Rascasse Audience Intelligence

Adventure game Audience in United Kingdom

A data profile of the people who buy, follow and care about Adventure game in United Kingdom — modelled from more than twelve digital signal sources. Adventure game has an estimated audience of 4,544,809 people in United Kingdom.

The average Adventure game fan in United Kingdom is 36.9 years old, more male, and lives primarily in Scotland.

The audience is concentrated in Scotland, South East, Wales.

Top brand affinities include Superman, Twitch, Online games, with strongest over-indexing on Superman (1.89× the country average).

Demographically, the Adventure game audience skews more male with an average age of 36.9, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 11 regions tracked by Rascasse.

The typical Adventure game fan in United Kingdom is more male, around 36.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Superman.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Adventure game profile in United Kingdom.

Audience size
4.5M
in United Kingdom
Gender
41.4%
58.6% male
Age
36.9
average years
Country rank
#1518
Topic in United Kingdom
Fig. 01

Search interest · 12-month trend

-8%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Adventure game fans

41.4% are female, 58.6% are male, average age 36.9.

Fig. 02

Gender split

41.4%
Female
58.6%
Male
Demographic split for Adventure game audience in United Kingdom
MetricValue
Female41.4%
Male58.6%
Average age36.9
Estimated audience size4,544,809
Fig. 03

Age distribution

Ø 36.9
average years
Age distribution of the Adventure game audience in United Kingdom
Age bracketShare%
16-1924%
20-2923%
30-3919%
40-4918%
50+16%
Fig. 04

Worldwide distribution

3.8%

of the worldwide Adventure game audience comes from United Kingdom.

Worldwide audience distribution share by country for Adventure game
CountryShare
United States19.8%
China12.2%
Japan8.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United Kingdom average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Adventure game audience in United Kingdom is strongest.

Fig. 05

Top regions by affinity

Adventure game fans by region: top regions in United Kingdom
#RegionReachAffinity×
01Scotland~800K2.03×
02Wales~400K1.45×
03Northern Ireland~200K1.26×
04Yorkshire and the Humber~400K1.00×
05West Midlands~200K0.88×
06North East~200K0.88×
07South West~300K0.82×
08East Midlands~300K0.82×
09South East~500K0.78×
10East of England~300K0.76×
11North West~400K0.73×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Adventure game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Adventure game audience
#·InterestCategoryAffinity×
01Counter-Strike: Global OffensiveGames4.77×
02World of WarcraftGames3.93×
03TwitchGames3.56×
04League of LegendsGames3.48×
05Massively multiplayer online role-playing gamesGames3.16×
06Massively multiplayer online gamesGames3.13×
07Action gamesGames2.96×
08Role-playing gamesGames2.78×
09Strategy gamesGames2.69×
10FortniteGames2.63×
11Puzzle video gamesGames2.11×
12Mobile gameGames2.05×
13Online gamesGames2.04×
14CrazyGamesGames2.04×
15CeX (company)Technology & Electronics2.00×
16DuneMovies & TV1.99×
17A Knight of the Seven KingdomsMovies & TV1.98×
18GamerGames1.97×
19SupermanMovies & TV1.89×
20ElectronicsTechnology & Electronics1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Adventure game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Adventure game audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.34×
Social Media UsageJOY1.32×
DIY MentalityTHRILL1.20×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Adventure game audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.79×
IndividualismJOY0.85×
SpiritualityBALANCE0.87×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Adventure game have in United Kingdom?

Adventure game has an estimated audience of 4,544,809 people in United Kingdom, concentrated in Scotland and South East.

02

What is the gender split and age of Adventure game fans?

41.4% of Adventure game fans are female, 58.6% are male, with an average age of 36.9 years.

03

Which brands do Adventure game fans like most?

Adventure game fans show strongest brand affinity for Superman (1.89×), Twitch (3.56×), and Online games (2.04×) over the country average.

04

Where do Adventure game fans live in United Kingdom?

Adventure game fans in United Kingdom are most concentrated in Scotland (reach ~800K), South East (reach ~500K), and Wales (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Adventure game fans also like?

Beyond Adventure game itself, the audience over-indexes on Twitch (3.56×), Online games (2.04×), Mobile game (2.05×), and Role-playing games (2.78×) compared to the United Kingdom average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United Kingdom who actively search for Adventure game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United Kingdom. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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