Half-Life (video game) Audience in United States

Half-Life (video game) has an estimated audience of 373,760 people in United States. 26.1% are female, 73.9% are male, average age 30.4. Top regions: California, Texas, Florida. Top brand affinities: CAC 40, Unique Gifts, Birthday Gifts, South Asian cuisine, Endless Space.
The average Half-Life (video game) fan in United States is 30.4 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include CAC 40, Unique Gifts, Birthday Gifts, with strongest over-indexing on CAC 40 (4.06× the country average). Demographically, the Half-Life (video game) audience skews more male with an average age of 30.4, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Half-Life (video game) fans
| Metric | Value |
|---|---|
| Female | 26.1% |
| Male | 73.9% |
| Average age | 30.4 |
| Estimated audience size | 373,760 |
Audience persona
The typical Half-Life (video game) fan in United States is more male, around 30.4 years old, with strong Early Adopter Mentality tendencies and a notable affinity for CAC 40.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 52,215 | 1.27× |
| Texas | 34,860 | 1.08× |
| Florida | 24,518 | 0.97× |
| New York | 20,833 | 1× |
| Ohio | 12,652 | 1.1× |
| Pennsylvania | 12,284 | 0.98× |
| Illinois | 12,077 | 0.97× |
| Georgia | 11,884 | 1.03× |
| North Carolina | 11,741 | 1.04× |
| Washington | 10,650 | 1.42× |
| Michigan | 10,352 | 1.06× |
| Virginia | 9,874 | 1.08× |
| New Jersey | 9,063 | 0.95× |
| Arizona | 8,500 | 1.11× |
| Indiana | 7,638 | 1.12× |
| Massachusetts | 7,176 | 0.97× |
| Tennessee | 6,708 | 0.89× |
| Missouri | 6,285 | 1.04× |
| Colorado | 5,956 | 1.01× |
| Maryland | 5,895 | 0.92× |
| Oregon | 5,813 | 1.36× |
| Kentucky | 5,186 | 1.11× |
| Minnesota | 5,096 | 0.95× |
| Wisconsin | 4,878 | 0.87× |
| South Carolina | 4,807 | 0.85× |
| Oklahoma | 4,757 | 1.15× |
| Alabama | 4,520 | 0.87× |
| Utah | 4,463 | 1.33× |
| Louisiana | 4,108 | 0.85× |
| Nevada | 3,791 | 1.05× |
| Connecticut | 3,687 | 0.98× |
| Arkansas | 3,158 | 1.03× |
| Kansas | 3,032 | 1.03× |
| Iowa | 2,868 | 0.93× |
| Idaho | 2,255 | 1.2× |
| Mississippi | 2,110 | 0.69× |
| New Mexico | 2,108 | 1.12× |
| West Virginia | 1,748 | 1× |
| Nebraska | 1,704 | 0.91× |
| Hawaii | 1,463 | 0.91× |
| New Hampshire | 1,458 | 0.99× |
| Maine | 1,332 | 0.99× |
| Montana | 1,135 | 1.09× |
| Rhode Island | 1,047 | 0.88× |
| Washington, District of Columbia | 818 | 0.73× |
| Alaska | 805 | 1.01× |
| Delaware | 758 | 0.74× |
| North Dakota | 726 | 0.95× |
| South Dakota | 683 | 0.79× |
| Vermont | 552 | 0.84× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| CAC 40 | 4.06× | Business & Career |
| Unique Gifts | 1.7× | Shopping |
| Birthday Gifts | 2.07× | Kids & Family |
| South Asian cuisine | 5.58× | Food & Beverages |
| Endless Space | 14.74× | Games |
| Atkins diet | 3.17× | Health |
| The Wallflower (manga) | 9.49× | Literature |
| Iowa Lottery | 5.38× | Games |
| Car Seat Headrest | 8.29× | Music & Radio |
| Zach Ertz | 3.88× | Sports |
| Emilio Estefan | 7.02× | Music & Radio |
| Eyelashes Regrow | 7.24× | Beauty & Wellness |
| nbc chicago | 2.28× | Movies & TV |
| Arnold Palmer | 2.52× | Sports |
| Italian Market, Philadelphia | 5.57× | |
| Gush Etzion | 7.5× | Travel & Leisure |
| Pot roast | 3.49× | Food & Beverages |
| Earthcore | 8.27× | Literature |
| ABC 7 Chicago | 1.54× | Movies & TV |
| WESH | 1.75× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.6 |
| LGBTQ+ Identity | OPEN | 1.53 |
| Social Media Usage | JOY | 1.47 |
| Patriotism | CONSERVATISM | 1.47 |
| Family Orientation | CONSERVATISM | 1.18 |
| Individualism | JOY | 1.05 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 24.3% |
| Canada | 6.8% |
| Germany | 6.5% |
See Half-Life (video game) audiences in other countries
More Games audiences in United States
- Pokémon (28,436,052)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,813,094)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Half-Life (video game) have in United States?
Half-Life (video game) has an estimated audience of 373,760 people in United States, concentrated in California and Texas.
What is the gender split and age of Half-Life (video game) fans?
26.1% of Half-Life (video game) fans are female, 73.9% are male, with an average age of 30.4 years.
Which brands do Half-Life (video game) fans like most?
Half-Life (video game) fans show strongest brand affinity for CAC 40 (4.06×), Unique Gifts (1.7×), and Birthday Gifts (2.07×) over the country average.
Where do Half-Life (video game) fans live in United States?
Half-Life (video game) fans in United States are most concentrated in California (reach 52,215), Texas (reach 34,860), and Florida (reach 24,518). These three regions account for the largest share of the active audience.
What other brands do Half-Life (video game) fans also like?
Beyond Half-Life (video game) itself, the audience over-indexes on Unique Gifts (1.7×), Birthday Gifts (2.07×), South Asian cuisine (5.58×), and Endless Space (14.74×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Half-Life (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.