota | 10,448 | 1.1× |
| Wisconsin | 9,279 | 0.93× |
| Oregon | 9,032 | 1.19× |
| South Carolina | 8,957 | 0.9× |
| Alabama | 8,359 | 0.91× |
| Connecticut | 7,657 | 1.16× |
| Utah | 7,582 | 1.28× |
| Kentucky | 7,258 | 0.88× |
| Louisiana | 7,154 | 0.84× |
| Oklahoma | 6,854 | 0.93× |
| Nevada | 5,107 | 0.8× |
| Kansas | 4,808 | 0.92× |
| Arkansas | 4,740 | 0.87× |
| Iowa | 4,658 | 0.86× |
| Idaho | 3,828 | 1.16× |
| Mississippi | 3,823 | 0.7× |
| New Mexico | 3,308 | 1× |
| Washington, District of Columbia | 3,102 | 1.56× |
| Nebraska | 2,870 | 0.87× |
| New Hampshire | 2,863 | 1.1× |
| West Virginia | 2,473 | 0.8× |
| Maine | 2,397 | 1.01× |
| Hawaii | 2,286 | 0.8× |
| Rhode Island | 2,118 | 1.01× |
| Montana | 1,957 | 1.07× |
| South Dakota | 1,507 | 0.99× |
| Alaska | 1,469 | 1.04× |
| Delaware | 1,393 | 0.76× |
| Vermont | 1,327 | 1.14× |
| North Dakota | 1,054 | 0.78× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Indeed.com | 5.43× | Business & Career |
| 4.84× | Internet & Social Media | |
| Google Maps | 4.35× | Internet & Social Media |
| Mobile game | 4.47× | Games |
| Strategy games | 7.28× | Games |
| Kia Sportage | 18.95× | Cars & Mobility |
| Capital One | 3.34× | Business & Career |
| malwarebytes | 20× | Technology & Electronics |
| Collectible card game | 5.9× | Games |
| Michael Gambon | 16.36× | Movies & TV |
| CarGurus | 3.36× | Cars & Mobility |
| Anime and manga fandom | 3.46× | Literature |
| Battlefield (series) | 8.98× | Games |
| Pirates of the Caribbean (film series) | 7.89× | Movies & TV |
| Action role-playing game | 4.59× | Games |
| Barnes & Noble | 4.1× | Literature |
| Bonnie Wright | 16.08× | Movies & TV |
| Planet Fitness | 2.1× | Sports |
| Massively multiplayer online games | 4.12× | Games |
| Fox News Channel | 1.5× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 3.15 |
| Sustainability | BALANCE | 2.01 |
| Risk Appetite | THRILL | 1.78 |
| Individualism | JOY | 1.58 |
| Need for Security | CONSERVATISM | 1.51 |
| Tradition | CONSERVATISM | 1.44 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 40.8% |
| Germany | 11.1% |
| United Kingdom | 9.2% |
See War and Peace audiences in other countries
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- Survival skills (36,160,023)
Frequently asked questions
How many fans does War and Peace have in United States?
War and Peace has an estimated audience of 660,808 people in United States, concentrated in California and Texas.
What is the gender split and age of War and Peace fans?
28.6% of War and Peace fans are female, 71.4% are male, with an average age of 38.0 years.
Which brands do War and Peace fans like most?
War and Peace fans show strongest brand affinity for Indeed.com (5.43×), LinkedIn (4.84×), and Google Maps (4.35×) over the country average.
Where do War and Peace fans live in United States?
War and Peace fans in United States are most concentrated in California (reach 86,814), Texas (reach 52,817), and New York (reach 45,841). These three regions account for the largest share of the active audience.
What other brands do War and Peace fans also like?
Beyond War and Peace itself, the audience over-indexes on LinkedIn (4.84×), Google Maps (4.35×), Mobile game (4.47×), and Strategy games (7.28×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for War and Peace. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.