Independent video game development Audience in United States

Independent video game development has an estimated audience of 978,565 people in United States. 37.7% are female, 62.3% are male, average age 31.0. Top regions: California, New York, Texas. Top brand affinities: Wikia, Pot roast, Dog breed, Nebraska Cornhuskers football, Monogram.
The average Independent video game development fan in United States is 31.0 years old, more male, and lives primarily in California. The audience is concentrated in California, New York, Texas. Top brand affinities include Wikia, Pot roast, Dog breed, with strongest over-indexing on Wikia (7.76× the country average). Demographically, the Independent video game development audience skews more male with an average age of 31.0, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Topic
Demographics of Independent video game development fans
| Metric | Value |
|---|---|
| Female | 37.7% |
| Male | 62.3% |
| Average age | 31.0 |
| Estimated audience size | 978,565 |
Audience persona
The typical Independent video game development fan in United States is more male, around 31.0 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Wikia.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 90,348 | 0.84× |
| New York | 50,132 | 0.92× |
| Texas | 39,266 | 0.47× |
| Florida | 29,390 | 0.44× |
| North Carolina | 18,661 | 0.63× |
| Washington | 18,534 | 0.94× |
| Illinois | 18,520 | 0.57× |
| Michigan | 16,740 | 0.65× |
| Georgia | 15,425 | 0.51× |
| Arizona | 14,347 | 0.72× |
| Ohio | 14,160 | 0.47× |
| Pennsylvania | 13,864 | 0.42× |
| Virginia | 13,716 | 0.58× |
| New Jersey | 12,413 | 0.5× |
| Massachusetts | 12,399 | 0.64× |
| Tennessee | 10,373 | 0.53× |
| Oregon | 8,578 | 0.76× |
| Maryland | 8,429 | 0.5× |
| Alaska | 8,051 | 3.85× |
| Indiana | 7,645 | 0.43× |
| Mississippi | 7,518 | 0.93× |
| Kentucky | 7,499 | 0.61× |
| Nevada | 7,034 | 0.74× |
| Missouri | 6,941 | 0.44× |
| South Carolina | 6,866 | 0.47× |
| Louisiana | 6,684 | 0.53× |
| Arkansas | 6,679 | 0.83× |
| Oklahoma | 6,531 | 0.6× |
| Colorado | 6,412 | 0.42× |
| Alabama | 6,222 | 0.46× |
| West Virginia | 6,206 | 1.36× |
| Iowa | 5,896 | 0.73× |
| Minnesota | 5,872 | 0.42× |
| Kansas | 5,732 | 0.74× |
| Idaho | 5,731 | 1.17× |
| Wisconsin | 5,696 | 0.39× |
| Utah | 5,685 | 0.65× |
| Hawaii | 5,475 | 1.3× |
| Connecticut | 5,416 | 0.55× |
| Montana | 5,399 | 1.99× |
| South Dakota | 5,329 | 2.36× |
| North Dakota | 5,189 | 2.58× |
| New Hampshire | 5,114 | 1.33× |
| Wyoming | 5,020 | 3.46× |
| Nebraska | 5,007 | 1.02× |
| New Mexico | 4,981 | 1.02× |
| Rhode Island | 4,938 | 1.59× |
| Maine | 4,935 | 1.41× |
| Vermont | 4,857 | 2.83× |
| Delaware | 4,422 | 1.64× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Wikia | 7.76× | Internet & Social Media |
| Pot roast | 14.82× | Food & Beverages |
| Dog breed | 1.6× | Pets & Animals |
| Nebraska Cornhuskers football | 4.14× | Sports |
| Monogram | 4.36× | Home & Garden |
| Jesse Plemons | 3.23× | Movies & TV |
| Kevin Murphy (screenwriter) | 13.93× | Movies & TV |
| Grammarly | 3.9× | Business & Career |
| Bridget Jones: The Edge of Reason | 17× | Movies & TV |
| Electrolyte | 3.47× | Health |
| Jaws | 4.02× | Movies & TV |
| Mangaka | 2.96× | Literature |
| Staycation | 2.23× | Home & Garden |
| Atkins diet | 3.46× | Health |
| Emilio Estefan | 9.49× | Music & Radio |
| The Wallflower (manga) | 11.2× | Literature |
| Nipsey Hussle | 3.55× | Music & Radio |
| Home staging | 3.01× | Home & Garden |
| Charlamagne Tha God | 5.35× | Movies & TV |
| Tierra Cali | 4.19× | Travel & Leisure |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.47 |
| Early Adopter Mentality | POWER | 1.95 |
| Urban Lifestyle | OPEN | 1.93 |
| Social Media Usage | JOY | 1.27 |
| Extroversion | THRILL | 1.27 |
| Luxury Orientation | PREMIUM | 1.27 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 23.4% |
| United States | 21.1% |
| United Kingdom | 7.2% |
See Independent video game development audiences in other countries
- Independent video game development — Germany
- Independent video game development — United Kingdom
- Independent video game development — France
- Independent video game development — Italy
- Independent video game development — Spain
- Independent video game development — Brazil
- Independent video game development — Japan
- Independent video game development — South Korea
- Independent video game development — India
More Games audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
Frequently asked questions
How many fans does Independent video game development have in United States?
Independent video game development has an estimated audience of 978,565 people in United States, concentrated in California and New York.
What is the gender split and age of Independent video game development fans?
37.7% of Independent video game development fans are female, 62.3% are male, with an average age of 31.0 years.
Which brands do Independent video game development fans like most?
Independent video game development fans show strongest brand affinity for Wikia (7.76×), Pot roast (14.82×), and Dog breed (1.6×) over the country average.
Where do Independent video game development fans live in United States?
Independent video game development fans in United States are most concentrated in California (reach 90,348), New York (reach 50,132), and Texas (reach 39,266). These three regions account for the largest share of the active audience.
What other brands do Independent video game development fans also like?
Beyond Independent video game development itself, the audience over-indexes on Pot roast (14.82×), Dog breed (1.6×), Nebraska Cornhuskers football (4.14×), and Monogram (4.36×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Independent video game development. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.