A data profile of the people who buy, follow and care about Final Fantasy XII in United States — modelled from more than twelve digital signal sources. Final Fantasy XII has an estimated audience of 543,673 people in United States.
The average Final Fantasy XII fan in United States is 27.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Bloodborne, Pokémon, Final Fantasy, with strongest over-indexing on Bloodborne (87.13× the country average).
Demographically, the Final Fantasy XII audience skews more male with an average age of 27.5, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Final Fantasy XII fan in United States is more male, around 27.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Bloodborne.
The key figures that characterise the Final Fantasy XII profile in United States.
29.1% are female, 70.9% are male, average age 27.5.
| Metric | Value |
|---|---|
| Female | 29.1% |
| Male | 70.9% |
| Average age | 27.5 |
| Estimated audience size | 543,673 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 50% | |
| 20-29 | 26% | |
| 30-39 | 15% | |
| 40-49 | 6% | |
| 50+ | 3% |
Where the Final Fantasy XII audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~10K | 1.39× | |
| 02 | Oregon | ~8K | 1.39× | |
| 03 | Arkansas | ~6K | 1.29× | |
| 04 | Oklahoma | ~8K | 1.27× | |
| 05 | Utah | ~5K | 1.14× | |
| 06 | Kentucky | ~8K | 1.13× | |
| 07 | Alaska | ~1K | 1.12× | |
| 08 | Missouri | ~10K | 1.11× | |
| 09 | Indiana | ~10K | 1.10× | |
| 10 | Nevada | ~6K | 1.09× | |
| 11 | West Virginia | ~3K | 1.09× | |
| 12 | Michigan | ~10K | 1.07× | |
| 13 | Tennessee | ~10K | 1.06× | |
| 14 | California | ~60K | 1.04× | |
| 15 | Kansas | ~4K | 1.04× | |
| 16 | Arizona | ~10K | 1.03× | |
| 17 | Idaho | ~3K | 1.03× | |
| 18 | Virginia | ~10K | 1.02× | |
| 19 | Ohio | ~20K | 1.01× | |
| 20 | North Carolina | ~20K | 1.01× | |
| 21 | Louisiana | ~7K | 1.00× | |
| 22 | Maine | ~2K | 0.99× | |
| 23 | North Dakota | ~1K | 0.99× | |
| 24 | Colorado | ~8K | 0.98× | |
| 25 | Minnesota | ~8K | 0.98× | |
| 26 | New Hampshire | ~2K | 0.98× | |
| 27 | Rhode Island | ~2K | 0.98× | |
| 28 | Alabama | ~7K | 0.97× | |
| 29 | Hawaii | ~2K | 0.97× | |
| 30 | Delaware | ~1K | 0.97× | |
| 31 | Pennsylvania | ~20K | 0.96× | |
| 32 | Maryland | ~9K | 0.96× | |
| 33 | Wisconsin | ~8K | 0.96× | |
| 34 | Vermont | <1K | 0.96× | |
| 35 | Texas | ~40K | 0.95× | |
| 36 | Georgia | ~20K | 0.95× | |
| 37 | Iowa | ~4K | 0.95× | |
| 38 | Nebraska | ~3K | 0.95× | |
| 39 | Montana | ~1K | 0.94× | |
| 40 | Florida | ~30K | 0.93× | |
| 41 | Illinois | ~20K | 0.93× | |
| 42 | Connecticut | ~5K | 0.92× | |
| 43 | Mississippi | ~4K | 0.92× | |
| 44 | South Dakota | ~1K | 0.92× | |
| 45 | New Mexico | ~2K | 0.90× | |
| 46 | Massachusetts | ~9K | 0.88× | |
| 47 | South Carolina | ~7K | 0.88× | |
| 48 | New York | ~30K | 0.86× | |
| 49 | New Jersey | ~10K | 0.82× | |
| 50 | Washington, District of Columbia | ~1K | 0.81× |
The strongest cross-interests of the Final Fantasy XII audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Bloodborne | Games | 87.13× | ||
| 02 | Chrono Trigger | Games | 71.84× | ||
| 03 | Shin Megami Tensei | Games | 65.15× | ||
| 04 | Dragon Quest | Games | 55.23× | ||
| 05 | Fire Emblem | Games | 47.41× | ||
| 06 | Pokémon Trading Card Game | Games | 30.76× | ||
| 07 | Final Fantasy | Games | 21.83× | ||
| 08 | Magic: The Gathering | Games | 14.62× | ||
| 09 | Pokémon | Games | 13.70× | ||
| 10 | The Legend of Zelda | Games | 12.47× | ||
| 11 | Assassin's Creed | Games | 12.32× | ||
| 12 | Rick and Morty | Movies & TV | 11.67× | ||
| 13 | Action role-playing game | Games | 10.37× | ||
| 14 | Anime and manga fandom | Literature | 9.86× | ||
| 15 | Collectible card game | Games | 9.84× | ||
| 16 | World of Warcraft | Games | 9.81× | ||
| 17 | Strategy games | Games | 9.24× | ||
| 18 | Massively multiplayer online games | Games | 8.95× | ||
| 19 | GameStop | Games | 8.17× | ||
| 20 | Mobile game | Games | 5.24× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 2.55× | |
| Patriotism | CONSERVATISM | 1.72× | |
| Individualism | JOY | 1.70× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.51× | |
| Creativity | OPEN | 0.65× | |
| Healthy Lifestyle | BALANCE | 0.72× |
Final Fantasy XII has an estimated audience of 543,673 people in United States, concentrated in California and Texas.
29.1% of Final Fantasy XII fans are female, 70.9% are male, with an average age of 27.5 years.
Final Fantasy XII fans show strongest brand affinity for Bloodborne (87.13×), Pokémon (13.7×), and Final Fantasy (21.83×) over the country average.
Final Fantasy XII fans in United States are most concentrated in California (reach ~60K), Texas (reach ~40K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Final Fantasy XII itself, the audience over-indexes on Pokémon (13.7×), Final Fantasy (21.83×), Chrono Trigger (71.84×), and Pokémon Trading Card Game (30.76×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Final Fantasy XII. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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