Rascasse Audience Intelligence

Gambling Audience in India

A data profile of the people who buy, follow and care about Gambling in India — modelled from more than twelve digital signal sources. Gambling has an estimated audience of 13,261,639 people in India.

The average Gambling fan in India is 31.3 years old, more male, and lives primarily in Maharashtra.

The audience is concentrated in Maharashtra, Karnataka, Uttar Pradesh.

Top brand affinities include FIFA World Cup, Comedy movies, First-person shooter games, with strongest over-indexing on FIFA World Cup (1.51× the country average).

Demographically, the Gambling audience skews more male with an average age of 31.3, and over-indexes on personality traits such as Community Orientation, Price Sensitivity.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 29 regions tracked by Rascasse.

The typical Gambling fan in India is more male, around 31.3 years old, with strong Community Orientation tendencies and a notable affinity for FIFA World Cup.

Category: Games · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-17.

Section 01

At a glance

The key figures that characterise the Gambling profile in India.

Audience size
13.3M
in India
Gender
16.9%
83.1% male
Age
31.3
average years
Country rank
#270
Topic in India
Fig. 01

Search interest · 12-month trend

+3%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Gambling fans

16.9% are female, 83.1% are male, average age 31.3.

Fig. 02

Gender split

16.9%
Female
83.1%
Male
Demographic split for Gambling audience in India
MetricValue
Female16.9%
Male83.1%
Average age31.3
Estimated audience size13,261,639
Fig. 03

Age distribution

Ø 31.3
average years
Age distribution of the Gambling audience in India
Age bracketShare%
16-1932%
20-2934%
30-3918%
40-499%
50+6%
Fig. 04

Worldwide distribution

5.7%

of the worldwide Gambling audience comes from India.

Worldwide audience distribution share by country for Gambling
CountryShare
United States22.0%
United Kingdom5.8%
India5.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the India average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Gambling audience in India is strongest.

Fig. 05

Top regions by affinity

Gambling fans by region: top regions in India
#RegionReachAffinity×
01Karnataka~400K1.30×
02Mizoram~10K1.30×
03Nagaland~10K1.28×
04Manipur~20K1.23×
05Andhra Pradesh~200K1.19×
06Meghalaya~20K1.16×
07Arunachal Pradesh~9K1.15×
08Telangana~200K1.13×
09Tripura~20K1.11×
10Assam~100K1.10×
11Sikkim~6K1.10×
12Tamil Nadu~300K1.06×
13Goa~10K0.99×
14Gujarat~400K0.98×
15Madhya Pradesh~200K0.93×
16Jammu and Kashmir~60K0.93×
17Punjab (region)~200K0.88×
18Maharashtra~500K0.84×
19Uttarakhand~50K0.84×
20Kerala~200K0.83×
21Jharkhand~90K0.83×
22Chhattisgarh~70K0.82×
23Himachal Pradesh~40K0.80×
24West Bengal~300K0.75×
25Odisha~100K0.75×
26Haryana~100K0.74×
27Bihar~200K0.67×
28Uttar Pradesh~400K0.66×
29Rajasthan~200K0.63×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Gambling audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Gambling audience
#·InterestCategoryAffinity×
01South Africa national cricket teamSports2.99×
02New Zealand national cricket teamSports2.95×
03First-person shooter gamesGames2.21×
04Online gamesGames2.12×
05Free softwareTechnology & Electronics2.06×
06Rock musicMusic & Radio1.97×
07NightclubsMusic & Radio1.96×
08Pop musicMusic & Radio1.90×
09LiteratureBusiness & Career1.85×
10Hip hop musicMusic & Radio1.83×
11Team sportSports1.76×
12SoccerSports1.73×
13RummyGames1.70×
14Bhojpuri languagePolitics & Society1.66×
15Comedy moviesMovies & TV1.63×
16Music videosMusic & Radio1.62×
17BooksLiterature1.53×
18InvestmentBusiness & Career1.52×
19FIFA World CupSports1.51×
20DanceBusiness & Career1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Gambling audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Gambling audience · What stands out
TraitClusterDeviationScore
Community OrientationOPEN1.28×
Price SensitivityPREMIUM1.18×
ExtroversionTHRILL1.16×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Gambling audience · Rather not
TraitClusterDeviationScore
Luxury OrientationPREMIUM0.75×
Quality AwarenessPREMIUM0.77×
Urban LifestyleOPEN0.78×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Gambling have in India?

Gambling has an estimated audience of 13,261,639 people in India, concentrated in Maharashtra and Karnataka.

02

What is the gender split and age of Gambling fans?

16.9% of Gambling fans are female, 83.1% are male, with an average age of 31.3 years.

03

Which brands do Gambling fans like most?

Gambling fans show strongest brand affinity for FIFA World Cup (1.51×), Comedy movies (1.63×), and First-person shooter games (2.21×) over the country average.

04

Where do Gambling fans live in India?

Gambling fans in India are most concentrated in Maharashtra (reach ~500K), Karnataka (reach ~400K), and Uttar Pradesh (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Gambling fans also like?

Beyond Gambling itself, the audience over-indexes on Comedy movies (1.63×), First-person shooter games (2.21×), Music videos (1.62×), and South Africa national cricket team (2.99×) compared to the India average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in India who actively search for Gambling. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across India. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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