A data profile of the people who buy, follow and care about PlayStation Network in Germany — modelled from more than twelve digital signal sources. PlayStation Network has an estimated audience of 998,106 people in Germany.
The average PlayStation Network fan in Germany is 28.6 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include PlayStation Store, PlayStation Portable, Twitch, with strongest over-indexing on PlayStation Store (20.39× the country average).
Demographically, the PlayStation Network audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Social Media Usage, Community Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical PlayStation Network fan in Germany is more male, around 28.6 years old, with strong Social Media Usage tendencies and a notable affinity for PlayStation Store.
The key figures that characterise the PlayStation Network profile in Germany.
27.8% are female, 72.2% are male, average age 28.6.
| Metric | Value |
|---|---|
| Female | 27.8% |
| Male | 72.2% |
| Average age | 28.6 |
| Estimated audience size | 998,106 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 50% | |
| 20-29 | 22% | |
| 30-39 | 15% | |
| 40-49 | 10% | |
| 50+ | 4% |
of the worldwide PlayStation Network audience comes from Germany.
| Country | Share |
|---|---|
| United States | 22.9% |
| Germany | 6.8% |
| Brazil | 6.2% |
Where the PlayStation Network audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Sachsen-Anhalt | ~30K | 1.17× | |
| 02 | Saarland | ~10K | 1.16× | |
| 03 | Thüringen | ~30K | 1.14× | |
| 04 | Nordrhein-Westfalen | ~200K | 1.13× | |
| 05 | Niedersachsen | ~100K | 1.09× | |
| 06 | Mecklenburg-Vorpommern | ~20K | 1.09× | |
| 07 | Brandenburg | ~30K | 1.06× | |
| 08 | Sachsen | ~50K | 1.00× | |
| 09 | Schleswig-Holstein | ~40K | 1.00× | |
| 10 | Rheinland-Pfalz | ~50K | 0.96× | |
| 11 | Hessen | ~70K | 0.94× | |
| 12 | Bremen | ~8K | 0.92× | |
| 13 | Berlin | ~40K | 0.85× | |
| 14 | Hamburg | ~20K | 0.85× | |
| 15 | Baden-Württemberg | ~100K | 0.83× | |
| 16 | Bayern | ~100K | 0.82× |
The strongest cross-interests of the PlayStation Network audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | PlayStation Portable | Games | 26.06× | ||
| 02 | PlayStation Store | Games | 20.39× | ||
| 03 | Epic Games | Games | 6.79× | ||
| 04 | FIFA (video game series) | Games | 5.84× | ||
| 05 | Counter-Strike: Global Offensive | Games | 5.10× | ||
| 06 | Electronic sports | Sports | 5.07× | ||
| 07 | Xbox | Games | 5.05× | ||
| 08 | Robert Redford | Movies & TV | 4.96× | ||
| 09 | Call of Duty | Games | 4.76× | ||
| 10 | Steam | Games | 4.72× | ||
| 11 | Action role-playing game | Games | 4.60× | ||
| 12 | Twitch | Games | 4.31× | ||
| 13 | EA Sports FC | Games | 3.90× | ||
| 14 | Fortnite | Games | 3.88× | ||
| 15 | Mobile game | Games | 3.74× | ||
| 16 | Pokémon | Games | 3.67× | ||
| 17 | Batman | Movies & TV | 2.55× | ||
| 18 | Bundesliga | Sports | 1.85× | ||
| 19 | FIFA World Cup | Sports | 1.79× | ||
| 20 | UEFA Champions League | Sports | 1.78× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.50× | |
| Community Orientation | OPEN | 1.41× | |
| Patriotism | CONSERVATISM | 1.41× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.55× | |
| Sustainability | BALANCE | 0.60× | |
| Creativity | OPEN | 0.66× |
PlayStation Network's target market in Germany covers an estimated 998,106 people, concentrated in Nordrhein-Westfalen and Bayern.
27.8% of the PlayStation Network audience are female, 72.2% are male, with an average age of 28.6 years.
PlayStation Network fans show strongest brand affinity for PlayStation Store (20.39×), PlayStation Portable (26.06×), and Twitch (4.31×) over the country average.
PlayStation Network fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.
Beyond PlayStation Network itself, the audience over-indexes on PlayStation Portable (26.06×), Twitch (4.31×), Epic Games (6.79×), and Steam (4.72×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for PlayStation Network. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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