A data profile of the people who buy, follow and care about Alan Wake 2 in United States — modelled from more than twelve digital signal sources. Alan Wake 2 has an estimated audience of 618,521 people in United States.
The average Alan Wake 2 fan in United States is 31.0 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Lambeau Field, Alan Wake, Assassin's Creed, with strongest over-indexing on Lambeau Field (155.11× the country average).
Demographically, the Alan Wake 2 audience skews more male with an average age of 31.0, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Alan Wake 2 fan in United States is more male, around 31.0 years old, with strong Patriotism tendencies and a notable affinity for Lambeau Field.
The key figures that characterise the Alan Wake 2 profile in United States.
25.5% are female, 74.5% are male, average age 31.0.
| Metric | Value |
|---|---|
| Female | 25.5% |
| Male | 74.5% |
| Average age | 31.0 |
| Estimated audience size | 618,521 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 35% | |
| 20-29 | 28% | |
| 30-39 | 22% | |
| 40-49 | 9% | |
| 50+ | 5% |
Where the Alan Wake 2 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~20K | 1.43× | |
| 02 | Oregon | ~9K | 1.36× | |
| 03 | Maine | ~3K | 1.21× | |
| 04 | Alaska | ~2K | 1.19× | |
| 05 | Arizona | ~10K | 1.17× | |
| 06 | Kentucky | ~9K | 1.14× | |
| 07 | California | ~70K | 1.13× | |
| 08 | New Hampshire | ~3K | 1.13× | |
| 09 | West Virginia | ~3K | 1.12× | |
| 10 | Utah | ~6K | 1.11× | |
| 11 | Colorado | ~10K | 1.09× | |
| 12 | Virginia | ~20K | 1.07× | |
| 13 | Pennsylvania | ~20K | 1.06× | |
| 14 | Missouri | ~10K | 1.05× | |
| 15 | New York | ~30K | 1.04× | |
| 16 | Illinois | ~20K | 1.04× | |
| 17 | Massachusetts | ~10K | 1.04× | |
| 18 | Nevada | ~6K | 1.04× | |
| 19 | Idaho | ~3K | 1.04× | |
| 20 | Ohio | ~20K | 1.03× | |
| 21 | Indiana | ~10K | 1.02× | |
| 22 | Michigan | ~20K | 1.01× | |
| 23 | Alabama | ~8K | 1.01× | |
| 24 | Connecticut | ~6K | 1.00× | |
| 25 | Kansas | ~5K | 1.00× | |
| 26 | Rhode Island | ~2K | 1.00× | |
| 27 | Oklahoma | ~7K | 0.99× | |
| 28 | Arkansas | ~5K | 0.99× | |
| 29 | Texas | ~50K | 0.98× | |
| 30 | Tennessee | ~10K | 0.97× | |
| 31 | Minnesota | ~8K | 0.97× | |
| 32 | New Mexico | ~3K | 0.97× | |
| 33 | Wisconsin | ~9K | 0.96× | |
| 34 | Vermont | ~1K | 0.96× | |
| 35 | New Jersey | ~10K | 0.94× | |
| 36 | Maryland | ~10K | 0.94× | |
| 37 | North Carolina | ~20K | 0.93× | |
| 38 | Washington, District of Columbia | ~2K | 0.93× | |
| 39 | Georgia | ~20K | 0.92× | |
| 40 | Iowa | ~5K | 0.92× | |
| 41 | Nebraska | ~3K | 0.92× | |
| 42 | Florida | ~40K | 0.91× | |
| 43 | Montana | ~2K | 0.91× | |
| 44 | North Dakota | ~1K | 0.91× | |
| 45 | Louisiana | ~7K | 0.86× | |
| 46 | Delaware | ~1K | 0.86× | |
| 47 | South Carolina | ~8K | 0.84× | |
| 48 | South Dakota | ~1K | 0.83× | |
| 49 | Mississippi | ~4K | 0.82× | |
| 50 | Hawaii | ~2K | 0.73× |
The strongest cross-interests of the Alan Wake 2 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Alan Wake | Games | 189.52× | ||
| 02 | Lambeau Field | Sports | 155.11× | ||
| 03 | Dead Island | Games | 96.46× | ||
| 04 | Outlast | Games | 71.77× | ||
| 05 | Until Dawn | Games | 61.45× | ||
| 06 | Dying Light | Games | 58.61× | ||
| 07 | Five Nights at Freddy's | Games | 47.17× | ||
| 08 | Assassin's Creed | Games | 28.90× | ||
| 09 | Devil May Cry | Games | 19.85× | ||
| 10 | Fallout (series) | Games | 12.50× | ||
| 11 | Nathan Fillion | Movies & TV | 9.84× | ||
| 12 | Massively multiplayer online games | Games | 7.75× | ||
| 13 | The Legend of Zelda | Games | 7.27× | ||
| 14 | Action role-playing game | Games | 6.89× | ||
| 15 | Action-adventure game | Games | 6.24× | ||
| 16 | Mobile game | Games | 6.00× | ||
| 17 | GameStop | Games | 4.80× | ||
| 18 | Anime and manga fandom | Literature | 4.28× | ||
| 19 | Pokémon | Games | 4.18× | ||
| 20 | Superman | Movies & TV | 3.70× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.82× | |
| Early Adopter Mentality | POWER | 1.70× | |
| Family Orientation | CONSERVATISM | 1.42× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.69× | |
| DIY Mentality | THRILL | 0.75× | |
| Creativity | OPEN | 0.76× |
Alan Wake 2 has an estimated audience of 618,521 people in United States, concentrated in California and Texas.
25.5% of Alan Wake 2 fans are female, 74.5% are male, with an average age of 31.0 years.
Alan Wake 2 fans show strongest brand affinity for Lambeau Field (155.11×), Alan Wake (189.52×), and Assassin's Creed (28.9×) over the country average.
Alan Wake 2 fans in United States are most concentrated in California (reach ~70K), Texas (reach ~50K), and Florida (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Alan Wake 2 itself, the audience over-indexes on Alan Wake (189.52×), Assassin's Creed (28.9×), Dead Island (96.46×), and Dying Light (58.61×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Alan Wake 2. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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