Video game arcade cabinet Audience in United States

Video game arcade cabinet has an estimated audience of 1,641,798 people in United States. 39.6% are female, 60.4% are male, average age 40.3. Top regions: California, Texas, Mississippi. Top brand affinities: Sky Zone, Autism Awareness, Diabetes mellitus awareness, Indeed.com, Google Maps.
The average Video game arcade cabinet fan in United States is 40.3 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Mississippi. Top brand affinities include Sky Zone, Autism Awareness, Diabetes mellitus awareness, with strongest over-indexing on Sky Zone (25.11× the country average). Demographically, the Video game arcade cabinet audience skews more male with an average age of 40.3, and over-indexes on personality traits such as Early Adopter Mentality, Design Affinity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 41 regions tracked by Rascasse.
Demographics of Video game arcade cabinet fans
| Metric | Value |
|---|---|
| Female | 39.6% |
| Male | 60.4% |
| Average age | 40.3 |
| Estimated audience size | 1,641,798 |
Audience persona
The typical Video game arcade cabinet fan in United States is more male, around 40.3 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Sky Zone.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 40,652 | 0.23× |
| Texas | 33,351 | 0.24× |
| Mississippi | 24,961 | 1.85× |
| Illinois | 23,550 | 0.43× |
| Tennessee | 23,259 | 0.71× |
| Florida | 22,871 | 0.21× |
| Louisiana | 22,193 | 1.05× |
| Arkansas | 22,175 | 1.64× |
| Oklahoma | 21,686 | 1.19× |
| Kentucky | 21,342 | 1.04× |
| Alabama | 20,659 | 0.9× |
| West Virginia | 20,606 | 2.7× |
| South Carolina | 19,540 | 0.79× |
| New York | 19,355 | 0.21× |
| Indiana | 19,038 | 0.63× |
| Kansas | 19,033 | 1.47× |
| Missouri | 18,438 | 0.7× |
| Pennsylvania | 18,134 | 0.33× |
| Iowa | 18,069 | 1.34× |
| North Carolina | 17,703 | 0.36× |
| Ohio | 17,631 | 0.35× |
| Georgia | 17,559 | 0.35× |
| Michigan | 17,552 | 0.41× |
| Wisconsin | 17,458 | 0.71× |
| New Hampshire | 16,979 | 2.62× |
| Arizona | 16,813 | 0.5× |
| Connecticut | 16,601 | 1.01× |
| New Mexico | 16,539 | 2.01× |
| Nevada | 16,486 | 1.04× |
| Rhode Island | 16,395 | 3.14× |
| Oregon | 16,275 | 0.86× |
| Utah | 16,178 | 1.1× |
| Virginia | 16,073 | 0.4× |
| Maryland | 15,993 | 0.57× |
| New Jersey | 15,954 | 0.38× |
| Minnesota | 15,598 | 0.66× |
| Massachusetts | 15,438 | 0.48× |
| Washington | 15,070 | 0.46× |
| Colorado | 15,028 | 0.58× |
| Delaware | 14,682 | 3.24× |
| Washington, District of Columbia | 10,601 | 2.15× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Sky Zone | 25.11× | Kids & Family |
| Autism Awareness | 19.03× | Health |
| Diabetes mellitus awareness | 12.48× | Health |
| Indeed.com | 7.29× | Business & Career |
| Google Maps | 6.12× | Internet & Social Media |
| Ferris wheel | 51.56× | Travel & Leisure |
| Microblogging | 12.67× | Technology & Electronics |
| Singer-songwriter | 5.51× | Music & Radio |
| Beetlejuice | 6.09× | Movies & TV |
| Thingiverse | 18.96× | Arts & Culture |
| Hatsune Miku | 27.73× | Literature |
| Carousel | 21.65× | Kids & Family |
| Income tax | 13.19× | Business & Career |
| Capital One | 4.2× | Business & Career |
| Enterprise Rent-A-Car | 6.28× | Cars & Mobility |
| Angry Birds | 17.07× | Games |
| Pixiv | 16.05× | Internet & Social Media |
| Hot yoga | 9.71× | Sports |
| DeviantArt | 6.86× | Internet & Social Media |
| Axe throwing | 19.59× | Sports |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.57 |
| Design Affinity | PREMIUM | 1.25 |
| DIY Mentality | THRILL | 1.23 |
| Indulgence | JOY | 1.18 |
| Risk Appetite | THRILL | 1.17 |
| Need for Security | CONSERVATISM | 1.16 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 39.6% |
| France | 9.9% |
| United Kingdom | 8.2% |
See Video game arcade cabinet audiences in other countries
- Video game arcade cabinet — Germany
- Video game arcade cabinet — United Kingdom
- Video game arcade cabinet — France
- Video game arcade cabinet — Italy
- Video game arcade cabinet — Spain
- Video game arcade cabinet — Brazil
- Video game arcade cabinet — Japan
- Video game arcade cabinet — South Korea
- Video game arcade cabinet — India
More Games audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
Frequently asked questions
How many fans does Video game arcade cabinet have in United States?
Video game arcade cabinet has an estimated audience of 1,641,798 people in United States, concentrated in California and Texas.
What is the gender split and age of Video game arcade cabinet fans?
39.6% of Video game arcade cabinet fans are female, 60.4% are male, with an average age of 40.3 years.
Which brands do Video game arcade cabinet fans like most?
Video game arcade cabinet fans show strongest brand affinity for Sky Zone (25.11×), Autism Awareness (19.03×), and Diabetes mellitus awareness (12.48×) over the country average.
Where do Video game arcade cabinet fans live in United States?
Video game arcade cabinet fans in United States are most concentrated in California (reach 40,652), Texas (reach 33,351), and Mississippi (reach 24,961). These three regions account for the largest share of the active audience.
What other brands do Video game arcade cabinet fans also like?
Beyond Video game arcade cabinet itself, the audience over-indexes on Autism Awareness (19.03×), Diabetes mellitus awareness (12.48×), Indeed.com (7.29×), and Google Maps (6.12×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Video game arcade cabinet. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.