A data profile of the people who buy, follow and care about G2A in Germany — modelled from more than twelve digital signal sources. G2A has an estimated audience of 499,873 people in Germany.
The average G2A fan in Germany is 24.4 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include EA Sports FC, Reddit, Electronic sports, with strongest over-indexing on EA Sports FC (4.98× the country average).
Demographically, the G2A audience skews more male with an average age of 24.4, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical G2A fan in Germany is more male, around 24.4 years old, with strong Patriotism tendencies and a notable affinity for EA Sports FC.
The key figures that characterise the G2A profile in Germany.
0.8% are female, 99.2% are male, average age 24.4.
| Metric | Value |
|---|---|
| Female | 0.8% |
| Male | 99.2% |
| Average age | 24.4 |
| Estimated audience size | 499,873 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 55% | |
| 20-29 | 36% | |
| 30-39 | 9% | |
| 40-49 | 0% | |
| 50+ | 0% |
of the worldwide G2A audience comes from Germany.
| Country | Share |
|---|---|
| United States | 23.0% |
| Poland | 9.0% |
| Germany | 5.6% |
Where the G2A audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nordrhein-Westfalen | ~100K | 1.20× | |
| 02 | Bremen | ~5K | 1.20× | |
| 03 | Niedersachsen | ~50K | 1.13× | |
| 04 | Rheinland-Pfalz | ~30K | 1.12× | |
| 05 | Schleswig-Holstein | ~20K | 1.12× | |
| 06 | Baden-Württemberg | ~70K | 1.04× | |
| 07 | Hessen | ~40K | 1.03× | |
| 08 | Berlin | ~20K | 1.01× | |
| 09 | Bayern | ~80K | 1.00× | |
| 10 | Saarland | ~6K | 0.99× | |
| 11 | Sachsen-Anhalt | ~10K | 0.93× | |
| 12 | Sachsen | ~20K | 0.88× | |
| 13 | Brandenburg | ~10K | 0.88× | |
| 14 | Thüringen | ~10K | 0.88× | |
| 15 | Hamburg | ~9K | 0.81× | |
| 16 | Mecklenburg-Vorpommern | ~7K | 0.81× |
The strongest cross-interests of the G2A audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Battlefield (series) | Games | 7.15× | ||
| 02 | Magic: The Gathering | Games | 6.36× | ||
| 03 | Counter-Strike: Global Offensive | Games | 5.97× | ||
| 04 | Electronic sports | Sports | 5.83× | ||
| 05 | EA Sports FC | Games | 4.98× | ||
| 06 | FIFA (video game series) | Games | 4.98× | ||
| 07 | The Legend of Zelda | Games | 4.47× | ||
| 08 | World of Warcraft | Games | 4.43× | ||
| 09 | Call of Duty | Games | 3.43× | ||
| 10 | Xbox | Games | 3.41× | ||
| 11 | Strategy games | Games | 3.33× | ||
| 12 | Internet & Social Media | 3.30× | |||
| 13 | League of Legends | Games | 3.08× | ||
| 14 | Role-playing games | Games | 3.00× | ||
| 15 | Virtual reality | Technology & Electronics | 2.96× | ||
| 16 | Thomann | Shopping | 2.93× | ||
| 17 | Fortnite | Games | 2.61× | ||
| 18 | Tipico | Games | 2.19× | ||
| 19 | Batman | Movies & TV | 2.06× | ||
| 20 | Burger King | Food & Beverages | 1.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.57× | |
| Early Adopter Mentality | POWER | 1.30× | |
| Social Media Usage | JOY | 1.26× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 0.17× | |
| Design Affinity | PREMIUM | 0.33× | |
| Quality Awareness | PREMIUM | 0.42× |
G2A has an estimated audience of 499,873 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
0.8% of G2A fans are female, 99.2% are male, with an average age of 24.4 years.
G2A fans show strongest brand affinity for EA Sports FC (4.98×), Reddit (3.3×), and Electronic sports (5.83×) over the country average.
G2A fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~80K), and Baden-Württemberg (reach ~70K). These three regions account for the largest share of the active audience.
Beyond G2A itself, the audience over-indexes on Reddit (3.3×), Electronic sports (5.83×), Counter-Strike: Global Offensive (5.97×), and World of Warcraft (4.43×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for G2A. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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