A data profile of the people who buy, follow and care about Borderlands 2 in United States — modelled from more than twelve digital signal sources. Borderlands 2 has an estimated audience of 434,890 people in United States.
The average Borderlands 2 fan in United States is 29.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Micro Center, Battlefield 4, Electronic Arts, with strongest over-indexing on Micro Center (114.47× the country average).
Demographically, the Borderlands 2 audience skews more male with an average age of 29.1, and over-indexes on personality traits such as Early Adopter Mentality, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Borderlands 2 fan in United States is more male, around 29.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Micro Center.
The key figures that characterise the Borderlands 2 profile in United States.
9.5% are female, 90.5% are male, average age 29.1.
| Metric | Value |
|---|---|
| Female | 9.5% |
| Male | 90.5% |
| Average age | 29.1 |
| Estimated audience size | 434,890 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 43% | |
| 20-29 | 30% | |
| 30-39 | 15% | |
| 40-49 | 7% | |
| 50+ | 5% |
of the worldwide Borderlands 2 audience comes from United States.
| Country | Share |
|---|---|
| United States | 41.6% |
| United Kingdom | 4.6% |
| Germany | 4.5% |
Where the Borderlands 2 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Idaho | ~3K | 1.38× | |
| 02 | Oregon | ~7K | 1.33× | |
| 03 | Washington | ~10K | 1.31× | |
| 04 | Arkansas | ~5K | 1.31× | |
| 05 | Oklahoma | ~6K | 1.29× | |
| 06 | Alaska | ~1K | 1.23× | |
| 07 | Missouri | ~8K | 1.20× | |
| 08 | West Virginia | ~2K | 1.15× | |
| 09 | Indiana | ~9K | 1.13× | |
| 10 | Montana | ~1K | 1.13× | |
| 11 | Kansas | ~4K | 1.12× | |
| 12 | Kentucky | ~6K | 1.09× | |
| 13 | Utah | ~4K | 1.09× | |
| 14 | North Dakota | <1K | 1.09× | |
| 15 | Arizona | ~10K | 1.07× | |
| 16 | Iowa | ~4K | 1.07× | |
| 17 | Maine | ~2K | 1.06× | |
| 18 | Nevada | ~4K | 1.04× | |
| 19 | Ohio | ~10K | 1.03× | |
| 20 | New Mexico | ~2K | 1.03× | |
| 21 | Wisconsin | ~7K | 1.01× | |
| 22 | New Hampshire | ~2K | 1.01× | |
| 23 | Michigan | ~10K | 1.00× | |
| 24 | Colorado | ~7K | 1.00× | |
| 25 | Vermont | <1K | 1.00× | |
| 26 | South Dakota | ~1K | 0.99× | |
| 27 | Nebraska | ~2K | 0.98× | |
| 28 | Tennessee | ~9K | 0.97× | |
| 29 | Minnesota | ~6K | 0.96× | |
| 30 | Alabama | ~6K | 0.94× | |
| 31 | Louisiana | ~5K | 0.94× | |
| 32 | California | ~40K | 0.93× | |
| 33 | Virginia | ~10K | 0.92× | |
| 34 | Rhode Island | ~1K | 0.92× | |
| 35 | Texas | ~30K | 0.90× | |
| 36 | Pennsylvania | ~10K | 0.90× | |
| 37 | North Carolina | ~10K | 0.90× | |
| 38 | Mississippi | ~3K | 0.88× | |
| 39 | Illinois | ~10K | 0.87× | |
| 40 | Georgia | ~10K | 0.86× | |
| 41 | Hawaii | ~2K | 0.86× | |
| 42 | Maryland | ~6K | 0.85× | |
| 43 | Connecticut | ~4K | 0.85× | |
| 44 | Delaware | ~1K | 0.83× | |
| 45 | Massachusetts | ~7K | 0.82× | |
| 46 | South Carolina | ~5K | 0.82× | |
| 47 | Florida | ~20K | 0.81× | |
| 48 | New Jersey | ~8K | 0.75× | |
| 49 | New York | ~20K | 0.71× | |
| 50 | Washington, District of Columbia | <1K | 0.70× |
The strongest cross-interests of the Borderlands 2 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Battlefield 4 | Games | 126.39× | ||
| 02 | Micro Center | Shopping | 114.47× | ||
| 03 | Hearthstone | Games | 51.03× | ||
| 04 | Electronic Arts | Games | 48.28× | ||
| 05 | The Salvation Army | Politics & Society | 32.08× | ||
| 06 | Need for Speed | Games | 30.92× | ||
| 07 | Bloodborne | Games | 20.68× | ||
| 08 | Mario Kart | Games | 13.08× | ||
| 09 | Action role-playing game | Games | 10.53× | ||
| 10 | Magic: The Gathering | Games | 10.18× | ||
| 11 | The Lord of the Rings | Movies & TV | 9.38× | ||
| 12 | GameStop | Games | 7.37× | ||
| 13 | The Legend of Zelda | Games | 7.11× | ||
| 14 | Massively multiplayer online games | Games | 6.42× | ||
| 15 | Collectible card game | Games | 6.04× | ||
| 16 | Call of Duty | Games | 6.01× | ||
| 17 | Pokémon | Games | 5.45× | ||
| 18 | Anime and manga fandom | Literature | 5.05× | ||
| 19 | Mobile game | Games | 3.99× | ||
| 20 | Superman | Movies & TV | 2.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 2.02× | |
| Family Orientation | CONSERVATISM | 1.90× | |
| Price Sensitivity | PREMIUM | 1.58× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 0.53× | |
| Design Affinity | PREMIUM | 0.55× | |
| Quality Awareness | PREMIUM | 0.58× |
Borderlands 2 has an estimated audience of 434,890 people in United States, concentrated in California and Texas.
9.5% of Borderlands 2 fans are female, 90.5% are male, with an average age of 29.1 years.
Borderlands 2 fans show strongest brand affinity for Micro Center (114.47×), Battlefield 4 (126.39×), and Electronic Arts (48.28×) over the country average.
Borderlands 2 fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Borderlands 2 itself, the audience over-indexes on Battlefield 4 (126.39×), Electronic Arts (48.28×), The Salvation Army (32.08×), and Need for Speed (30.92×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Borderlands 2. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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