A data profile of the people who buy, follow and care about Grand Chase in United States — modelled from more than twelve digital signal sources. Grand Chase has an estimated audience of 15,570 people in United States.
The average Grand Chase fan in United States is 35.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include Perfect World, Final Fantasy X, Twitch, with strongest over-indexing on Perfect World (179.1× the country average).
Demographically, the Grand Chase audience skews more male with an average age of 35.6, and over-indexes on personality traits such as Social Media Usage, Spirituality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Grand Chase fan in United States is more male, around 35.6 years old, with strong Social Media Usage tendencies and a notable affinity for Perfect World.
The key figures that characterise the Grand Chase profile in United States.
22.6% are female, 77.4% are male, average age 35.6.
| Metric | Value |
|---|---|
| Female | 22.6% |
| Male | 77.4% |
| Average age | 35.6 |
| Estimated audience size | 15,570 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 25% | |
| 30-39 | 18% | |
| 40-49 | 14% | |
| 50+ | 16% |
Where the Grand Chase audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | New York | ~40K | 1.38× | |
| 02 | Texas | ~60K | 1.37× | |
| 03 | California | ~70K | 1.36× | |
| 04 | Nevada | ~6K | 1.26× | |
| 05 | Alaska | ~1K | 1.26× | |
| 06 | North Dakota | ~1K | 1.19× | |
| 07 | Hawaii | ~2K | 1.16× | |
| 08 | Vermont | <1K | 1.14× | |
| 09 | South Dakota | ~1K | 1.12× | |
| 10 | Montana | ~1K | 1.07× | |
| 11 | Virginia | ~10K | 1.06× | |
| 12 | Washington | ~10K | 1.06× | |
| 13 | Delaware | ~1K | 1.04× | |
| 14 | Rhode Island | ~2K | 1.03× | |
| 15 | Maryland | ~8K | 1.02× | |
| 16 | West Virginia | ~2K | 1.02× | |
| 17 | Massachusetts | ~10K | 1.01× | |
| 18 | New Hampshire | ~2K | 1.01× | |
| 19 | Maine | ~2K | 0.99× | |
| 20 | Florida | ~30K | 0.98× | |
| 21 | New Jersey | ~10K | 0.97× | |
| 22 | Oregon | ~5K | 0.97× | |
| 23 | Idaho | ~2K | 0.97× | |
| 24 | Washington, District of Columbia | ~1K | 0.97× | |
| 25 | Mississippi | ~4K | 0.96× | |
| 26 | Kansas | ~4K | 0.96× | |
| 27 | New Mexico | ~2K | 0.96× | |
| 28 | Louisiana | ~6K | 0.95× | |
| 29 | Arkansas | ~4K | 0.95× | |
| 30 | Nebraska | ~2K | 0.95× | |
| 31 | Georgia | ~10K | 0.94× | |
| 32 | Oklahoma | ~5K | 0.94× | |
| 33 | Connecticut | ~4K | 0.93× | |
| 34 | Iowa | ~4K | 0.91× | |
| 35 | Alabama | ~6K | 0.89× | |
| 36 | Kentucky | ~5K | 0.89× | |
| 37 | Utah | ~4K | 0.89× | |
| 38 | Missouri | ~7K | 0.88× | |
| 39 | Arizona | ~8K | 0.87× | |
| 40 | South Carolina | ~6K | 0.87× | |
| 41 | Minnesota | ~6K | 0.87× | |
| 42 | Tennessee | ~8K | 0.86× | |
| 43 | Pennsylvania | ~10K | 0.84× | |
| 44 | Wisconsin | ~6K | 0.84× | |
| 45 | Illinois | ~10K | 0.83× | |
| 46 | North Carolina | ~10K | 0.83× | |
| 47 | Indiana | ~7K | 0.83× | |
| 48 | Colorado | ~6K | 0.83× | |
| 49 | Michigan | ~10K | 0.81× | |
| 50 | Ohio | ~10K | 0.79× |
The strongest cross-interests of the Grand Chase audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Perfect World | Games | 179.10× | ||
| 02 | Phantasy Star Online 2 | Games | 179.02× | ||
| 03 | Street Fighter II: The World Warrior | Games | 144.80× | ||
| 04 | Age of Mythology | Games | 133.80× | ||
| 05 | Sniper Elite | Games | 112.32× | ||
| 06 | MapleStory | Games | 100.41× | ||
| 07 | Ragnarok Online | Games | 99.25× | ||
| 08 | Run DMC | Music & Radio | 77.65× | ||
| 09 | Final Fantasy X | Games | 69.87× | ||
| 10 | Clash Royale | Games | 55.80× | ||
| 11 | SimCity | Games | 50.83× | ||
| 12 | Final Fantasy VII | Games | 46.88× | ||
| 13 | Final Fantasy XIV | Games | 45.70× | ||
| 14 | Kirsten Dunst | Movies & TV | 29.91× | ||
| 15 | Warcraft | Games | 28.16× | ||
| 16 | World of Warcraft | Games | 20.00× | ||
| 17 | Twitch | Games | 18.99× | ||
| 18 | Simulation games | Games | 18.55× | ||
| 19 | Massively multiplayer online games | Games | 16.63× | ||
| 20 | League of Legends | Games | 15.69× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 3.22× | |
| Spirituality | BALANCE | 2.27× | |
| DIY Mentality | THRILL | 2.04× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 0.32× | |
| Community Orientation | OPEN | 0.40× | |
| Family Orientation | CONSERVATISM | 0.57× |
Grand Chase has an estimated audience of 15,570 people in United States, concentrated in California and Texas.
22.6% of Grand Chase fans are female, 77.4% are male, with an average age of 35.6 years.
Grand Chase fans show strongest brand affinity for Perfect World (179.1×), Final Fantasy X (69.87×), and Twitch (18.99×) over the country average.
Grand Chase fans in United States are most concentrated in California (reach ~70K), Texas (reach ~60K), and New York (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Grand Chase itself, the audience over-indexes on Final Fantasy X (69.87×), Twitch (18.99×), Final Fantasy VII (46.88×), and MapleStory (100.41×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Grand Chase. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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