A data profile of the people who buy, follow and care about Dead Island 2 in United States — modelled from more than twelve digital signal sources. Dead Island 2 has an estimated audience of 3,137,244 people in United States.
The average Dead Island 2 fan in United States is 32.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Dead Island, Dying Light, Until Dawn, with strongest over-indexing on Dead Island (161.06× the country average).
Demographically, the Dead Island 2 audience skews more male with an average age of 32.7, and over-indexes on personality traits such as Patriotism, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Dead Island 2 fan in United States is more male, around 32.7 years old, with strong Patriotism tendencies and a notable affinity for Dead Island.
The key figures that characterise the Dead Island 2 profile in United States.
27.8% are female, 72.2% are male, average age 32.7.
| Metric | Value |
|---|---|
| Female | 27.8% |
| Male | 72.2% |
| Average age | 32.7 |
| Estimated audience size | 3,137,244 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 33% | |
| 20-29 | 27% | |
| 30-39 | 19% | |
| 40-49 | 12% | |
| 50+ | 9% |
of the worldwide Dead Island 2 audience comes from United States.
| Country | Share |
|---|---|
| United States | 31.7% |
| Germany | 15.1% |
| United Kingdom | 7.6% |
Where the Dead Island 2 audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | West Virginia | ~20K | 1.49× | |
| 02 | Oklahoma | ~50K | 1.34× | |
| 03 | Kentucky | ~50K | 1.33× | |
| 04 | Alaska | ~9K | 1.31× | |
| 05 | Arizona | ~80K | 1.26× | |
| 06 | Arkansas | ~30K | 1.24× | |
| 07 | Alabama | ~50K | 1.16× | |
| 08 | Oregon | ~40K | 1.16× | |
| 09 | Kansas | ~30K | 1.14× | |
| 10 | Indiana | ~60K | 1.13× | |
| 11 | Ohio | ~100K | 1.10× | |
| 12 | Missouri | ~60K | 1.10× | |
| 13 | New Mexico | ~20K | 1.10× | |
| 14 | Washington | ~70K | 1.09× | |
| 15 | Tennessee | ~70K | 1.08× | |
| 16 | Nevada | ~30K | 1.08× | |
| 17 | North Dakota | ~7K | 1.07× | |
| 18 | Iowa | ~30K | 1.06× | |
| 19 | Idaho | ~20K | 1.06× | |
| 20 | Mississippi | ~30K | 1.05× | |
| 21 | Texas | ~300K | 1.04× | |
| 22 | Michigan | ~80K | 1.03× | |
| 23 | Louisiana | ~40K | 1.03× | |
| 24 | Maine | ~10K | 1.02× | |
| 25 | California | ~300K | 0.99× | |
| 26 | Nebraska | ~20K | 0.98× | |
| 27 | North Carolina | ~90K | 0.97× | |
| 28 | New Hampshire | ~10K | 0.96× | |
| 29 | Montana | ~8K | 0.96× | |
| 30 | Wisconsin | ~50K | 0.95× | |
| 31 | South Dakota | ~7K | 0.94× | |
| 32 | Colorado | ~50K | 0.93× | |
| 33 | Pennsylvania | ~100K | 0.92× | |
| 34 | Illinois | ~100K | 0.92× | |
| 35 | South Carolina | ~40K | 0.90× | |
| 36 | Utah | ~30K | 0.90× | |
| 37 | Vermont | ~5K | 0.90× | |
| 38 | Georgia | ~90K | 0.88× | |
| 39 | Virginia | ~70K | 0.88× | |
| 40 | Florida | ~200K | 0.86× | |
| 41 | Rhode Island | ~9K | 0.86× | |
| 42 | Minnesota | ~40K | 0.85× | |
| 43 | Connecticut | ~30K | 0.84× | |
| 44 | Delaware | ~7K | 0.84× | |
| 45 | Maryland | ~40K | 0.82× | |
| 46 | Hawaii | ~10K | 0.81× | |
| 47 | Massachusetts | ~50K | 0.78× | |
| 48 | New York | ~100K | 0.75× | |
| 49 | New Jersey | ~60K | 0.71× | |
| 50 | Washington, District of Columbia | ~6K | 0.63× |
The strongest cross-interests of the Dead Island 2 audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Dead Island | Games | 161.06× | ||
| 02 | Dying Light | Games | 68.84× | ||
| 03 | Alice: Madness Returns | Games | 62.12× | ||
| 04 | Until Dawn | Games | 50.12× | ||
| 05 | Ark: Survival Evolved | Games | 31.17× | ||
| 06 | Borderlands (series) | Games | 27.82× | ||
| 07 | Five Nights at Freddy's | Games | 18.46× | ||
| 08 | Red Dead Redemption | Games | 17.08× | ||
| 09 | The Salvation Army | Politics & Society | 16.91× | ||
| 10 | 28 Days Later | Movies & TV | 13.66× | ||
| 11 | International education | Business & Career | 11.86× | ||
| 12 | Action role-playing game | Games | 8.70× | ||
| 13 | Apocalyptic and post-apocalyptic fiction | Literature | 7.25× | ||
| 14 | Psychological thriller | Literature | 6.67× | ||
| 15 | Action-adventure game | Games | 5.65× | ||
| 16 | Collectible card game | Games | 5.15× | ||
| 17 | Role-playing games | Games | 3.94× | ||
| 18 | Anime and manga fandom | Literature | 3.69× | ||
| 19 | Mobile game | Games | 3.19× | ||
| 20 | Superman | Movies & TV | 1.99× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.95× | |
| Family Orientation | CONSERVATISM | 1.52× | |
| Early Adopter Mentality | POWER | 1.34× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.64× | |
| DIY Mentality | THRILL | 0.71× | |
| Design Affinity | PREMIUM | 0.74× |
Dead Island 2 has an estimated audience of 3,137,244 people in United States, concentrated in California and Texas.
27.8% of Dead Island 2 fans are female, 72.2% are male, with an average age of 32.7 years.
Dead Island 2 fans show strongest brand affinity for Dead Island (161.06×), Dying Light (68.84×), and Until Dawn (50.12×) over the country average.
Dead Island 2 fans in United States are most concentrated in California (reach ~300K), Texas (reach ~300K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.
Beyond Dead Island 2 itself, the audience over-indexes on Dying Light (68.84×), Until Dawn (50.12×), Action role-playing game (8.7×), and Red Dead Redemption (17.08×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Dead Island 2. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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