Unity (game engine) Audience in United States
Unity (game engine) has an estimated audience of 3,465,601 people in United States. 46.2% are female, 53.8% are male, average age 38.2. Top brand affinities: Rosie O'Donnell, 3D modeling, Kim Woo-bin, Alice: Madness Returns, Kia Sportage.
Top brand affinities include Rosie O'Donnell, 3D modeling, Kim Woo-bin, with strongest over-indexing on Rosie O'Donnell (30.79× the country average). Demographically, the Unity (game engine) audience skews balanced with an average age of 38.2, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Category: Technology & Electronics · Type: Topic
Demographics of Unity (game engine) fans
| Metric | Value |
|---|---|
| Female | 46.2% |
| Male | 53.8% |
| Average age | 38.2 |
| Estimated audience size | 3,465,601 |
Audience persona
The typical Unity (game engine) fan in United States is balanced, around 38.2 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Rosie O'Donnell.
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Rosie O'Donnell | 30.79× | Movies & TV |
| 3D modeling | 16.73× | Technology & Electronics |
| Kim Woo-bin | 39.93× | Movies & TV |
| Alice: Madness Returns | 69.8× | Games |
| Kia Sportage | 19.02× | Cars & Mobility |
| Micro Center | 7.32× | Shopping |
| RÜFÜS | 16.61× | Music & Radio |
| Escape Games | 40.46× | Games |
| Lee Joon-gi | 43.18× | Movies & TV |
| Dying Light | 15.13× | Games |
| Park Bo-gum | 12.85× | Movies & TV |
| Rain Man | 15.06× | Movies & TV |
| Honda HR-V | 12.86× | Cars & Mobility |
| Gaming computer | 3.7× | Technology & Electronics |
| House music | 2.9× | Music & Radio |
| Houston Astros | 3.74× | Sports |
| Roblox | 3.6× | Games |
| Livemusic | 2.24× | Music & Radio |
| Borderlands (series) | 12.44× | Games |
| Final Fantasy | 4.69× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.54 |
| Patriotism | CONSERVATISM | 1.48 |
| Individualism | JOY | 1.38 |
| Spirituality | BALANCE | 1.29 |
| Sustainability | BALANCE | 1.28 |
| Career Orientation | POWER | 1.18 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 16.8% |
| India | 5.4% |
| United Kingdom | 4.7% |
See Unity (game engine) audiences in other countries
More Technology & Electronics audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
How to read this data
Audience size is the estimated number of people in United States who actively search for Unity (game engine). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.