Rascasse Audience Intelligence

Gambling Audience in Italy

A data profile of the people who buy, follow and care about Gambling in Italy — modelled from more than twelve digital signal sources. Gambling has an estimated audience of 6,724,182 people in Italy.

The average Gambling fan in Italy is 41.5 years old, more male, and lives primarily in Lombardy.

The audience is concentrated in Lombardy, Lazio, Campania.

Top brand affinities include Slot machine, Casino games, SuperEnalotto, with strongest over-indexing on Slot machine (7.32× the country average).

Demographically, the Gambling audience skews more male with an average age of 41.5, and over-indexes on personality traits such as Early Adopter Mentality, Price Sensitivity.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 20 regions tracked by Rascasse.

The typical Gambling fan in Italy is more male, around 41.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Slot machine.

Category: Games · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Gambling profile in Italy.

Audience size
6.7M
in Italy
Gender
37.8%
62.2% male
Age
41.5
average years
Country rank
#902
Topic in Italy
Fig. 01

Search interest · 12-month trend

-0%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Gambling fans

37.8% are female, 62.2% are male, average age 41.5.

Fig. 02

Gender split

37.8%
Female
62.2%
Male
Demographic split for Gambling audience in Italy
MetricValue
Female37.8%
Male62.2%
Average age41.5
Estimated audience size6,724,182
Fig. 03

Age distribution

Ø 41.5
average years
Age distribution of the Gambling audience in Italy
Age bracketShare%
16-1914%
20-2918%
30-3921%
40-4922%
50+25%
Fig. 04

Worldwide distribution

2.9%

of the worldwide Gambling audience comes from Italy.

Worldwide audience distribution share by country for Gambling
CountryShare
United States22.0%
United Kingdom5.8%
India5.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Italy average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Gambling audience in Italy is strongest.

Fig. 05

Top regions by affinity

Gambling fans by region: top regions in Italy
#RegionReachAffinity×
01Lombardy~1.5M1.37×
02Trentino-Alto Adige/Südtirol~200K1.37×
03Lazio~1M1.22×
04Emilia-Romagna~700K1.20×
05Campania~900K1.14×
06Sicilia~700K1.14×
07Veneto~600K1.14×
08Puglia~500K1.10×
09Abruzzo~200K1.09×
10Piedmont~500K1.07×
11Tuscany~500K1.03×
12Marche~200K1.03×
13Friuli-Venezia Giulia~100K1.02×
14Sardinia~200K0.97×
15Calabria~200K0.95×
16Aosta Valley~20K0.94×
17Basilicata~60K0.93×
18Molise~30K0.92×
19Umbria~100K0.88×
20Liguria~200K0.87×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Gambling audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Gambling audience
#·InterestCategoryAffinity×
01Slot machineGames7.32×
02Mobile gamblingGames6.88×
03Casino gamesGames6.72×
04LeoVegasGames6.25×
05BlackjackGames5.16×
06CasinoGames5.06×
07SnaiGames5.01×
08BetfairGames4.95×
09GoldbetGames4.16×
10PokerGames4.07×
11Sports bettingGames4.01×
12Sisal MatchpointSports3.71×
13EurobetGames3.24×
14SuperEnalottoGames2.80×
15TwitchGames2.78×
16Mobile gameGames2.07×
17UEFA Europa LeagueSports1.99×
18UEFA Champions LeagueSports1.73×
19FIFA World CupSports1.67×
20A.C. MilanSports1.60×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Gambling audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Gambling audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.36×
Price SensitivityPREMIUM1.26×
Social Media UsageJOY1.23×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Gambling audience · Rather not
TraitClusterDeviationScore
Community OrientationOPEN0.60×
MindfulnessBALANCE0.69×
IndividualismJOY0.69×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Gambling have in Italy?

Gambling has an estimated audience of 6,724,182 people in Italy, concentrated in Lombardy and Lazio.

02

What is the gender split and age of Gambling fans?

37.8% of Gambling fans are female, 62.2% are male, with an average age of 41.5 years.

03

Which brands do Gambling fans like most?

Gambling fans show strongest brand affinity for Slot machine (7.32×), Casino games (6.72×), and SuperEnalotto (2.8×) over the country average.

04

Where do Gambling fans live in Italy?

Gambling fans in Italy are most concentrated in Lombardy (reach ~1.5M), Lazio (reach ~1M), and Campania (reach ~900K). These three regions account for the largest share of the active audience.

05

What other brands do Gambling fans also like?

Beyond Gambling itself, the audience over-indexes on Casino games (6.72×), SuperEnalotto (2.8×), Snai (5.01×), and Casino (5.06×) compared to the Italy average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Italy who actively search for Gambling. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Italy. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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