A data profile of the people who buy, follow and care about Assassin's Creed: Revelations in United States — modelled from more than twelve digital signal sources. Assassin's Creed: Revelations has an estimated audience of 794,116 people in United States.
The average Assassin's Creed: Revelations fan in United States is 26.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Assassin's Creed, Historical fiction, Action role-playing game, with strongest over-indexing on Assassin's Creed (26.12× the country average).
Demographically, the Assassin's Creed: Revelations audience skews more male with an average age of 26.1, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Assassin's Creed: Revelations fan in United States is more male, around 26.1 years old, with strong Patriotism tendencies and a notable affinity for Assassin's Creed.
The key figures that characterise the Assassin's Creed: Revelations profile in United States.
12.6% are female, 87.4% are male, average age 26.1.
| Metric | Value |
|---|---|
| Female | 12.6% |
| Male | 87.4% |
| Average age | 26.1 |
| Estimated audience size | 794,116 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 55% | |
| 20-29 | 27% | |
| 30-39 | 12% | |
| 40-49 | 5% | |
| 50+ | 2% |
Where the Assassin's Creed: Revelations audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | West Virginia | ~5K | 1.25× | |
| 02 | Kentucky | ~10K | 1.21× | |
| 03 | Oklahoma | ~10K | 1.17× | |
| 04 | Kansas | ~7K | 1.15× | |
| 05 | Indiana | ~20K | 1.14× | |
| 06 | Oregon | ~10K | 1.13× | |
| 07 | Arizona | ~20K | 1.10× | |
| 08 | Tennessee | ~20K | 1.10× | |
| 09 | Arkansas | ~7K | 1.09× | |
| 10 | Missouri | ~10K | 1.08× | |
| 11 | Montana | ~2K | 1.08× | |
| 12 | Washington | ~20K | 1.07× | |
| 13 | Idaho | ~4K | 1.07× | |
| 14 | Ohio | ~30K | 1.06× | |
| 15 | Alabama | ~10K | 1.03× | |
| 16 | Utah | ~7K | 1.03× | |
| 17 | Nevada | ~8K | 1.02× | |
| 18 | Mississippi | ~7K | 1.02× | |
| 19 | Alaska | ~2K | 1.02× | |
| 20 | Virginia | ~20K | 1.01× | |
| 21 | South Dakota | ~2K | 1.01× | |
| 22 | Louisiana | ~10K | 1.00× | |
| 23 | New Mexico | ~4K | 1.00× | |
| 24 | North Carolina | ~20K | 0.99× | |
| 25 | Michigan | ~20K | 0.99× | |
| 26 | Iowa | ~6K | 0.99× | |
| 27 | New Hampshire | ~3K | 0.99× | |
| 28 | North Dakota | ~2K | 0.99× | |
| 29 | Nebraska | ~4K | 0.98× | |
| 30 | South Carolina | ~10K | 0.97× | |
| 31 | Maine | ~3K | 0.97× | |
| 32 | Rhode Island | ~2K | 0.97× | |
| 33 | Delaware | ~2K | 0.97× | |
| 34 | Colorado | ~10K | 0.96× | |
| 35 | Texas | ~70K | 0.95× | |
| 36 | Georgia | ~20K | 0.95× | |
| 37 | Vermont | ~1K | 0.95× | |
| 38 | Illinois | ~20K | 0.93× | |
| 39 | Wisconsin | ~10K | 0.93× | |
| 40 | Minnesota | ~10K | 0.93× | |
| 41 | Connecticut | ~7K | 0.93× | |
| 42 | Hawaii | ~3K | 0.93× | |
| 43 | Pennsylvania | ~20K | 0.92× | |
| 44 | Florida | ~50K | 0.90× | |
| 45 | New Jersey | ~20K | 0.90× | |
| 46 | Washington, District of Columbia | ~2K | 0.88× | |
| 47 | Massachusetts | ~10K | 0.87× | |
| 48 | California | ~80K | 0.86× | |
| 49 | New York | ~40K | 0.85× | |
| 50 | Maryland | ~10K | 0.84× |
The strongest cross-interests of the Assassin's Creed: Revelations audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Assassin's Creed | Games | 26.12× | ||
| 02 | Historical fiction | Literature | 22.24× | ||
| 03 | Red Dead Redemption | Games | 13.11× | ||
| 04 | Grand Theft Auto V | Games | 13.05× | ||
| 05 | Action role-playing game | Games | 11.73× | ||
| 06 | Nvidia | Technology & Electronics | 10.09× | ||
| 07 | Alvin and the Chipmunks | Music & Radio | 9.84× | ||
| 08 | The Legend of Zelda | Games | 9.79× | ||
| 09 | Action-adventure game | Games | 9.41× | ||
| 10 | Micro Center | Shopping | 8.41× | ||
| 11 | Tokyo | Travel & Leisure | 7.49× | ||
| 12 | Arcade game | Games | 7.07× | ||
| 13 | Massively multiplayer online games | Games | 6.86× | ||
| 14 | GameStop | Games | 6.09× | ||
| 15 | Drop shipping | Shopping | 5.71× | ||
| 16 | Real-time strategy | Games | 5.45× | ||
| 17 | Adventure game | Games | 5.35× | ||
| 18 | Mobile game | Games | 5.16× | ||
| 19 | Pokémon | Games | 5.07× | ||
| 20 | Superman | Movies & TV | 2.84× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 3.07× | |
| Early Adopter Mentality | POWER | 1.81× | |
| Family Orientation | CONSERVATISM | 1.72× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.51× | |
| Quality Awareness | PREMIUM | 0.62× | |
| Creativity | OPEN | 0.63× |
Assassin's Creed: Revelations has an estimated audience of 794,116 people in United States, concentrated in California and Texas.
12.6% of Assassin's Creed: Revelations fans are female, 87.4% are male, with an average age of 26.1 years.
Assassin's Creed: Revelations fans show strongest brand affinity for Assassin's Creed (26.12×), Historical fiction (22.24×), and Action role-playing game (11.73×) over the country average.
Assassin's Creed: Revelations fans in United States are most concentrated in California (reach ~80K), Texas (reach ~70K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Assassin's Creed: Revelations itself, the audience over-indexes on Historical fiction (22.24×), Action role-playing game (11.73×), Action-adventure game (9.41×), and Mobile game (5.16×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Assassin's Creed: Revelations. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.