Indie game Audience in United States
Indie game has an estimated audience of 612,881 people in United States. 26.1% are female, 73.9% are male, average age 30.8. Top regions: California, Texas, Florida. Top brand affinities: Finnair, Humble Bundle, Beetlejuice, DeviantArt, The Legend of Zelda.
The average Indie game fan in United States is 30.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Finnair, Humble Bundle, Beetlejuice, with strongest over-indexing on Finnair (675× the country average). Demographically, the Indie game audience skews more male with an average age of 30.8, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Topic · Subtype: Gaming genre
Demographics of Indie game fans
| Metric | Value |
|---|---|
| Female | 26.1% |
| Male | 73.9% |
| Average age | 30.8 |
| Estimated audience size | 612,881 |
Audience persona
The typical Indie game fan in United States is more male, around 30.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Finnair.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 85,826 | 1.27× |
| Texas | 60,058 | 1.14× |
| Florida | 44,929 | 1.08× |
| New York | 35,487 | 1.04× |
| Pennsylvania | 21,169 | 1.03× |
| Georgia | 20,889 | 1.11× |
| Illinois | 20,176 | 0.99× |
| North Carolina | 19,465 | 1.06× |
| Ohio | 19,459 | 1.03× |
| Washington | 17,928 | 1.46× |
| New Jersey | 17,216 | 1.1× |
| Michigan | 16,953 | 1.06× |
| Virginia | 16,753 | 1.12× |
| Massachusetts | 12,531 | 1.04× |
| Indiana | 12,337 | 1.1× |
| Tennessee | 12,109 | 0.98× |
| Arizona | 11,996 | 0.96× |
| Maryland | 11,520 | 1.09× |
| Missouri | 10,716 | 1.08× |
| Colorado | 9,246 | 0.96× |
| Oregon | 9,037 | 1.29× |
| Minnesota | 8,895 | 1.01× |
| Kentucky | 8,851 | 1.15× |
| South Carolina | 8,504 | 0.92× |
| Wisconsin | 8,241 | 0.89× |
| Alabama | 8,032 | 0.94× |
| Oklahoma | 7,781 | 1.14× |
| Utah | 7,283 | 1.33× |
| Louisiana | 7,236 | 0.92× |
| Nevada | 6,994 | 1.18× |
| Connecticut | 5,820 | 0.95× |
| Arkansas | 5,385 | 1.07× |
| Kansas | 4,908 | 1.02× |
| Mississippi | 4,495 | 0.89× |
| Iowa | 4,338 | 0.86× |
| Idaho | 3,063 | 1× |
| Hawaii | 2,852 | 1.08× |
| West Virginia | 2,755 | 0.97× |
| New Mexico | 2,753 | 0.9× |
| Nebraska | 2,518 | 0.82× |
| Delaware | 2,083 | 1.23× |
| New Hampshire | 1,830 | 0.76× |
| Maine | 1,811 | 0.82× |
| Rhode Island | 1,700 | 0.87× |
| Washington, District of Columbia | 1,244 | 0.68× |
| Montana | 1,198 | 0.7× |
| Alaska | 1,178 | 0.9× |
| North Dakota | 1,081 | 0.86× |
| South Dakota | 1,014 | 0.72× |
| Vermont | 836 | 0.78× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Finnair | 675× | Travel & Leisure |
| Humble Bundle | 80.54× | Games |
| Beetlejuice | 10.07× | Movies & TV |
| DeviantArt | 14.21× | Internet & Social Media |
| The Legend of Zelda | 14.67× | Games |
| Micro Center | 10.34× | Shopping |
| Strategy games | 8.72× | Games |
| Magic: The Gathering | 12.8× | Games |
| Bruce Willis | 7.75× | Movies & TV |
| Pokémon | 5.92× | Games |
| Harrison Ford | 10.95× | Movies & TV |
| Halo (series) | 15.3× | Games |
| League of Legends | 7.96× | Games |
| William Shatner | 12.02× | Movies & TV |
| Superman | 2.58× | Movies & TV |
| Lily Collins | 14.19× | Movies & TV |
| Thingiverse | 14.02× | Arts & Culture |
| Indeed.com | 3.67× | Business & Career |
| Bloodborne | 22.04× | Games |
| Shōnen manga | 8.46× | Literature |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 2.27 |
| LGBTQ+ Identity | OPEN | 2 |
| Urban Lifestyle | OPEN | 1.51 |
| Individualism | JOY | 1.37 |
| Sustainability | BALANCE | 1.3 |
| Social Media Usage | JOY | 1.25 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 30.8% |
| Italy | 11.9% |
| Japan | 10.5% |
See Indie game audiences in other countries
More Gaming genre audiences in United States
- Video games (106,768,341)
- First-person shooter games (50,840,037)
- Mobile game (48,316,660)
- Online games (47,188,587)
- Card games (31,383,601)
Frequently asked questions
How many fans does Indie game have in United States?
Indie game has an estimated audience of 612,881 people in United States, concentrated in California and Texas.
What is the gender split and age of Indie game fans?
26.1% of Indie game fans are female, 73.9% are male, with an average age of 30.8 years.
Which brands do Indie game fans like most?
Indie game fans show strongest brand affinity for Finnair (675×), Humble Bundle (80.54×), and Beetlejuice (10.07×) over the country average.
Where do Indie game fans live in United States?
Indie game fans in United States are most concentrated in California (reach 85,826), Texas (reach 60,058), and Florida (reach 44,929). These three regions account for the largest share of the active audience.
What other brands do Indie game fans also like?
Beyond Indie game itself, the audience over-indexes on Humble Bundle (80.54×), Beetlejuice (10.07×), DeviantArt (14.21×), and The Legend of Zelda (14.67×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Indie game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.