Rascasse Audience Intelligence

Turn-based tactics Audience in United States

A data profile of the people who buy, follow and care about Turn-based tactics in United States — modelled from more than twelve digital signal sources. Turn-based tactics has an estimated audience of 407,515 people in United States.

The average Turn-based tactics fan in United States is 34.6 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Darkest Dungeon, Strategy games, Checkers, with strongest over-indexing on Darkest Dungeon (181.05× the country average).

Demographically, the Turn-based tactics audience skews more male with an average age of 34.6, and over-indexes on personality traits such as Individualism, Early Adopter Mentality.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Turn-based tactics fan in United States is more male, around 34.6 years old, with strong Individualism tendencies and a notable affinity for Darkest Dungeon.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Turn-based tactics profile in United States.

Audience size
408K
in United States
Gender
18.2%
81.8% male
Age
34.6
average years
Country rank
#41191
Topic in United States
Fig. 01

Search interest · 12-month trend

-48%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Turn-based tactics fans

18.2% are female, 81.8% are male, average age 34.6.

Fig. 02

Gender split

18.2%
Female
81.8%
Male
Demographic split for Turn-based tactics audience in United States
MetricValue
Female18.2%
Male81.8%
Average age34.6
Estimated audience size407,515
Fig. 03

Age distribution

Ø 34.6
average years
Age distribution of the Turn-based tactics audience in United States
Age bracketShare%
16-1927%
20-2926%
30-3921%
40-4915%
50+11%
Fig. 04

Worldwide distribution

29.7%

of the worldwide Turn-based tactics audience comes from United States.

Worldwide audience distribution share by country for Turn-based tactics
CountryShare
United States29.7%
Japan8.6%
Germany7.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Turn-based tactics audience in United States is strongest.

Fig. 05

Top regions by affinity

Turn-based tactics fans by region: top regions in United States
#RegionReachAffinity×
01Alaska~1K1.18×
02Vermont<1K1.17×
03Montana~1K1.09×
04Hawaii~2K1.05×
05Nebraska~2K1.04×
06West Virginia~2K1.04×
07New Hampshire~2K1.04×
08North Dakota<1K1.04×
09South Dakota<1K1.03×
10Rhode Island~1K1.02×
11Washington, District of Columbia~1K1.02×
12Delaware~1K1.02×
13Mississippi~3K1.01×
14Arkansas~3K1.01×
15Iowa~3K1.01×
16Kansas~3K1.01×
17Idaho~2K1.01×
18Utah~4K1.00×
19New Mexico~2K1.00×
20Maine~1K1.00×
21Oklahoma~4K0.99×
22Nevada~4K0.99×
23Alabama~6K0.98×
24Kentucky~5K0.98×
25Oregon~5K0.98×
26Connecticut~4K0.98×
27Missouri~6K0.97×
28Louisiana~5K0.97×
29Wisconsin~6K0.96×
30South Carolina~6K0.96×
31Tennessee~8K0.95×
32Indiana~7K0.95×
33Minnesota~6K0.95×
34Arizona~8K0.94×
35Washington~8K0.94×
36Maryland~7K0.94×
37Colorado~6K0.94×
38Michigan~10K0.93×
39Massachusetts~7K0.93×
40New Jersey~10K0.92×
41Virginia~9K0.92×
42Ohio~10K0.91×
43Georgia~10K0.91×
44North Carolina~10K0.91×
45Pennsylvania~10K0.90×
46Illinois~10K0.89×
47Florida~20K0.84×
48New York~20K0.84×
49Texas~30K0.81×
50California~30K0.76×
Fig. 06

Affinity by region

Affinity by region — Turn-based tactics, United States
0.76×1.00×1.18×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Turn-based tactics audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Turn-based tactics audience
#·InterestCategoryAffinity×
01Darkest DungeonGames181.05×
02Bandai NamcoGames67.24×
03DesperadosFood & Beverages59.66×
04WarframeGames37.03×
05Tower defenseGames32.92×
06CheckersFood & Beverages24.40×
07Magic: The GatheringGames18.36×
08Diablo (series)Games17.68×
09Assassin's CreedGames14.57×
10Strategy gamesGames14.23×
11Extraterrestrial lifePolitics & Society11.49×
12PatreonInternet & Social Media9.09×
13The Legend of ZeldaGames7.92×
14World of WarcraftGames7.84×
15GameStopGames7.28×
16Simulation gamesGames6.92×
17Scooby-DooMovies & TV5.65×
18PokémonGames5.63×
19Virtual realityTechnology & Electronics5.54×
20Role-playing gamesGames4.42×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Turn-based tactics audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Turn-based tactics audience · What stands out
TraitClusterDeviationScore
IndividualismJOY2.51×
Early Adopter MentalityPOWER2.34×
Convenience OrientationPREMIUM1.76×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Turn-based tactics audience · Rather not
TraitClusterDeviationScore
DIY MentalityTHRILL0.50×
Design AffinityPREMIUM0.54×
CreativityOPEN0.59×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Turn-based tactics have in United States?

Turn-based tactics has an estimated audience of 407,515 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Turn-based tactics fans?

18.2% of Turn-based tactics fans are female, 81.8% are male, with an average age of 34.6 years.

03

Which brands do Turn-based tactics fans like most?

Turn-based tactics fans show strongest brand affinity for Darkest Dungeon (181.05×), Strategy games (14.23×), and Checkers (24.4×) over the country average.

04

Where do Turn-based tactics fans live in United States?

Turn-based tactics fans in United States are most concentrated in California (reach ~30K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.

05

What other brands do Turn-based tactics fans also like?

Beyond Turn-based tactics itself, the audience over-indexes on Strategy games (14.23×), Checkers (24.4×), Magic: The Gathering (18.36×), and Bandai Namco (67.24×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Turn-based tactics. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 170+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →