A data profile of the people who buy, follow and care about Machine learning in United States — modelled from more than twelve digital signal sources. Machine learning has an estimated audience of 8,155,316 people in United States.
The average Machine learning fan in United States is 36.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Sports, Movies, Music, with strongest over-indexing on Sports (1.98× the country average).
Demographically, the Machine learning audience skews more male with an average age of 36.2, and over-indexes on personality traits such as Career Orientation, Need for Security.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Machine learning fan in United States is more male, around 36.2 years old, with strong Career Orientation tendencies and a notable affinity for Sports.
The key figures that characterise the Machine learning profile in United States.
41.1% are female, 58.9% are male, average age 36.2.
| Metric | Value |
|---|---|
| Female | 41.1% |
| Male | 58.9% |
| Average age | 36.2 |
| Estimated audience size | 8,155,316 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 28% | |
| 20-29 | 21% | |
| 30-39 | 18% | |
| 40-49 | 16% | |
| 50+ | 16% |
of the worldwide Machine learning audience comes from United States.
| Country | Share |
|---|---|
| United States | 17.4% |
| India | 11.1% |
| China | 4.5% |
Where the Machine learning audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Kansas | ~300K | 4.36× | |
| 02 | Louisiana | ~200K | 1.68× | |
| 03 | New York | ~800K | 1.65× | |
| 04 | Texas | ~1M | 1.62× | |
| 05 | Florida | ~900K | 1.59× | |
| 06 | Arkansas | ~100K | 1.50× | |
| 07 | Washington, District of Columbia | ~40K | 1.47× | |
| 08 | Oklahoma | ~100K | 1.45× | |
| 09 | California | ~1.5M | 1.42× | |
| 10 | Colorado | ~200K | 1.41× | |
| 11 | New Mexico | ~60K | 1.35× | |
| 12 | Massachusetts | ~200K | 1.29× | |
| 13 | Maryland | ~200K | 1.19× | |
| 14 | Mississippi | ~80K | 1.18× | |
| 15 | New Jersey | ~200K | 1.15× | |
| 16 | Wyoming | ~10K | 1.15× | |
| 17 | Virginia | ~200K | 1.11× | |
| 18 | Georgia | ~300K | 1.05× | |
| 19 | Washington | ~200K | 1.01× | |
| 20 | North Carolina | ~200K | 1.00× | |
| 21 | Connecticut | ~80K | 0.99× | |
| 22 | Illinois | ~300K | 0.94× | |
| 23 | South Carolina | ~100K | 0.92× | |
| 24 | Pennsylvania | ~200K | 0.89× | |
| 25 | Alabama | ~100K | 0.88× | |
| 26 | Idaho | ~40K | 0.88× | |
| 27 | Tennessee | ~100K | 0.87× | |
| 28 | Missouri | ~100K | 0.85× | |
| 29 | Arizona | ~100K | 0.84× | |
| 30 | New Hampshire | ~30K | 0.83× | |
| 31 | Rhode Island | ~20K | 0.82× | |
| 32 | Delaware | ~20K | 0.82× | |
| 33 | Utah | ~60K | 0.80× | |
| 34 | Indiana | ~100K | 0.78× | |
| 35 | Nevada | ~60K | 0.78× | |
| 36 | North Dakota | ~10K | 0.78× | |
| 37 | Oregon | ~70K | 0.77× | |
| 38 | Ohio | ~200K | 0.76× | |
| 39 | West Virginia | ~30K | 0.76× | |
| 40 | Michigan | ~200K | 0.75× | |
| 41 | Kentucky | ~80K | 0.74× | |
| 42 | South Dakota | ~10K | 0.72× | |
| 43 | Alaska | ~10K | 0.72× | |
| 44 | Iowa | ~50K | 0.71× | |
| 45 | Wisconsin | ~80K | 0.69× | |
| 46 | Nebraska | ~30K | 0.67× | |
| 47 | Montana | ~20K | 0.67× | |
| 48 | Minnesota | ~80K | 0.66× | |
| 49 | Hawaii | ~20K | 0.65× | |
| 50 | Maine | ~20K | 0.64× |
The strongest cross-interests of the Machine learning audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Google Docs | Internet & Social Media | 2.82× | ||
| 02 | Acting | Business & Career | 2.64× | ||
| 03 | Career | Business & Career | 2.48× | ||
| 04 | Popular music | Music & Radio | 2.40× | ||
| 05 | Adventure | Travel & Leisure | 2.38× | ||
| 06 | Technology | Technology & Electronics | 2.08× | ||
| 07 | Outdoor recreation | Sports | 2.03× | ||
| 08 | Movies | Movies & TV | 2.02× | ||
| 09 | Sports | Sports | 1.98× | ||
| 10 | Consumer electronics | Technology & Electronics | 1.96× | ||
| 11 | Reading | Literature | 1.94× | ||
| 12 | Entertainment | Movies & TV | 1.94× | ||
| 13 | Music | Business & Career | 1.90× | ||
| 14 | Games | Games | 1.90× | ||
| 15 | Pets | Pets & Animals | 1.90× | ||
| 16 | Food | Food & Beverages | 1.86× | ||
| 17 | Food and drink | Food & Beverages | 1.85× | ||
| 18 | Live events | Music & Radio | 1.80× | ||
| 19 | Personal finance | Business & Career | 1.65× | ||
| 20 | Clothing | Fashion & Accessoires | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Career Orientation | POWER | 1.69× | |
| Need for Security | CONSERVATISM | 1.68× | |
| Convenience Orientation | PREMIUM | 1.61× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.93× | |
| Quality Awareness | PREMIUM | 0.96× | |
| Risk Appetite | THRILL | 1.04× |
Machine learning has an estimated audience of 8,155,316 people in United States, concentrated in California and Texas.
41.1% of Machine learning fans are female, 58.9% are male, with an average age of 36.2 years.
Machine learning fans show strongest brand affinity for Sports (1.98×), Movies (2.02×), and Music (1.9×) over the country average.
Machine learning fans in United States are most concentrated in California (reach ~1.5M), Texas (reach ~1M), and Florida (reach ~900K). These three regions account for the largest share of the active audience.
Beyond Machine learning itself, the audience over-indexes on Movies (2.02×), Music (1.9×), Food and drink (1.85×), and Reading (1.94×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Machine learning. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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