A data profile of the people who buy, follow and care about Pokémon Ruby and Sapphire in United States — modelled from more than twelve digital signal sources. Pokémon Ruby and Sapphire has an estimated audience of 1,076,733 people in United States.
The average Pokémon Ruby and Sapphire fan in United States is 24.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Pokémon, Collectible card game, Pokémon Trading Card Game, with strongest over-indexing on Pokémon (27.74× the country average).
Demographically, the Pokémon Ruby and Sapphire audience skews more male with an average age of 24.6, and over-indexes on personality traits such as Patriotism, Community Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Pokémon Ruby and Sapphire fan in United States is more male, around 24.6 years old, with strong Patriotism tendencies and a notable affinity for Pokémon.
The key figures that characterise the Pokémon Ruby and Sapphire profile in United States.
34.1% are female, 65.9% are male, average age 24.6.
| Metric | Value |
|---|---|
| Female | 34.1% |
| Male | 65.9% |
| Average age | 24.6 |
| Estimated audience size | 1,076,733 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 65% | |
| 20-29 | 23% | |
| 30-39 | 7% | |
| 40-49 | 4% | |
| 50+ | 2% |
Where the Pokémon Ruby and Sapphire audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Utah | ~10K | 1.18× | |
| 02 | Oregon | ~10K | 1.17× | |
| 03 | Washington | ~20K | 1.14× | |
| 04 | California | ~100K | 1.13× | |
| 05 | Kentucky | ~10K | 1.11× | |
| 06 | Hawaii | ~5K | 1.11× | |
| 07 | Indiana | ~20K | 1.10× | |
| 08 | Missouri | ~20K | 1.07× | |
| 09 | West Virginia | ~5K | 1.07× | |
| 10 | Ohio | ~30K | 1.06× | |
| 11 | Michigan | ~30K | 1.06× | |
| 12 | North Dakota | ~2K | 1.06× | |
| 13 | Arkansas | ~9K | 1.05× | |
| 14 | Alaska | ~2K | 1.04× | |
| 15 | Nevada | ~10K | 1.03× | |
| 16 | Maine | ~4K | 1.03× | |
| 17 | Virginia | ~30K | 1.02× | |
| 18 | Wisconsin | ~20K | 1.02× | |
| 19 | Oklahoma | ~10K | 1.02× | |
| 20 | Idaho | ~5K | 1.02× | |
| 21 | Pennsylvania | ~40K | 1.01× | |
| 22 | North Carolina | ~30K | 1.01× | |
| 23 | Vermont | ~2K | 1.01× | |
| 24 | Texas | ~90K | 1.00× | |
| 25 | New Hampshire | ~4K | 1.00× | |
| 26 | Rhode Island | ~3K | 1.00× | |
| 27 | Tennessee | ~20K | 0.99× | |
| 28 | New Jersey | ~30K | 0.98× | |
| 29 | Maryland | ~20K | 0.98× | |
| 30 | Minnesota | ~20K | 0.98× | |
| 31 | Kansas | ~8K | 0.98× | |
| 32 | South Dakota | ~2K | 0.98× | |
| 33 | Connecticut | ~10K | 0.97× | |
| 34 | Florida | ~70K | 0.96× | |
| 35 | Illinois | ~30K | 0.96× | |
| 36 | Arizona | ~20K | 0.96× | |
| 37 | Massachusetts | ~20K | 0.96× | |
| 38 | Louisiana | ~10K | 0.96× | |
| 39 | Iowa | ~9K | 0.96× | |
| 40 | Delaware | ~3K | 0.96× | |
| 41 | Montana | ~3K | 0.96× | |
| 42 | Georgia | ~30K | 0.95× | |
| 43 | South Carolina | ~20K | 0.95× | |
| 44 | Alabama | ~10K | 0.94× | |
| 45 | Nebraska | ~5K | 0.94× | |
| 46 | New Mexico | ~5K | 0.94× | |
| 47 | New York | ~60K | 0.93× | |
| 48 | Colorado | ~20K | 0.93× | |
| 49 | Mississippi | ~8K | 0.89× | |
| 50 | Washington, District of Columbia | ~3K | 0.86× |
The strongest cross-interests of the Pokémon Ruby and Sapphire audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Pokémon Trading Card Game | Games | 43.88× | ||
| 02 | Pokémon | Games | 27.74× | ||
| 03 | International education | Business & Career | 27.09× | ||
| 04 | Collectible card game | Games | 22.15× | ||
| 05 | captain america | Movies & TV | 14.66× | ||
| 06 | Disneyland Paris | Travel & Leisure | 12.91× | ||
| 07 | Portrait painting | Arts & Culture | 11.67× | ||
| 08 | Anime and manga fandom | Literature | 9.83× | ||
| 09 | Guardians of the Galaxy (film) | Movies & TV | 9.69× | ||
| 10 | Tokyo | Travel & Leisure | 9.38× | ||
| 11 | Rick and Morty | Movies & TV | 9.24× | ||
| 12 | Graphic novel | Literature | 8.90× | ||
| 13 | Retrogaming | Games | 8.70× | ||
| 14 | Patreon | Internet & Social Media | 8.55× | ||
| 15 | Micro Center | Shopping | 7.05× | ||
| 16 | Watercolor painting | Arts & Culture | 6.89× | ||
| 17 | Broadway theatre | Travel & Leisure | 6.29× | ||
| 18 | Manga | Literature | 4.62× | ||
| 19 | Comics | Literature | 3.58× | ||
| 20 | Superman | Movies & TV | 2.35× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.89× | |
| Community Orientation | OPEN | 1.87× | |
| Pet Ownership | JOY | 1.54× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 0.72× | |
| Design Affinity | PREMIUM | 0.80× | |
| Career Orientation | POWER | 0.82× |
Pokémon Ruby and Sapphire has an estimated audience of 1,076,733 people in United States, concentrated in California and Texas.
34.1% of Pokémon Ruby and Sapphire fans are female, 65.9% are male, with an average age of 24.6 years.
Pokémon Ruby and Sapphire fans show strongest brand affinity for Pokémon (27.74×), Collectible card game (22.15×), and Pokémon Trading Card Game (43.88×) over the country average.
Pokémon Ruby and Sapphire fans in United States are most concentrated in California (reach ~100K), Texas (reach ~90K), and Florida (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Pokémon Ruby and Sapphire itself, the audience over-indexes on Collectible card game (22.15×), Pokémon Trading Card Game (43.88×), Anime and manga fandom (9.83×), and International education (27.09×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Pokémon Ruby and Sapphire. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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