Rascasse Audience Intelligence

Minecraft Audience in South Africa

A data profile of the people who buy, follow and care about Minecraft in South Africa — modelled from more than twelve digital signal sources. Minecraft has an estimated audience of 1,246,715 people in South Africa.

#2among Place in South Africa
#2in Music Venue

Minecraft has an estimated audience of 1,246,715 people in South Africa. Top brand affinities: Minecraft, Skibidi Toilet, Cuphead, Among Us, Illuminati (comics).

Top brand affinities include Minecraft, Skibidi Toilet, Cuphead, with strongest over-indexing on Minecraft (80.0× the country average).

The typical Minecraft fan in South Africa shows strong Patriotism tendencies and a notable affinity for Minecraft.

Category: Music Venue · Type: Place

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Minecraft profile in South Africa.

Audience size
1.2M
in South Africa
Country rank
#591
Place in South Africa
Fig. 01

Search interest · 12-month trend

+30%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Minecraft fans

Fig. 02

Gender split

Demographic split for Minecraft audience in South Africa
MetricValue
Estimated audience size1,246,715
Fig. 04

Worldwide distribution

0.8%

of the worldwide Minecraft audience comes from South Africa.

Worldwide audience distribution share by country for Minecraft
CountryShare
United States28.1%
Brazil7.4%
Germany5.7%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Minecraft audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Minecraft audience
#·InterestCategoryAffinity×
01MinecraftGames80.00×
02CupheadMovies & TV80.00×
03Skibidi ToiletInternet & Social Media41.48×
04Among UsGames41.09×
05Illuminati (comics)Literature13.86×
06Construction and management simulationGames13.33×
07Survival gameGames12.97×
08Counter-Strike: Global OffensiveGames8.04×
09Survival horrorGames8.03×
10Video game cultureGames7.71×
11Jurassic WorldMovies & TV5.53×
12Grand Theft Auto VGames5.30×
13Traditional animationMovies & TV4.62×
14Henry CavillMovies & TV3.87×
15CanvaTechnology & Electronics2.47×
16Shelf LivesMusic & Radio2.21×
17WikipediaInternet & Social Media2.17×
18SymbianTechnology & Electronics2.04×
19Internet celebrityInternet & Social Media1.98×
20Mobile gameGames1.83×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Minecraft audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Minecraft audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM0.68×
Healthy LifestyleBALANCE0.61×
SpiritualityBALANCE0.53×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Minecraft audience · Rather not
TraitClusterDeviationScore
SpiritualityBALANCE0.53×
Healthy LifestyleBALANCE0.61×
PatriotismCONSERVATISM0.68×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in South Africa who actively search for Minecraft. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across South Africa. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
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