Rascasse Audience Intelligence

Las Vegas Audience in Germany

A data profile of the people who buy, follow and care about Las Vegas in Germany — modelled from more than twelve digital signal sources. Las Vegas has an estimated audience of 1,638,399 people in Germany.

The average Las Vegas fan in Germany is 36.3 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Ultimate Fighting Championship, Music, StarGames, with strongest over-indexing on Ultimate Fighting Championship (6.19× the country average).

Demographically, the Las Vegas audience skews more male with an average age of 36.3, and over-indexes on personality traits such as Travelling, Career Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Las Vegas fan in Germany is more male, around 36.3 years old, with strong Travelling tendencies and a notable affinity for Ultimate Fighting Championship.

Category: Travel & Leisure · Type: POI · Subtype: City

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Las Vegas profile in Germany.

Audience size
1.6M
in Germany
Gender
38.4%
61.6% male
Age
36.3
average years
Country rank
#4102
POI in Germany
Fig. 01

Search interest · 12-month trend

-16%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Las Vegas fans

38.4% are female, 61.6% are male, average age 36.3.

Fig. 02

Gender split

38.4%
Female
61.6%
Male
Demographic split for Las Vegas audience in Germany
MetricValue
Female38.4%
Male61.6%
Average age36.3
Estimated audience size1,638,399
Fig. 03

Age distribution

Ø 36.3
average years
Age distribution of the Las Vegas audience in Germany
Age bracketShare%
16-1925%
20-2922%
30-3921%
40-4919%
50+13%
Fig. 04

Worldwide distribution

1.8%

of the worldwide Las Vegas audience comes from Germany.

Worldwide audience distribution share by country for Las Vegas
CountryShare
United States48.3%
United Kingdom6.0%
Canada3.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Las Vegas audience in Germany is strongest.

Fig. 05

Top regions by affinity

Las Vegas fans by region: top regions in Germany
#RegionReachAffinity×
01Bayern~300K1.26×
02Baden-Württemberg~300K1.25×
03Hessen~200K1.22×
04Nordrhein-Westfalen~400K1.16×
05Rheinland-Pfalz~90K1.14×
06Niedersachsen~200K1.05×
07Saarland~20K1.02×
08Hamburg~40K1.00×
09Schleswig-Holstein~60K0.94×
10Bremen~10K0.93×
11Berlin~70K0.92×
12Thüringen~40K0.90×
13Sachsen~70K0.86×
14Brandenburg~40K0.86×
15Sachsen-Anhalt~30K0.78×
16Mecklenburg-Vorpommern~20K0.75×
Fig. 06

Affinity by region

Affinity by region — Las Vegas, Germany
0.75×1.00×1.26×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Las Vegas audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Las Vegas audience
#·InterestCategoryAffinity×
01Online casinoGames11.62×
02JackpotpiratenGames9.55×
03Slot machineGames7.48×
04NEO.betGames6.98×
05StarGamesGames6.96×
06Ultimate Fighting ChampionshipSports6.19×
07Löwen PlayGames5.55×
08Casino gamesGames5.51×
09CasinoGames4.52×
10Mixed martial artsSports4.06×
11WrestlingSports3.96×
12TipicoGames2.73×
13BarbieMovies & TV2.26×
14AutoScout24Cars & Mobility1.97×
15SportschauSports1.94×
16UEFA Champions LeagueSports1.86×
17MusicBusiness & Career1.76×
18GermanyTravel & Leisure1.57×
19BundesligaSports1.53×
20Business and industryBusiness & Career1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Las Vegas audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Las Vegas audience · What stands out
TraitClusterDeviationScore
TravellingTHRILL2.23×
Career OrientationPOWER2.18×
IndividualismJOY2.09×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Las Vegas audience · Rather not
TraitClusterDeviationScore
DIY MentalityTHRILL1.04×
Family OrientationCONSERVATISM1.05×
CreativityOPEN1.07×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Las Vegas have in Germany?

Las Vegas has an estimated audience of 1,638,399 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Las Vegas fans?

38.4% of Las Vegas fans are female, 61.6% are male, with an average age of 36.3 years.

03

Which brands do Las Vegas fans like most?

Las Vegas fans show strongest brand affinity for Ultimate Fighting Championship (6.19×), Music (1.76×), and StarGames (6.96×) over the country average.

04

Where do Las Vegas fans live in Germany?

Las Vegas fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~400K), Bayern (reach ~300K), and Baden-Württemberg (reach ~300K). These three regions account for the largest share of the active audience.

05

What other brands do Las Vegas fans also like?

Beyond Las Vegas itself, the audience over-indexes on Music (1.76×), StarGames (6.96×), Jackpotpiraten (9.55×), and NEO.bet (6.98×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Las Vegas. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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