A data profile of the people who buy, follow and care about Game programmer in United States — modelled from more than twelve digital signal sources. Game programmer has an estimated audience of 1,170,140 people in United States.
The average Game programmer fan in United States is 27.0 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include Reseller web hosting, Micro Center, Scale model, with strongest over-indexing on Reseller web hosting (131.84× the country average).
Demographically, the Game programmer audience skews more male with an average age of 27.0, and over-indexes on personality traits such as Patriotism, Need for Security.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Game programmer fan in United States is more male, around 27.0 years old, with strong Patriotism tendencies and a notable affinity for Reseller web hosting.
The key figures that characterise the Game programmer profile in United States.
25.9% are female, 74.1% are male, average age 27.0.
| Metric | Value |
|---|---|
| Female | 25.9% |
| Male | 74.1% |
| Average age | 27.0 |
| Estimated audience size | 1,170,140 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 54% | |
| 20-29 | 25% | |
| 30-39 | 11% | |
| 40-49 | 6% | |
| 50+ | 3% |
Where the Game programmer audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Vermont | ~3K | 1.29× | |
| 02 | South Dakota | ~3K | 1.21× | |
| 03 | Alaska | ~3K | 1.21× | |
| 04 | North Dakota | ~3K | 1.18× | |
| 05 | Montana | ~4K | 1.16× | |
| 06 | Rhode Island | ~4K | 1.07× | |
| 07 | Delaware | ~3K | 1.07× | |
| 08 | West Virginia | ~6K | 1.06× | |
| 09 | Arkansas | ~10K | 1.05× | |
| 10 | New Hampshire | ~5K | 1.04× | |
| 11 | Maine | ~4K | 1.04× | |
| 12 | Utah | ~10K | 1.03× | |
| 13 | Mississippi | ~10K | 1.03× | |
| 14 | Hawaii | ~5K | 1.03× | |
| 15 | Idaho | ~6K | 1.00× | |
| 16 | New Mexico | ~6K | 1.00× | |
| 17 | New York | ~70K | 0.99× | |
| 18 | Washington, District of Columbia | ~3K | 0.99× | |
| 19 | Nebraska | ~6K | 0.98× | |
| 20 | Oklahoma | ~10K | 0.97× | |
| 21 | Washington | ~20K | 0.96× | |
| 22 | South Carolina | ~20K | 0.96× | |
| 23 | Illinois | ~40K | 0.94× | |
| 24 | Kansas | ~9K | 0.94× | |
| 25 | Georgia | ~30K | 0.93× | |
| 26 | Maryland | ~20K | 0.92× | |
| 27 | Alabama | ~20K | 0.92× | |
| 28 | Louisiana | ~10K | 0.92× | |
| 29 | Iowa | ~9K | 0.92× | |
| 30 | Arizona | ~20K | 0.91× | |
| 31 | Kentucky | ~10K | 0.91× | |
| 32 | Oregon | ~10K | 0.91× | |
| 33 | Missouri | ~20K | 0.90× | |
| 34 | Nevada | ~10K | 0.90× | |
| 35 | Texas | ~90K | 0.89× | |
| 36 | Massachusetts | ~20K | 0.89× | |
| 37 | Connecticut | ~10K | 0.89× | |
| 38 | Indiana | ~20K | 0.88× | |
| 39 | Colorado | ~20K | 0.88× | |
| 40 | California | ~100K | 0.86× | |
| 41 | North Carolina | ~30K | 0.86× | |
| 42 | Virginia | ~20K | 0.86× | |
| 43 | Tennessee | ~20K | 0.86× | |
| 44 | Wisconsin | ~20K | 0.86× | |
| 45 | Minnesota | ~10K | 0.86× | |
| 46 | Michigan | ~30K | 0.84× | |
| 47 | New Jersey | ~20K | 0.84× | |
| 48 | Florida | ~60K | 0.82× | |
| 49 | Pennsylvania | ~30K | 0.81× | |
| 50 | Ohio | ~30K | 0.81× |
The strongest cross-interests of the Game programmer audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Reseller web hosting | Technology & Electronics | 131.84× | ||
| 02 | Dedicated hosting service | Technology & Electronics | 106.58× | ||
| 03 | Concept art | Arts & Culture | 20.24× | ||
| 04 | malwarebytes | Technology & Electronics | 20.00× | ||
| 05 | International education | Business & Career | 17.64× | ||
| 06 | Scale model | Kids & Family | 15.58× | ||
| 07 | Fry's Electronics | Shopping | 14.25× | ||
| 08 | Pokémon Trading Card Game | Games | 10.00× | ||
| 09 | Micro Center | Shopping | 9.59× | ||
| 10 | Graphic novel | Literature | 8.07× | ||
| 11 | Collectible card game | Games | 7.58× | ||
| 12 | Patreon | Internet & Social Media | 6.23× | ||
| 13 | Digital art | Arts & Culture | 5.19× | ||
| 14 | Linux | Technology & Electronics | 4.90× | ||
| 15 | Rick and Morty | Movies & TV | 4.49× | ||
| 16 | Pokémon | Games | 4.35× | ||
| 17 | Anime and manga fandom | Literature | 4.27× | ||
| 18 | Mobile game | Games | 3.03× | ||
| 19 | Video games | Games | 2.35× | ||
| 20 | Superman | Movies & TV | 2.12× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.57× | |
| Need for Security | CONSERVATISM | 1.83× | |
| Early Adopter Mentality | POWER | 1.74× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 0.82× | |
| Indulgence | JOY | 0.84× | |
| Quality Awareness | PREMIUM | 0.89× |
Game programmer has an estimated audience of 1,170,140 people in United States, concentrated in California and Texas.
25.9% of Game programmer fans are female, 74.1% are male, with an average age of 27.0 years.
Game programmer fans show strongest brand affinity for Reseller web hosting (131.84×), Micro Center (9.59×), and Scale model (15.58×) over the country average.
Game programmer fans in United States are most concentrated in California (reach ~100K), Texas (reach ~90K), and New York (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Game programmer itself, the audience over-indexes on Micro Center (9.59×), Scale model (15.58×), International education (17.64×), and Dedicated hosting service (106.58×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Game programmer. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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