A data profile of the people who buy, follow and care about Free Casual Games in United States — modelled from more than twelve digital signal sources. Free Casual Games has an estimated audience of 842,872 people in United States.
The average Free Casual Games fan in United States is 30.7 years old, more female, and lives primarily in Florida.
The audience is concentrated in Florida, California, Texas.
Top brand affinities include The Sims Resource, Sweatpants, Gladiator (2000 film), with strongest over-indexing on The Sims Resource (161.59× the country average).
Demographically, the Free Casual Games audience skews more female with an average age of 30.7, and over-indexes on personality traits such as Indulgence, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Free Casual Games fan in United States is more female, around 30.7 years old, with strong Indulgence tendencies and a notable affinity for The Sims Resource.
The key figures that characterise the Free Casual Games profile in United States.
57.5% are female, 42.5% are male, average age 30.7.
| Metric | Value |
|---|---|
| Female | 57.5% |
| Male | 42.5% |
| Average age | 30.7 |
| Estimated audience size | 842,872 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 47% | |
| 20-29 | 19% | |
| 30-39 | 15% | |
| 40-49 | 10% | |
| 50+ | 10% |
Where the Free Casual Games audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alabama | ~20K | 1.92× | |
| 02 | Missouri | ~20K | 1.79× | |
| 03 | Florida | ~70K | 1.24× | |
| 04 | West Virginia | ~5K | 1.19× | |
| 05 | Arkansas | ~8K | 1.15× | |
| 06 | New Hampshire | ~4K | 1.15× | |
| 07 | Nebraska | ~5K | 1.12× | |
| 08 | Kansas | ~7K | 1.11× | |
| 09 | Mississippi | ~8K | 1.10× | |
| 10 | Washington, District of Columbia | ~3K | 1.10× | |
| 11 | Idaho | ~4K | 1.05× | |
| 12 | Louisiana | ~10K | 1.04× | |
| 13 | Oklahoma | ~10K | 1.04× | |
| 14 | Utah | ~8K | 1.03× | |
| 15 | Iowa | ~7K | 1.03× | |
| 16 | Maine | ~3K | 1.02× | |
| 17 | North Dakota | ~2K | 1.02× | |
| 18 | Vermont | ~2K | 1.02× | |
| 19 | Nevada | ~8K | 1.01× | |
| 20 | Rhode Island | ~3K | 1.01× | |
| 21 | Montana | ~2K | 1.01× | |
| 22 | Connecticut | ~8K | 1.00× | |
| 23 | Delaware | ~2K | 1.00× | |
| 24 | South Dakota | ~2K | 1.00× | |
| 25 | Alaska | ~2K | 1.00× | |
| 26 | Kentucky | ~10K | 0.99× | |
| 27 | New Mexico | ~4K | 0.99× | |
| 28 | Hawaii | ~4K | 0.99× | |
| 29 | Wisconsin | ~10K | 0.98× | |
| 30 | South Carolina | ~10K | 0.96× | |
| 31 | Oregon | ~9K | 0.96× | |
| 32 | Arizona | ~20K | 0.95× | |
| 33 | Minnesota | ~10K | 0.95× | |
| 34 | Tennessee | ~20K | 0.93× | |
| 35 | Colorado | ~10K | 0.93× | |
| 36 | New Jersey | ~20K | 0.92× | |
| 37 | Indiana | ~10K | 0.92× | |
| 38 | Maryland | ~10K | 0.92× | |
| 39 | Washington | ~20K | 0.90× | |
| 40 | Massachusetts | ~10K | 0.90× | |
| 41 | Ohio | ~20K | 0.89× | |
| 42 | Michigan | ~20K | 0.89× | |
| 43 | Virginia | ~20K | 0.89× | |
| 44 | Georgia | ~20K | 0.88× | |
| 45 | North Carolina | ~20K | 0.88× | |
| 46 | Pennsylvania | ~20K | 0.87× | |
| 47 | Illinois | ~20K | 0.86× | |
| 48 | New York | ~40K | 0.79× | |
| 49 | California | ~70K | 0.76× | |
| 50 | Texas | ~60K | 0.76× |
The strongest cross-interests of the Free Casual Games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Sims Resource | Games | 161.59× | ||
| 02 | Jabra (headset) | Technology & Electronics | 26.80× | ||
| 03 | Audio-Technica | Technology & Electronics | 14.08× | ||
| 04 | Gladiator (2000 film) | Movies & TV | 13.05× | ||
| 05 | Christopher Walken | Movies & TV | 13.05× | ||
| 06 | Sweatpants | Fashion & Accessoires | 12.20× | ||
| 07 | Austin Powers (film series) | Movies & TV | 11.51× | ||
| 08 | Shazam (service) | Music & Radio | 10.94× | ||
| 09 | Group buying | Shopping | 10.37× | ||
| 10 | High-end audio | Technology & Electronics | 8.87× | ||
| 11 | City Bank | Business & Career | 5.62× | ||
| 12 | Casino games | Games | 5.40× | ||
| 13 | Action-adventure game | Games | 4.27× | ||
| 14 | Card games | Games | 3.48× | ||
| 15 | Puzzle video games | Games | 3.45× | ||
| 16 | Recipes | Food & Beverages | 1.82× | ||
| 17 | Internet & Social Media | 1.80× | |||
| 18 | Donald Trump | Politics & Society | 1.62× | ||
| 19 | Cooking | Food & Beverages | 1.57× | ||
| 20 | X | Internet & Social Media | 1.55× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Indulgence | JOY | 1.67× | |
| Early Adopter Mentality | POWER | 1.42× | |
| Convenience Orientation | PREMIUM | 1.42× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 0.82× | |
| Sports Activity | POWER | 0.86× | |
| Extroversion | THRILL | 0.88× |
Free Casual Games has an estimated audience of 842,872 people in United States, concentrated in Florida and California.
57.5% of Free Casual Games fans are female, 42.5% are male, with an average age of 30.7 years.
Free Casual Games fans show strongest brand affinity for The Sims Resource (161.59×), Sweatpants (12.2×), and Gladiator (2000 film) (13.05×) over the country average.
Free Casual Games fans in United States are most concentrated in Florida (reach ~70K), California (reach ~70K), and Texas (reach ~60K). These three regions account for the largest share of the active audience.
Beyond Free Casual Games itself, the audience over-indexes on Sweatpants (12.2×), Gladiator (2000 film) (13.05×), Christopher Walken (13.05×), and Group buying (10.37×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Free Casual Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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